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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 833723 times)

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3105 on: April 02, 2016, 03:52:29 pm »

 It could also be trying to keep track of mobs in offloaded ones, while I am throwing around ideas why it does that.
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Geltor

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3106 on: April 03, 2016, 04:20:03 pm »

for those who lose interest in the game after surviving for a long time and becoming op, i found out a trick to make cata great again by realistically rping your own self in the game. for example, i dont imagine myself sewing my socks to make them sturdier or read books about medieval armor..and by that i basically make the game way more challenging and realistic, at least for me.

hell, i wouldnt even think of sitting down and sewing anything
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Lukewarm

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3107 on: April 03, 2016, 04:39:58 pm »

My arms and legs are broken, and nobody on this half of town has any books about medical procedures so that I can raise my First Aid to 1 and make some splints.
There is a library on the other side of town, however.
I've got my baseball bat and all of my cocaine. Let's see how this works out.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3108 on: April 03, 2016, 05:01:00 pm »

Make some zombie pheromones?

If your survival is high enough you can make a zombie slave and then rip some pheromones out of that.


Then do a night raid and squeeze the balls if you get into trouble.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3109 on: April 03, 2016, 07:46:58 pm »

I took my usual car design of a tricycle with some cargo carriers on the back, and replaced the front wheel with 3 road roller drums in a line.

The result was basically a steamroller capable of exceeding 130 mph.  It was glorious.  Then it accidentally hit a giant frog at 100 mph when about to cross a bridge.  Splattered the frog absolutely everywhere (the gibspray left on the ground was bigger than the car) and caused it to skid through the bridge's concrete railing and sink like a rock.

I think the frog used it's leap ability to jump in front of me to cause the crash on purpose.  Swamp critters are smarter than they would seem...
« Last Edit: April 03, 2016, 07:50:01 pm by Greiger »
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SOLDIER First

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3110 on: April 03, 2016, 09:46:57 pm »

That sounds amazing.
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TempAcc

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3111 on: April 04, 2016, 01:16:51 pm »

Are tank drones more common in this version. I lost a character that had just escaped from a lab (unwilling mutant start) to a tank drone that was basically rampaging in the middle of a town, blowing up houses and zombies like nobody's business.

I then make another unwilling mutant start, escape the lab using a portable teleporter after being shot a bit by the turret, run towards the closest down and, guess what, tank drone rampaging around. I actualy managed to escape that one, though.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3112 on: April 04, 2016, 01:17:38 pm »

No, sounds like you have been blessed.


Feel the blessing of RNG as it bathes you in napalm and 120mm rounds
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3113 on: April 04, 2016, 05:52:07 pm »

Anyone find some of the storage numbers on items really odd? For instance, the survivor runner pack, which has a storage of 18 and is made from stuff that has a storage of around 50?
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SOLDIER First

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3114 on: April 04, 2016, 06:03:58 pm »

Running packs are slim so you don't have all your shit bouncing around while you run. :P
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Orange Wizard

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3115 on: April 04, 2016, 06:15:23 pm »

for those who lose interest in the game after surviving for a long time and becoming op, i found out a trick to make cata great again by realistically rping your own self in the game. for example, i dont imagine myself sewing my socks to make them sturdier or read books about medieval armor..and by that i basically make the game way more challenging and realistic, at least for me.

hell, i wouldnt even think of sitting down and sewing anything
Oh yeah, I've done this a bit. I tend to die because of all the physical flaws.
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3116 on: April 04, 2016, 06:59:36 pm »

for those who lose interest in the game after surviving for a long time and becoming op, i found out a trick to make cata great again by realistically rping your own self in the game. for example, i dont imagine myself sewing my socks to make them sturdier or read books about medieval armor..and by that i basically make the game way more challenging and realistic, at least for me.

hell, i wouldnt even think of sitting down and sewing anything
I tried to do that a few times.  I lasted a couple days once.  The big flaws to that for me are that the things I wouldn't even consider doing are mechanics and construction which are some of the most enjoyable parts of the game, while things I actually am good at and willing to try from scratch are computers and electronics.  Which by comparison bring little to the table.

Also by comparison I think we need may a stronger version of languorous.  I honestly don't think I could run even that far before either throwing up or passing out. :P
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3117 on: April 04, 2016, 07:03:56 pm »

There should really be some form of progression for fitness/strength. Afterall, after running away from zombies for a year or three you would think that they would be a little stronger, right?

Yes, there is that one mod, but its more of a hack than anything else
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Tawa

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3118 on: April 04, 2016, 07:06:40 pm »

for those who lose interest in the game after surviving for a long time and becoming op, i found out a trick to make cata great again by realistically rping your own self in the game. for example, i dont imagine myself sewing my socks to make them sturdier or read books about medieval armor..and by that i basically make the game way more challenging and realistic, at least for me.

hell, i wouldnt even think of sitting down and sewing anything
Oh yeah, I've done this a bit. I tend to die because of all the physical flaws.
I used to do that a lot. I tended to either get killed because I was too weak to fight zombies in melee or retrospectively realize I made a minmaxed monstrosity who only vaguely resembles me.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3119 on: April 04, 2016, 07:08:12 pm »

I do it fairly often, actually. although then I feel the need to give me all the stuff that I normally carry...
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