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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 838587 times)

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4170 on: November 23, 2016, 07:29:33 pm »

Ive added the compatibility mod and the blacklist mods here.
https://github.com/pisskop/PKs_Rebalancing


If you do use the 'creepy crawly' blacklist gotta tell me what to add to it.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Rince Wind

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4171 on: November 23, 2016, 07:41:27 pm »

black coffee master race

Mocha Latte?  Not in MY Apocolypse

That. Or atomic coffee.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4172 on: November 23, 2016, 08:19:06 pm »

black coffee master race

Mocha Latte?  Not in MY Apocolypse

Chai tea master race. Down with mud bloods.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4173 on: November 23, 2016, 10:00:39 pm »

 Thats a small tanker. Also, I hope you add in a vehicle mounted dehydrator. Otherwise, jeasus, processing all that milk when it rots...

 or is the tank cooled? That would be a nice addition.
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4174 on: November 23, 2016, 11:16:38 pm »

I didn't want it to be significantly larger than the other vehicles, cata cars can't actually turn like a real semi and tankers turn after all.  And it seems the milk is placed into stasis while it's in the truck.  When I do a debug time change the milk coming from the truck stays fresh. 

I did release the mod but decided to keep the milktruck out for now. I want the stuff to be able to rot instead of just being a super stasis tank.
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Culise

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4175 on: November 23, 2016, 11:45:28 pm »

black coffee master race

Mocha Latte?  Not in MY Apocolypse

Chai tea master race. Down with mud bloods.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4176 on: November 23, 2016, 11:51:17 pm »

black coffee master race

Mocha Latte?  Not in MY Apocolypse

Chai tea master race. Down with mud bloods.

Make a trip to Mexico. Drink real sipping chocolate! Or go to the Chocolate House in Luxembourg and watch the changing of the guard like a MAN.

Spoiler: Chocolate snobs (click to show/hide)
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4177 on: November 24, 2016, 01:49:06 am »

black coffee master race

Mocha Latte?  Not in MY Apocolypse

Chai tea master race. Down with mud bloods.
I find myself underrepresented.  I don't drink tea (though I'm not opposed to the idea), I hate the taste of every coffee I ever had, and while I will happily drink hot cocoa it is not an every day thing.

Instead im a 6 pack a day of Dr Pepper.  It's in my champion tag.
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Gentlefish

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4178 on: November 24, 2016, 02:58:54 pm »

Spoiler: Insert soda of choice (click to show/hide)

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4179 on: November 24, 2016, 03:10:51 pm »

never mountain dew.

in a pepsi guy.  root beer too
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4180 on: November 24, 2016, 03:36:54 pm »

Spoiler: Insert soda of choice (click to show/hide)
Welp, D.va is ruined for me.  I hate that crap. :P
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Ehndras

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4181 on: November 24, 2016, 05:49:03 pm »

Update: So, exodus is coming soon. Found a disabled (read: no diesel) military personnel carrier in town, in perfect condition, which I will definitely come back for. However, I found an electric car - two, to be precise. I salvaged some solar cells from the busted one and stuck them on the good one, gave it 2 more trunks, reinforced it, added headlights all over, 3 more batteries, and now have almost 2k storage, a ton of fuel/power, and a bunch of tools and supplies on it. My temporary mobile base. :) I'm going to stick leave my 3 NPC buddies in town and go explore. If I find a suitable site to move to, preferably near another town, hopefully a city, I'll come back for them.

I've got tons of food, some water, and every tool I could need. A good 300 .22 rounds, 50 .45s, a .22 rifle, a .45 pistol, a sledgehammer I kick ass with, and a good 269 volume 360 weight capacity thanks to strength, gear, and lots of bags.

Bags - bags everywhere.

LETS DO DIS
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SOLDIER First

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4182 on: November 24, 2016, 06:55:25 pm »

Why not put the solar cells in the carrier?
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Gentlefish

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4183 on: November 24, 2016, 10:17:51 pm »

Why not put the solar cells in the carrier?

The carrier's a heavy rig - the engine wouldn't be able to get it to go very fast.

NullForceOmega

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4184 on: November 25, 2016, 12:43:23 am »

You actually have a need to go faster than 30-40 in an armored vehicle that isn't a scout or tank?
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