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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 839435 times)

FArgHalfnr

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #255 on: March 11, 2015, 04:57:45 pm »



Anyways, while we are on the topic of music, what songs do you guys/gals put on while playing?

Why, of course: https://www.youtube.com/watch?v=bC6A1ClltPw

I like it. Might even use it myself.
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FArgHalfnr for the #1 eldrich monstrocity.

Darkmere

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #256 on: March 12, 2015, 02:31:45 am »

So... are zombies just faster than everyone now by default? I can't outrun them with a fresh character and bush abuse anymore...
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #257 on: March 12, 2015, 03:14:13 am »

So... are zombies just faster than everyone now by default? I can't outrun them with a fresh character and bush abuse anymore...
Shouldn't be. Are you wearing shoes? Are you sure that you aren't encumbered in some other way?
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #258 on: March 12, 2015, 06:38:51 am »

how i can examine the trunk when i are inside the vehicle?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #259 on: March 12, 2015, 06:53:40 am »

[e + Dpad]
You can select from a menu to either  view the car overview, view the items in the car on the selected tile, or view items on the ground on that tile.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #260 on: March 12, 2015, 07:38:17 am »

Bug: I imported my save to a fresh experimental, but the NPCs in a refugee center that is fairly far away, but close enough to be revealed with the "Reveal map" debug option, have all disappeared.

Also, how do I get limestone for quicklime/cement?
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #261 on: March 12, 2015, 07:58:18 am »

Bug: I imported my save to a fresh experimental, but the NPCs in a refugee center that is fairly far away, but close enough to be revealed with the "Reveal map" debug option, have all disappeared.

Also, how do I get limestone for quicklime/cement?
I find it lying around :) houses, and think Ive seen it drop from zoms.  Its not a 'common' item, in either case.

But a gardening center, home improvement store would be a decenrt start.



How  do I cure raw fur pelts so I can craft withem?
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #262 on: March 12, 2015, 08:03:22 am »

Curing needs some salt, and survival skill, but you also need to tan them. There's two recipes, a lower-skill one that involves tallow/lard and things like tanbark, and a high-skill one that uses asprin or lye.
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Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Darkmere

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #263 on: March 12, 2015, 09:58:52 am »

So... are zombies just faster than everyone now by default? I can't outrun them with a fresh character and bush abuse anymore...
Shouldn't be. Are you wearing shoes? Are you sure that you aren't encumbered in some other way?

Didn't realize Hitchhikers don't start with shoes. Seems like that was it.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Jacob/Lee

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #264 on: March 12, 2015, 11:25:58 am »

Bug: I imported my save to a fresh experimental, but the NPCs in a refugee center that is fairly far away, but close enough to be revealed with the "Reveal map" debug option, have all disappeared.

Also, how do I get limestone for quicklime/cement?
You can sometimes find limestone shards inside a mine's storage building, I believe.

Blaze

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #265 on: March 12, 2015, 11:32:23 am »

Every time you dig out a stone tile there's a chance it'll drop limestone as well.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #266 on: March 12, 2015, 12:51:01 pm »

It is still amusing to me that 'Shotuguns: The art and science' and 'The homebrewer's bible' can be found in the school library.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #267 on: March 12, 2015, 12:56:39 pm »

 How? Some areas in New England are redneck land, and there are college classes on things like winemaking in that area.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #268 on: March 12, 2015, 01:00:48 pm »

Thanks.  We arent all rednecks though. :p
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #269 on: March 12, 2015, 01:06:26 pm »

I know, Im not one ether. So...
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