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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837863 times)

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3420 on: May 20, 2016, 08:12:30 pm »

What season was it? Summer?
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Lukewarm

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3421 on: May 20, 2016, 08:23:46 pm »

The last time I changed clothes was in late Summer, and it's getting to be late Autumn now.
« Last Edit: May 20, 2016, 08:37:36 pm by Lukewarm »
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3422 on: May 20, 2016, 10:12:40 pm »

i wish they had a 'clean clothing' function.

using soap and water and time to create clean clothing that gave a small but extended morale bonus.  and stylish requires it but grants higher bonuses
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

iceball3

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3423 on: May 20, 2016, 10:53:00 pm »

Halp  D:


I made a scorched child monster and integrated it into the core game, but we don't really have a good name for a burned zombie child who runs fast.

Here is the description
Quote
    "description":"A tiny charred body, jumping and kicked and flailing around in a mockery of playground exercise.  It does not need a face for you to feel bad about killing it.",
   


This issue right now is that its called a 'burned child zombie', which is an issue if that corpse gets burned.  It becomes a 'burnt burned child zombie'
Why is there a morale issue at that point? The sheer charring should readily make it look very clearly un-empathetically like a puppeted corpse at this point, no?
I figure it'd be less jarring to see it dead on the ground by your own hand than having it still walking around and lunging at things, but the same goes for normal zombies.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3424 on: May 21, 2016, 05:51:09 am »

its a horrid black child who runs slightly faster than other vanilla zombies and as fast as you in my mod. they jump, skip, and run after you, due to the legs being somewhat damaged.  its much ike watching a chid play at a distance and then trying to take away their ball

theres an arguement to be made they cause no guilt
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3425 on: May 21, 2016, 06:26:08 am »

Killing {blood sacrifices in a cathedral basement} causes guilt, even if it could be called a mercy kill. I think it's less about killing something that seems innocent, and more about how they got into such a state. I'd say you should keep the guilt for killing Kinderling.
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chaoticag

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3426 on: May 21, 2016, 01:17:36 pm »

So, quick question here. When upgrading between experimental versions, I just wanna copy my saves and config folders, right?
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3427 on: May 21, 2016, 01:37:27 pm »

And any templates you make, if you make those.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3428 on: May 21, 2016, 01:52:59 pm »

I just realized that mounted flamethrowers dont need inventory space to hold their ammo  :o

That means I can pop it anywhere.


In the land of CDDA, Fire is the great equalizer.  The three invaders are all weak to it.  And so are (N)PCs without adequate preperation.


Only robots and special organics can resist it.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3429 on: May 21, 2016, 03:18:21 pm »

So, quick question here. When upgrading between experimental versions, I just wanna copy my saves and config folders, right?

You could just the cata launcher and have it do all that crap for you.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3430 on: May 21, 2016, 05:00:48 pm »

 Theres a cata launcher? Since when?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3431 on: May 21, 2016, 05:21:12 pm »

3+ months.

in the lab section of cdda forums


pedit

http://smf.cataclysmdda.com/index.php?topic=11895.0
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3432 on: May 21, 2016, 05:29:37 pm »

Why is there a morale issue at that point? The sheer charring should readily make it look very clearly un-empathetically like a puppeted corpse at this point, no?
I figure it'd be less jarring to see it dead on the ground by your own hand than having it still walking around and lunging at things, but the same goes for normal zombies.

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NullForceOmega

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3433 on: May 21, 2016, 06:46:57 pm »

If something is trying to kill me I can exert any level of force from disproportionate to vastly disproportionate in order to defend myself.  So, yes, unquestionably.
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Egan_BW

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3434 on: May 21, 2016, 07:06:44 pm »

kill it with fire
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