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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837781 times)

blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2340 on: October 03, 2015, 12:31:05 am »

Are you taking time to aim and make precise shots?
Eh, not really, but the Remington can crit with snap shots.

[I don't actually know but] Armour pierce maybe? It is only half of the other gun.
Maybe, would make a certain degree of sense.

EDIT:
In general the rivtech guns are lighter and smaller than others, at the cost of performance. They make okay backup weapons but not terribly great main guns with a few exceptions.
The Remington gun is actually my main gun with me taking the Rivtech gun for when I run out of ammo, carrying two shotguns is kinda stupid but I'm not yet at the point where I can cherry pick what guns I'm going to take and then have all the ammo I need for it.

I'm just trying to figure out why the Rivtech is worse in this case.
« Last Edit: October 03, 2015, 12:37:26 am by blazing glory »
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2341 on: October 03, 2015, 12:41:25 am »

Double post is bad but I turn up my nose at Tradition!

Anyways, it's probably not Armor pierce, switched to slugs which also has 8 armor pierce and the results are pretty much the same.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2342 on: October 03, 2015, 12:44:57 am »

 Sounds like a good time to break out the debug menu
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2343 on: October 03, 2015, 12:50:13 am »

Sounds like a good time to break out the debug menu
Not precisely sure what I'd do with it to be honest.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2344 on: October 03, 2015, 12:58:33 am »

Probably play around with the debug mutations. theres probally one that removes recoil affecting you and the like, and you can spawn mobs, so... Dunno
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2345 on: October 03, 2015, 01:00:38 am »

With a bit more recoil making sustained fire difficult.
If you get into a situation where sustained fire with a shotgun is necessary, you should just run.

The Remington gun is actually my main gun
Well there's your problem. Shotguns are too noisy to use as a main gun; even a single shot will alert every zombie within a very large radius to your location.

Quote
I'm just trying to figure out why the Rivtech is worse in this case.
Slug ammo behaves differently from shot. A slug is one big bullet, while shot is many small pellets. I'm not sure if shot can crit at all, which would explain the disparity.



Personally, I would leave the 870 home to be used later in a dungeon crawl where noise doesn't matter, and carry the M120c as an emergency weapon, using a quieter one for general purposes.
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2346 on: October 03, 2015, 01:43:30 am »

The Remington gun is actually my main gun
Well there's your problem...
'Cept I'm not really having a problem, I'm just figuring stuff out about guns.

Shotguns are too noisy to use as a main gun; even a single shot will alert every zombie within a very large radius to your location.
And I have enough ammo to kill every zombie that comes along, and when I run out, I have more guns, and my car is nearby.

Sorry mate, I'm not yet at the point of "Paranoid Veteran", if I'm not shooting absolutely everything at all times then I'm probably running them all over with a car, so what if I only have a 30% survival rate past day 5, I have fun doing it, and past that point it becomes a bit easier to survive for a while until I die to Robots and stuff in a lab somewhere.
Slug ammo behaves differently from shot. A slug is one big bullet, while shot is many small pellets. I'm not sure if shot can crit at all, which would explain the disparity.
I wasn't aware of any difference between the two existing in-game besides the stats, at any rate, 00 shot works for critting just as well as the slugs so that isn't the case.

Personally, I would leave the 870 home to be used later...
Home is where the heart is, and keeping it in my trenchcoat works for that.



No offence, but I didn't ask for advice as to what kind guns I should take into battle, I'm pretty well set into my play-style regarding guns and that is using whatever gun I very well feel like, even if taking something smaller would be more practical.
« Last Edit: October 03, 2015, 01:48:55 am by blazing glory »
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Adragis

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2347 on: October 03, 2015, 01:53:32 am »

I just look as cool as possible :P
Yeah, slugs never did me well either. 00 shot's lovely stuff.
...that's my contribution :L
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2348 on: October 03, 2015, 02:16:54 am »

Slug ammo behaves differently from shot. A slug is one big bullet, while shot is many small pellets. I'm not sure if shot can crit at all, which would explain the disparity.
I wasn't aware of any difference between the two existing in-game besides the stats, at any rate, 00 shot works for critting just as well as the slugs so that isn't the case.
There s way, way, way more than one sort of shot, so the chances of the rivitech caseless shot being the same as 00 is kinda slim.

And, to be a dick, heres all the kinds of shot I can find in the game.
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Rince Wind

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2349 on: October 03, 2015, 02:19:18 am »

I really liked the short version of the Rivtech shotgun. Only 2 bullets, but it fits in a pistol holster. Very good backup. But that was some versions back.
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2350 on: October 03, 2015, 02:23:44 am »

.22 ratshot isn't shotgun ammo at all. It's basically a gunpowder-powered bullet-shaped BB, or a badly underloaded regular bullet for a varmint rifle.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2351 on: October 03, 2015, 02:46:38 am »

There is some ratshot that is small pellets. As in, really small. Just over a millimeter small.

There was also a similar thing in .45, oddly enough. Probably wrecked the rifling.
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2352 on: October 03, 2015, 05:12:53 am »

what news are coming in the future?
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n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2353 on: October 03, 2015, 09:16:05 am »

.22 ratshot isn't shotgun ammo at all. It's basically a gunpowder-powered bullet-shaped BB, or a badly underloaded regular bullet for a varmint rifle.
It wasn't a list of just shotgun ammo, but ammo that used shot, in this case meaning multiple sub-caliber pellets.
Buckshot (which is probally what you had in the rivitech. Buckshot =/= 00)
Actually it is.
Buckshot refers to the general size of the target these are effective against.
i.e. In the context of the next smallest group, birdshot: Shot smaller than this wouldn't do enough damage to reliably kill at likely distances. Shot larger than this will do too much damage and destroying the meat, and/or not enough coverage to expect a hit at likely distances.
I'm well acquainted with this, but here's a more verifiable source.
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TheBronzePickle

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2354 on: October 03, 2015, 02:14:06 pm »

Specifically, 00 is a size of Buckshot. Not all Buckshot is 00. There's also 000 and 0, as #1, #2, #3, and #4 Buck, plus Tri-Ball, F, and T. And that's just US sizes.
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