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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 833638 times)

Cheedows

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #225 on: March 10, 2015, 10:24:16 pm »

Didn't someone come up with a relative Str level compared to real life ability scale? We could use this gauge as Hugo said the starting athletic strength of their character and determine to what level would it be appropriate to cap it off. Would it be possible to factor in the diet of the player into their training regimen?
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beorn080

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #226 on: March 10, 2015, 10:43:21 pm »

I think it might make sense to do a stat rust feature. Well, not pure rust. Your starting stats are baseline. Spending time smashing things with a sledgehammer or knifefighting zombies would train str and dex, with int and per having their own, somewhat harder training methods. Getting a point or two of extra stat wouldn't be too hard, but each additional point would cost more "xp" to get there. On the flip side, being hungry or thirsty, abusing alcohol, staring at the sun, and other such things would damage your stats. However, eventually, in the absense of positive or negative "training", it would slowly work back towards baseline. Could include a couple of traits, for various stats and ease of training or ease of degradation. Like, Iron Pumper, years of working out have taught you how to maximize gains, or Noodle Arms, You've always had weak and noodly arms. While you can be quite strong, negative influences affect your strength greatly.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #227 on: March 10, 2015, 11:03:18 pm »

Well, time to try doing a series on this again.

Lets hope someone watches this one...
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #228 on: March 10, 2015, 11:06:55 pm »

Well, time to try doing a series on this again.

[color=transparent Lets hope someone watches this one...[/color]
Never.
« Last Edit: March 10, 2015, 11:08:58 pm by blazing glory »
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FArgHalfnr

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #229 on: March 10, 2015, 11:09:12 pm »

What skills do I need to make one of those spear everyone was talking about earlier (Forked spear? Can't remember the name. It was supposed to be better that the knife spear.)
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Arcvasti

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #230 on: March 10, 2015, 11:35:53 pm »

Maybe specific NPCs could train you in stats/skills/martial arts after you do quests for them? That sounds much more balanced.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #231 on: March 10, 2015, 11:58:00 pm »

Thats already in (excepting stats, which cant be raised outside of chems, bionics or mutations). NPCs can only train you to levels they know, certain ones teach martial arts (although I think they are still buggy).
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #232 on: March 11, 2015, 02:24:32 am »

So am I the only one who still doesn't use any vehicles? Somehow, driving just seems too complicated... I tend to set up a base, fill it with loot and eventually venture into laboratories etc. When I'm filled with CBMs etc I tend to just lose interest till next version.

So when do we get robots? I'd like to get a robotic mule to carry my loot.
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blazing glory

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #233 on: March 11, 2015, 02:27:57 am »

So am I the only one who still doesn't use any vehicles?
Yes.

Having a base for longer then 5 days is for wimps.

Unless it's summer, in that case you are entirely justified in stocking up on books and remain shut inside until the season is over.
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #234 on: March 11, 2015, 02:32:49 am »

I will build a vehicle the moment you can make a zombie sled!

1) Get a bunch of zombies, hack off their arms and detooth them.
2) Build a sled, bonus points for spikes and a MG turret.
3) Chain the zeds to the sled.
4) Use zed pheromone at the end of fishing pole to guide the zeds.
5) MUSH! (Or is it BRAINS! in this context?)

1a) Alternative with slave circuit CBMs forcibly installed into NPCs, making them your docile slaves. (New use for cloning chambers, using them to cook you slaves with sufficient enough skills.) If you are a cannibal, you can eat them when they die from exhaustion! Win-win!
« Last Edit: March 11, 2015, 03:18:43 am by Majestic7 »
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Orange Wizard

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #235 on: March 11, 2015, 03:18:01 am »

What skills do I need to make one of those spear everyone was talking about earlier (Forked spear? Can't remember the name. It was supposed to be better that the knife spear.)
Don't be ridiculous. Nothing is better than the KNIFE SPEAR.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #236 on: March 11, 2015, 07:42:47 am »

Mostly because I'm really curious as of what mutation the arsonist in the refugee center has.

Probably elf ears.
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Nuttycompa

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #237 on: March 11, 2015, 08:13:07 am »

So am I the only one who still doesn't use any vehicles?
Yes.

Having a base for longer then 5 days is for wimps.

Unless it's summer, in that case you are entirely justified in stocking up on books and remain shut inside until the season is over.
Pff, vehicles is for pussy. Real man travel on foot with a hobo stick by his side.

Seriously, with out vehicle you are forced to manage your inventory, making a hard decision (and regret later  :'(), worry about finding place to rest and face every challenge you met on the road.

I would reccomend a hobo life style to all my friend :P
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #238 on: March 11, 2015, 09:17:33 am »

add some sound please  :O)
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BFEL

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #239 on: March 11, 2015, 10:01:32 am »

Actually upon further reflection the lack of stat training sorta makes sense, seeing as most games probably last about an in-game week before you get eaten :P
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