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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 839455 times)

blackmagechill

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1755 on: July 20, 2015, 10:30:41 am »

In a zombie apocalypse the belief that destroying the brain prevent resurrection as a Z-kin might be a valid reason for everyone to shoot themselves in a heteronormative patriarchal attempt at keeping down the Z-kin and their valid attempts at recognition.
You're triggering me with your hate speech, shit lord. All this human privilege here...
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Micro102

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1756 on: July 20, 2015, 04:48:09 pm »

Ok so I need to transfer a save file from version 9335e21 to a different computer. Would the save file work on a newer version, or do I have to find the same version of the game, and if so, where do i find it?
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i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1757 on: July 20, 2015, 04:55:24 pm »

Save files should (for the vast majority of the time) work going from one version to an adjacent one (i.e. .C or later to experimental, .B to .C, and so on). I'd still save a copy somewhere just in case though.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1758 on: July 20, 2015, 09:49:23 pm »

There has been a problem with old saves this past week. Fixed?
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azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1759 on: July 20, 2015, 11:09:18 pm »

Yes, windows was choking on 400 million character long lines in the save files, turns out it was a simple fix, but delayed by not many devs being on windows.
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UristMcDwarf

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1760 on: July 22, 2015, 01:26:26 am »

ooh, a medieval peasant challenge. i've been waiting for this
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Baffler

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1761 on: July 22, 2015, 01:38:29 am »

ooh, a medieval peasant challenge. i've been waiting for this

Oh, really? I gotta get the latest experimental...
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1762 on: July 22, 2015, 01:44:56 am »

Is the peasant illiterate? He should be.

Edit: There should be a medieval knight -start too, where you begin with melee skills, wearing plate armor and wielding a greatsword or the like.

Edit2: And ninja and samurai and caveman and horny clown -starts too of course! 
« Last Edit: July 22, 2015, 01:54:39 am by Majestic7 »
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RexMundi

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1763 on: July 22, 2015, 02:14:12 am »

I've not played in like... a LONG time but, wasn't there already a clown start? and I wanna say ninja was in at one point to but less sure
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UristMcDwarf

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1764 on: July 22, 2015, 02:40:47 am »

Is the peasant illiterate? He should be.

Edit: There should be a medieval knight -start too, where you begin with melee skills, wearing plate armor and wielding a greatsword or the like.

Edit2: And ninja and samurai and caveman and horny clown -starts too of course!

yeah, peasant is illiterate, he's also junkfood intolerant but has strong stomach
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hops

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1765 on: July 22, 2015, 04:59:46 am »

Medieval knight needs Windmill robots.
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1766 on: July 22, 2015, 05:27:05 am »

Speaking of things that give me boners (like windmills), can you dissect your previous incarnation's corpse and salvage modifications s/he had? I think this would be a neat thing. Of course then you could just first generate several cyborgs and commit suicide for the benefit of a latter day butcher, but meh, not that big exploit.

edit: I just tried this and you can! NEAT! Being able to eat yourself is nice, being able to dissect yourself and rob yourself of modifications is even nicer!
« Last Edit: July 22, 2015, 05:29:44 am by Majestic7 »
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Teneb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1767 on: July 22, 2015, 10:25:34 am »

Medieval knight needs Windmill robots.
Even if as a schizophrenia hallucination if nothing else.
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Tnx

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1768 on: July 22, 2015, 11:23:38 am »

Is the player outpost additions by Acidia in yet?
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gimlet

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1769 on: July 22, 2015, 01:46:28 pm »

Ruh roh, what does it take to get out of labs nowadays?  Looks like the walls have been strengthened, strength 14 + bashing 30 from a reinforced homewrecker doesn't seem to do it anymore :(   Ditto match head bombs and pipe bombs, and I'm out of matchbooks anyway.   

There were no jackhammers/jacquehammers, and no wood saw to make cart wheels for a vehicle, which was my other thought.   I could get 2 more points strength from a bionic if I grind electronics and then get lucky, I *might* have enough food left for that, but I doubt that's gonna be enough.

Oh, duh, I have a teleporter, I keep forgetting about - I'm saving that for last though 'cause I really want to get back to get the nice CBMs.  I guess I could go find tools to smash or dig - is that it or am I missing something?
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