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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 833675 times)

Mini

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2625 on: November 21, 2015, 04:03:22 pm »

I vaguely recall that deleting the lang folder might help.
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Sirbug

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2626 on: November 21, 2015, 04:22:23 pm »

I vaguely recall that deleting the lang folder might help.
Wow, it did. I deleted folder for my language and it reverted to English.
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Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2627 on: November 22, 2015, 09:08:38 am »

Easier said then done. I think it's a font issue

Spoiler (click to show/hide)
Not relevant to this instance, but this issue can also arise from using some different terminal settings (with PuTTY in my case) such as the remote character set selection. Just for future reference should anyone else have this issue while on a server.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2628 on: November 26, 2015, 04:21:07 pm »

Huh. Every time I try to run the 0.C-3963 experimental windows explorer freezes and the game never opens...

Odd.

0.C-3958 from the previous day works fine though.

Edit: Also the wiki is hella broken for me. Random strings of bad code all over the page.
« Last Edit: November 26, 2015, 06:24:32 pm by Kaitol »
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n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2629 on: November 26, 2015, 07:35:01 pm »

Got the following errors on opening the main wiki page:
Spoiler: somewhat large log (click to show/hide)
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i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2630 on: November 27, 2015, 12:42:38 am »

Got the following errors on opening the main wiki page:
Spoiler: somewhat large log (click to show/hide)
Yeah it's been like that for a bit apparently. To be honest I'm not sure exactly who is responsible for hosting the wiki; it's still totally possible it's GlyphGryph, which could potentially lead to some problems due to not being able to get in touch with them.
« Last Edit: November 27, 2015, 12:49:39 am by i2amroy »
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Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2631 on: November 29, 2015, 04:00:21 pm »

something is odd about using - to repeat crafting in the latest experimentals. It always says I'm now missing a tool required to craft: none

And then you can continue anyways or stop, and if you continue it seems like weird things happen. It makes the thing but it seems like it wastes lots of the resource? A bunch of water I was trying to purify went missing, I had like twenty something, but ran out after purifying five.

So not to have that happen you have to go into the crafting menu and find the thing every time.

EDIT: Odd, when I built a stone fireplace and started cooking inside with my pot laying on a shelf nearby, it stopped giving that weird message. Maybe it only happens when the tool is in your inventory?

EDIT: Finally figured it out, when I'm holding my wakizashi in my hands, craft previous works, but when my hands are empty, it gives that missing none prompt.
« Last Edit: November 30, 2015, 04:22:50 pm by Kaitol »
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Zireael

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2632 on: December 02, 2015, 10:42:25 am »

IIRC the none tool thing should be fixed already.

As for the wiki, it's back up!
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Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2633 on: December 02, 2015, 01:59:16 pm »

Why doesn't the nodachi fit in the back scabbard? I mean, I understand why it no longer fits in a normal scabbard, but is it just supposed to be a weapon you have to carry around in your inventory now? Or is it a simple oversight?
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Ygdrad

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2634 on: December 03, 2015, 08:21:54 am »

Why doesn't the nodachi fit in the back scabbard? I mean, I understand why it no longer fits in a normal scabbard, but is it just supposed to be a weapon you have to carry around in your inventory now? Or is it a simple oversight?

It would need its own unique scabbard. Long sword is loooong.
Spoiler (click to show/hide)
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n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2635 on: December 03, 2015, 08:28:47 am »

Note that that's an exceptionally long nodachi (most were 5-5.5' long), and/or the guy is exceptionally short compared to US average (5'8").
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2636 on: December 03, 2015, 11:23:25 am »

Back scabbards are very awkward to use (and were historically only used for transport, not combat, and rarely even then). I'd' estimate that the part of the weapon that goes into the sheath/scabbard can't really be much longer than from one's middle finger to the opposite shoulder. For me, that's 110 cm, or 3'8". I could wear an arming sword or a short longsword (heh) on my back if I really wanted to, but there's really no reason not to wear it on my belt instead.

You can't wear a nodachi in a back scabbard because it'd be practically impossible to unsheathe a sword that long without unstrapping the scabbard, defeating its point.
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Descan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2637 on: December 03, 2015, 12:22:44 pm »

Note that that's an exceptionally long nodachi (most were 5-5.5' long), and/or the guy is exceptionally short compared to US average (5'8").
He is an old Japanese man... Probably the latter.
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Sharp

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2638 on: December 03, 2015, 12:41:35 pm »

Back scabbards are very awkward to use (and were historically only used for transport, not combat, and rarely even then). I'd' estimate that the part of the weapon that goes into the sheath/scabbard can't really be much longer than from one's middle finger to the opposite shoulder. For me, that's 110 cm, or 3'8". I could wear an arming sword or a short longsword (heh) on my back if I really wanted to, but there's really no reason not to wear it on my belt instead.

You can't wear a nodachi in a back scabbard because it'd be practically impossible to unsheathe a sword that long without unstrapping the scabbard, defeating its point.

With the back scabbard you are supposed to bend forwards to slide the sword out, not just pull it out like one on the hip, although might be very hard to use for that nodachi anyway.
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Ehndras

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2639 on: December 03, 2015, 12:57:05 pm »

There's a very awkward manner in which you can bend forward, keep the scabbard slightly loose so that it travels upward to your shoulder, then pull it out that way. Its worked for me in real life, but doesn't look or feel good whatsoever.
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