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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 826156 times)

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4020 on: October 24, 2016, 05:56:22 pm »



Pisskop is making acidrain come back.  make it rain on dem hoes.


Ive also been trying to make mutagen more appealing and less cheesy by making it found more commonly (in appropriate sites, such as scientist copses or drug dealers) and by making it craftable at lower levels  Like 3 cooking.

the catch is Ive made it harder to craft purifier.  It takes 7 skill, which is fine, but also takes royal jelly each time - no questions asked.  now you cant so easily make a barrel of purifier and chug it down.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Iceblaster

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4021 on: October 24, 2016, 06:01:30 pm »

Wasn't Mutagen available at level 3 cooking before the letter updates? Could've sworn I remember seeing Jefmajor crafting mutagen without needing a book.

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4022 on: October 24, 2016, 06:07:03 pm »

maybe, buts its been a solid 8 difficulty in the json now.

Spoiler (click to show/hide)

by the time you are skill8 youre at endgame or a grinder.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4023 on: October 24, 2016, 07:02:00 pm »

 Ammunition and gun spawn rates should probably be tweaked at some point. For example, its nearly impossible to find an AK pattern weapon in game despite them being rather common even in New England and being able to find piles and piles of magazines for atleast the 74. I mean, the ammunition is listed as common but the guns are under obscure...
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martinuzz

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4024 on: October 25, 2016, 07:43:51 am »

I found the solution to my NPC lagging behind because I walk faster. If you (G)rab a shopping cart while your NPC is on it, he will ride the cart while you drag it.

EDIT: only works when the NPC is positioned on the cart tile with a swap position command, and breaks with a non-fatal error message when you try to make too steep a turn.
« Last Edit: October 25, 2016, 07:46:59 am by martinuzz »
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4025 on: October 25, 2016, 07:56:20 am »

A more permanent solution would be add an option to slow down movement to slowest ally when there aren't enemies within safemode distance. I'm no coder, though.
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There is a world yet only seen by physicists and magicians.

pisskop

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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Neonivek

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4027 on: October 25, 2016, 04:54:35 pm »

Mancubus?
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4028 on: October 25, 2016, 04:58:50 pm »

He's doing a Doom mod.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4029 on: October 25, 2016, 05:30:25 pm »

Yea.  It borked my arm good.  but I wasnt wearing arm armor because Im a birdy to be.

http://img15.deviantart.net/aff3/i/2011/027/c/4/mancubus_with_background_by_kornkidsam-d1epn0v.jpg

^^ thats a pretty good drawing of what they were in Doom3.


Ive gone and added armor to some physiological changing mutations.  Ive also added more categories to some.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4030 on: October 27, 2016, 12:47:14 am »

Would it be possible to make gasmasks adjustable like scarfs? You can't wear it all the time because it drains stamina, but its annoying to have to completely take it on and off every time you need it. So can't I just have it hanging around my neck or pulled up over my forehead?
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4031 on: October 27, 2016, 12:49:58 am »

I can tell from experience that gas masks are pretty heavy, unless we are talking about a light filter mask (which isn't that useful against actual toxic agents). So even if you were hanging it from your neck or lifted it on your forehead, it would continue to strain your neck. Easier to breathe, though, that is true.
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4032 on: October 27, 2016, 04:41:26 am »

I checked on thus thread by happenstance and saw the stuff about z-levels, so I decided to try it out. It seems to be working nicely (though since I've chosen to not be able to view more than the z-level I'm at I've had some hilarious "suddenly zombies rain from above moments). Unfortunately all the z-level buildings seem to be missing pieces now, but I had fun anyway. I jumped from the roof of an office tower and into a mob of zombies below. They were not up for crowd surfing
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Love, scriver~

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4033 on: October 27, 2016, 08:57:04 am »

thats due to inconsistent roofing.  that system wil need revamping in the future
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4034 on: October 27, 2016, 12:55:33 pm »

Some large buildings seem to spawn with a road instead of some of the building. Namely, office blocks, large apartments, football fields, and so on.
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