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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 838592 times)

Il Palazzo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5850 on: October 27, 2018, 04:47:33 am »

Can anyone think of a way to make a retractable blast shield for a car's windshield, that one could somehow raise from the inside? All I can think of is a line of doors on the bonnet, but that'd require leaving the car to open or close.
You can put opaque doors on a line of frames in front of the windshields then put a door motor on the doors, so you can close and open them with the controls. Door motors need small electric motors.
Don't those only operate one door at a time? Or is it different for connected doors that open and close all adjacent doors at once?
No, it works as a unit. If you make a line of doors that open together, like sliding doors or hatches, then one (tiny) motor opens them all.
It works pretty good. The only downside is that cameras I've installed to provide vision when the blast shield is up are extremely fragile. Given the amount of zombie ramming I do, by the time I may need to raise the shield, I might have to drive blind.
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Robsoie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5851 on: October 27, 2018, 09:07:56 am »

The small lag there still was in the construction menu ( key * ) is fixed starting with experimental version 8075
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5852 on: October 27, 2018, 09:13:43 am »

Don't those only operate one door at a time? Or is it different for connected doors that open and close all adjacent doors at once?
They open regular doors individually or you can open them all at once, and connected doors open all at once no mater what.

The only downside is that cameras I've installed to provide vision when the blast shield is up are extremely fragile. Given the amount of zombie ramming I do, by the time I may need to raise the shield, I might have to drive blind.
The only thing I can think of to protect the cameras would be to ether put armor where the camera is or to place a row of frames or rams in front of the blast shield.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5853 on: October 27, 2018, 10:25:50 am »

The only thing I can think of to protect the cameras would be to ether put armor where the camera is or to place a row of frames or rams in front of the blast shield.
Oh, they're armoured alright. The issue is, they stop working properly pretty much as soon as they get any damage whatsoever (I've had yellow ones dying on me). I now have three up front for some redundancy, but they can't be repaired with a welder, so at this rate I'll have to start mass-producing glue in not-too-far future.
I already have rams as a buffer, which stops most splatterfodder - but not all of it. And the car would be too long to drive comfortably with additional frames.

I could of course replace the opaque hatches with see-through hatches for a rather tiny loss in hitpoints, but I'm stubbornly attached to them being solid. Oh well.
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5854 on: October 27, 2018, 10:58:52 am »

time ago i can't save when cruise a car because a bug... this is fixed?
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5855 on: October 27, 2018, 11:09:32 am »

time ago i can't save when cruise a car because a bug... this is fixed?
Yes.
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5856 on: October 27, 2018, 12:46:18 pm »

thk
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FrankVill

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5857 on: October 28, 2018, 12:21:50 pm »

Sorry for my ignorance, maybe this question has been answered before. I enjoy reading development pages like in DF and other roguelike games for knowing about future features on a next release or about long term objectives until final version.
Do CDDA has any roadmap for a long term? I would like sight about this game, but main website http://en.cataclysmdda.com seems like abandoned.
Are there any plans for a possible 0.D version?
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jcd

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5858 on: October 28, 2018, 12:59:41 pm »

Development for cata is still hot.
The new site is https://discourse.cataclysmdda.org/
You can also check the project's activity in https://github.com/CleverRaven/Cataclysm-DDA/
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FrankVill

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5859 on: October 28, 2018, 04:31:40 pm »

Thanks you jcd!  :)
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Eschar

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5860 on: October 28, 2018, 05:29:02 pm »

So I downloaded the newest experimental from looking at that title screen Azy posted...

And, well...
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5861 on: October 28, 2018, 05:35:08 pm »

Increase the window size.
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Robsoie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5862 on: October 28, 2018, 06:15:47 pm »

The problem was reported in the pull request for this halloween theme but it seems the thing was merged anyways :
https://github.com/CleverRaven/Cataclysm-DDA/pull/26306

While waiting for the theme to be removed once this halloween silly thing will be ended, you may want to try in YourCDDAfolder\data\title\ 
to delete the file
Code: [Select]
en.halloween
then make a copy of
Code: [Select]
en.titleand rename this copy
Code: [Select]
en.halloween
This should get you the old title theme back hopefully it's still compatible with the smaller window.
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5863 on: October 29, 2018, 09:41:51 am »

is possible to save the world generation option??
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5864 on: October 29, 2018, 09:51:21 am »

is possible to save the world generation option??
From the main menu go to Settings>Options>World Defaults (use tab to navigate the options screen).
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