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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 826503 times)

n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4455 on: February 02, 2017, 10:50:49 am »

My headcanon states that he got pinned into the chair by the control box's mangled locking mechanism (separate from the seatbelt's). ;)
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iceball3

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4456 on: February 03, 2017, 09:20:06 pm »

I'm not sure if jitteryness is a good reflection of high dex at all, considering jitters ingame and to the real life analogue would be the equivalent of setting dexterity to 0, pisskop.
In fact, I can't see any disadvantage at all to arbritrarily increasing dexterity, given how it is supposed to represent both fine motor control and large motor mobility and precision.
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Egan_BW

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4457 on: February 03, 2017, 10:16:11 pm »

Crippling hubris? :P
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Azated

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4458 on: February 04, 2017, 02:21:46 am »

Poor Hubris. He did nothing to you!
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4459 on: February 04, 2017, 02:10:49 pm »

fine dex requires/implies more sensitive parts.  im okay with a frailness penalty as an idea.

its just talk/ideas.  the jitteriness ingame is always situational and brought about as by a temporary stimulus.

be it chemical, stress/hormonal, or an attack
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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Adragis

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4460 on: February 04, 2017, 03:48:10 pm »

Somebody has done an excellent Android port.
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thincake

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4461 on: February 04, 2017, 04:48:12 pm »

Really? Can we get a link to it, or in its general direction?
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Adragis

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thincake

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4463 on: February 04, 2017, 04:56:28 pm »

How is the performance?
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Adragis

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4464 on: February 04, 2017, 05:21:02 pm »

I'm running on a Sony Xperia S - fairly old phone - and I had to delete the gfx folder (it runs on tiles by default) so that it'd run, but other than that? Works like a dream, although of course it's a keyboard-based game on a phone. The context-sensitive button popups help but it's a little cumbersome at times.
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thincake

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Strife26

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4466 on: February 04, 2017, 09:32:30 pm »

That's very big news, depending on how playable/stable it is.
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4467 on: February 05, 2017, 12:44:51 pm »

Kinda wondering about how DDA got an Ao rating. 

I figured it would be M at worst.  Not like there's anything sexual in it except the vibrator, and that does a far better job at disguising it's function than a lot of M rated games do.  Though I also play with graphics off so maybe a tileset has something.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4468 on: February 05, 2017, 12:49:27 pm »

Zombies covered in gore ripping you to pieces as you smoke crack to get shit done?
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4469 on: February 05, 2017, 01:04:53 pm »

Because random NPCs introduce themselves with
Spoiler: for language (click to show/hide)
?

Also possibly because you can murder (zombie) children, and it eventually stops affecting you?
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