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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837849 times)

BFEL

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2370 on: October 04, 2015, 10:37:55 am »

Didn't matter, add "Shocker Brutes" to the list of things that are bullshit instant death now.
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beorn080

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2371 on: October 04, 2015, 10:58:41 am »

Didn't matter, add "Shocker Brutes" to the list of things that are bullshit instant death now.
They really aren't. Just find a window, hide from it until it moves into the frame, then beat with cudgel. Ideally find one of the several armors that protects against electric attacks, but not required. They're certainly harder then regular brutes, but still doable. Something of a weak mix between hulks and tank drones.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

BFEL

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2372 on: October 04, 2015, 11:03:18 am »

I was playing a quick black belt and got instagibbed in full armor. His first attack threw me about ten tiles. FUCK. THAT.
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2373 on: October 04, 2015, 11:20:08 am »

Shocker brutes have a speed of 110. They can be outrun, kited with ranged weapons, lead into environmental hazards...or just outrun. Remember, a coward is still an alive coward.
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beorn080

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2374 on: October 04, 2015, 12:07:46 pm »

Well, there is your problem. Fists conduct electricity, which paralyzes you when striking Shocker types. Pointy Sticks, Cudgels, or other wood or range based armaments are ideal for them, even if you use fists for everything else. Fortunately for your next character, black belts start with 8 melee, which means they're already pretty good with a cudgel. I THINK the latest experimentals make knife spears non conductive, and they have a ranged attack.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

ShinQuickMan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2375 on: October 04, 2015, 05:06:09 pm »

On the other hand, a turn 20 hulk or shocker brute is basically a death sentence during fire/bad day starts, reducing the scenario into a gameshow. This, however, has more to do with the scenarios themselves, all no thanks to the ridiculously crippling noise of the house crashing down.
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Cheedows

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2376 on: October 04, 2015, 05:10:00 pm »

I was playing a quick black belt and got instagibbed in full armor. His first attack threw me about ten tiles. FUCK. THAT.

Yeah if you aren't careful brutes can easily instakill you by throwing you through a wall.
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UristMcDwarf

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2377 on: October 04, 2015, 05:31:58 pm »

so that one robo-cop profession starts with something like a "cyber shield"
when are we gonna get craftable ones?
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BFEL

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2378 on: October 04, 2015, 05:44:58 pm »

Wow I am having the SHITTIEST luck with starts. Newest game as a historical reenactor my evac shelter is apparently right next to a blob spawning ground or something, even though that's not shown on the map in any way whatsoever. Not only that, but the town nearby is filled with giant wasps for some reason.

And then tremorsworms attacked the wasps, so the outskirts now look like a fucking warzone. Burnt down two forest tiles next to the shelter to get rid of a spiderweb and then blobs, but the blobs keep coming, so the shelter ALSO looks like a fucking warzone.

I spawned in the middle of bugwars. WTF GAME?
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SalmonGod

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2379 on: October 04, 2015, 07:07:33 pm »

Wow I've been so out of touch this year I just now noticed there's a new thread for this game
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2380 on: October 04, 2015, 11:33:28 pm »

Wow I am having the SHITTIEST luck with starts. Newest game as a historical reenactor my evac shelter is apparently right next to a blob spawning ground or something, even though that's not shown on the map in any way whatsoever. Not only that, but the town nearby is filled with giant wasps for some reason.

And then tremorsworms attacked the wasps, so the outskirts now look like a fucking warzone. Burnt down two forest tiles next to the shelter to get rid of a spiderweb and then blobs, but the blobs keep coming, so the shelter ALSO looks like a fucking warzone.

I spawned in the middle of bugwars. WTF GAME?
Sounds normal. Wasp towns happen.
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Adragis

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2381 on: October 04, 2015, 11:36:25 pm »

so that one robo-cop profession starts with something like a "cyber shield"
when are we gonna get craftable ones?
It's basically a police badge in the shape of a shield. No actual shield :ap
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2382 on: October 05, 2015, 01:07:51 am »

Wow I am having the SHITTIEST luck with starts. Newest game as a historical reenactor my evac shelter is apparently right next to a blob spawning ground or something, even though that's not shown on the map in any way whatsoever. Not only that, but the town nearby is filled with giant wasps for some reason.

And then tremorsworms attacked the wasps, so the outskirts now look like a fucking warzone. Burnt down two forest tiles next to the shelter to get rid of a spiderweb and then blobs, but the blobs keep coming, so the shelter ALSO looks like a fucking warzone.

I spawned in the middle of bugwars. WTF GAME?
I would recommend relocating about 25 map tiles to a direction of your choice.
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azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2383 on: October 05, 2015, 01:43:04 am »

Buckshot refers to the general size of the target these are effective against.
trivia: The point where it turns from "birdshot" to "buckshot" is when "you have to stack them in a certain pattern to make them fit instead of just pouring them in the shell".
The More You Know♒★
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Sheb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2384 on: October 06, 2015, 07:37:50 am »

Buckshot refers to the general size of the target these are effective against.
trivia: The point where it turns from "birdshot" to "buckshot" is when "you have to stack them in a certain pattern to make them fit instead of just pouring them in the shell".
The More You Know♒★

So a given size of shot can be birdshot in a 12-gauge shotgun and buckshot in a 20-gauge shotgun? This make exactly zero sense.
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