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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 838286 times)

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3990 on: October 16, 2016, 01:56:52 pm »

We are a hop skip and jump away from spawning npcs with custom clothing (as in force new subsets of the same class to spawn differing items) and forcing them to spawn with mutations.

#excitebike
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Iceblaster

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3991 on: October 16, 2016, 02:09:05 pm »

Huh. That's pretty neat. Honestly, NPCs are my biggest want for the future. Any work to make them work is great.

Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3992 on: October 17, 2016, 12:48:58 am »

What I fantasize about is a way to start your own settlement. So you could actually save and recruit survivors from the map and take them to your base, then give them orders. So you could, say, tell Bill to take this shovel and dig pits around the house here, here and here. Then go on a looting expedition, go to sleep, whatever and have Bill dig the pits meanwhile.
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Shadowgandor

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3993 on: October 17, 2016, 08:18:35 am »

I'd be happy if I could lure on group of bandits towards the camp of the next group of bandits and have them start killing each other. Stuff like that always makes me happy in video games.
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martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3994 on: October 17, 2016, 08:33:37 am »

You could always lure a moose into their camp
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3995 on: October 17, 2016, 08:53:45 am »

A moose just kicked me through a wall, collapsing part of the roof and bumping me 70 points up in pain, up to 118.
The entire front hallway of what used to be my house is rubble.
Life's tough in the Cataclysm.
Jesus Christ, that moose knows kung-fu.
I was suddenly inspired to try to find a youtube clip or an image of Bullwinkle in a kung-fu or karate gi.  But either no such thing exists or it's not considered internet worthy enough.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3996 on: October 17, 2016, 09:02:23 am »

its sounds like something a modern bullwinkle would do; it kind of suits his personalit.

but alas, Bullwinkle is not modern
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Culise

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3997 on: October 17, 2016, 09:50:28 am »

Sadly, I couldn't find Bullwinkle, either, or kung fu.
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Crazy Horse

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3998 on: October 17, 2016, 10:47:37 am »

I heard something about multi z-level maps being planned. Hopefully that's still on the horizon. I might get back into this when a new build is released.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3999 on: October 17, 2016, 10:50:17 am »

I heard something about multi z-level maps being planned. Hopefully that's still on the horizon. I might get back into this when a new build is released.

So far today, 5 new builds have been released. What are you waiting for?
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Crazy Horse

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4000 on: October 17, 2016, 12:36:09 pm »

The next letter of the alphabet. Also muffins.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4001 on: October 17, 2016, 02:30:30 pm »

It will be 0.E just to caw you fish
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4002 on: October 17, 2016, 02:43:54 pm »

The next letter of the alphabet. Also muffins.

Alphabets are for chumps that like old bugs that have since been fixed.
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beorn080

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4003 on: October 17, 2016, 04:16:28 pm »

It will be 0.E just to caw you fish
This isn't a Sierra game.
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ollobrains

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4004 on: October 17, 2016, 05:50:02 pm »

has anyone considered adding a gameplay path for those that perhaps want to shun cars and hoof it around on foot, perhaps more points of building, tempoary buildings and the like.  Sort of like an unreal environment, encouraging you to move around but putting a bit more content and buildability in tempoary structures and other content.
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