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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837443 times)

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3150 on: April 06, 2016, 09:27:53 pm »

by level 5 ta8loring only the harxest item should ne an issue.


lvl 3 tailoring suffices if you dont care to make clothing
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Ygdrad

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3151 on: April 07, 2016, 03:16:51 am »

What do you guys and gals do to keep things interesting once you get past that initial survival hurdle? Seems that if you manage to survive early on and set up a base and/or a vehicle, very little can stop you, doubly so if you have fun with mutations and bionics.
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Darkmere

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3152 on: April 07, 2016, 03:21:24 am »

Rare weapon collection, big game hunting, stockpiling nonperishable food to last for a few years. Joyriding a custom tank through the next town (and by through I mean through buildings). Customizing wherever I've picked as a base (like adding on a shop with palisade gate and roof, things like that).
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
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DreamThorn

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3153 on: April 07, 2016, 03:27:36 am »

Sounds like it's time for you to try the endgame stuff.

Spoiler (click to show/hide)
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3154 on: April 07, 2016, 05:56:46 am »

It also includes things like
Spoiler (click to show/hide)
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celem

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3155 on: April 07, 2016, 09:04:01 am »

Ok, so my current guy got really busted up.  Both arms and both legs are reduced to red ':'.  I checked the @ screen and nothing is broken or bleeding.

But I cant use bandages or first aid kits on them, those activate lists contain only head/torso.  Furthermore, my head and torso are healing when I sleep, my limbs seem to be staying trashed. 

What gives?  Broken Cyborg if thats relevant, so acid discharges, but im on a water/fruit diet and nomming vitamins every hour or so, was hoping for some recovery by now...
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Sheb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3156 on: April 07, 2016, 09:07:13 am »

I had the same issue. I was in the process of crafting splints when I got trashed by a shocker hulk, so I didn't test them. Maybe you should try if they help?
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TempAcc

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3157 on: April 07, 2016, 09:10:12 am »

A good way to keep the endgame going is having overarching goals, like, getting a complete set of CBMs, setting up a chem lab and make those rare mutagen serums so you can transcend your humanity, and all that cool stuff. After that? Pretty much just crafting really absurd things and exploring the world.

The game world doesn't have working npc factions just yet (IIRC) or really absurd endgame-ish areas yet, sooo..
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celem

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3158 on: April 07, 2016, 09:17:08 am »

I had the same issue. I was in the process of crafting splints when I got trashed by a shocker hulk, so I didn't test them. Maybe you should try if they help?

Aii, I dont have the skills to make those :(  The survival I could probably rustle up but I dont have first aid 1.  I wonder if its an item I might find in a Hospital...
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Tiruin

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3159 on: April 07, 2016, 09:25:21 am »

It also includes things like
Spoiler (click to show/hide)
Spoiler (click to show/hide)
I love that this thread is still so active. Love this roguelike like a...something really loved to go back to. ♥
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3160 on: April 07, 2016, 09:36:15 am »

Spoiler (click to show/hide)

They way you deal with totally broken limbs is splints and wait a week or two for them to start healing or brave a hospital and deal with the pain caused by the machine. I think its the stem cell thing, havent been in one for a while.
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chaoticag

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3161 on: April 07, 2016, 10:06:43 am »

So the boxed in feeling continues. Sorta. Though a little less boxed in it seems. To my east for some reason are mi-gos, or at least one of them. We're talking all of three map tiles. And I saw it fighting a zed scientist. Which was entertaining, but at that point it was across the road from the shelter. So yeah, few day old character with a mi-go so close, I really did not feel safe. I got the feeling that the knife spear would not cut it, and used a cudgel for that +2 to hit as well as fast precise strikes with blocking, dropped my encumbrance down to something more manageable than 19, and walked up to it. I am so happy I took pain resistant. Managed to somehow out thwap it using some bushes, until it started running away, so I chased it down and finished it off.

Later on found out they were poisonous, whoops. Seems I didn't get poisoned, but I needed a day or two to recover from that fight.

So my thoughts so far are.... I might not really want to add more points to my character than the default really, unless I feel I want to take a specific mutation. Last I plyed I set myself up for 32 points instead of 8, and 8 seems... just fine honestly. I didn't even take the freebe flaws truthteller and ugly. I think in all honestly, 14 points might be what I would consider if I really wanted high power. A point spent on surivial can really go a long way towards getting you situated.
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Ygdrad

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3162 on: April 07, 2016, 03:27:08 pm »

I'm getting back to the game after a couple months away. I'm not too sure how the new character creation stat system works. I know unused points on previous tabs can be used on the later ones, but am I missing something or are you only able to have 2 bonus stat points now?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3163 on: April 07, 2016, 03:29:32 pm »

The devs made an optional 'multipool' point system, where you can only use points pull from

-stats
-skills
-traits

in their respective areas.


I use my older setups of 'hobo' and 'debug' which are set up using the one pool system.


tbcf, I never had an issue with the one pool system.  Or at least I never had an issue restraining myself from minmaxing.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Tawa

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3164 on: April 07, 2016, 03:35:24 pm »

Spoiler (click to show/hide)
Oh, that one. [What's supposed to spawn there? I've been to those a bunch of times with both random and static NPCs on and never found anything.]
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