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Author Topic: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS  (Read 236041 times)

Lord_lemonpie

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3840 on: May 08, 2017, 05:57:39 pm »

((tour in progress))

((this means that I'm,writing stuff, so wait a bit))

Feel free to suggest places of interest
The surface, or anything with native wildlife to be hunted down.
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TheBiggerFish

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3841 on: May 08, 2017, 05:59:30 pm »

The surface is presumably no-go unless the radioactivity has cleared up.
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

mate888

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3842 on: May 08, 2017, 09:20:59 pm »

The surface is presumably no-go unless the radioactivity has cleared up.
"Oh, so that's why there were so many 'stay out' signs surrounded by skeletons!"
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Gwolfski

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3843 on: May 09, 2017, 10:47:12 am »

Right. I'll go from the top down.

Here are the old halls, which were heavily damaged when we got nuked. Be careful. There's the dormitories, lots of empty rooms now. Bi sad. Anyway, we go down here, and we get to the interesting stuff. Jails over there, and stay out of them. Next, here are the 'duke's' quarters. Don't like 'im. That's the gunpowder store. DO NOT LIGHT FIRES IN THERE! Oh, you're probably wondering what it's for. It's for guns, which are like crossbows but louder and deadlier. I designed some of those, namely the repeater rifle and some of the big guns we had before the event. Down that tunnel is purple rock which - oh dear, it seems to have spread a bit- Don't touch it. Behind this heavy lead door is radioactive stuff. Don't touch. As we go further down, we see the farms and workshops. Here's the library, Wealth of knowledge in there. Mundane and magic! Ask Fish 'bout magic. As we go down, we get to the caverns. Ignore the charred things everywhere. I live in this place, and i build machinery. It's wonderful. I'll show you it later. You probably are wondering about the ton of diamond by the stairs. That was a forgotten Beast. Speaking of those, there's a giant fire-breathing steel feathered serpent somewhere. He's harmless. That's all I can think of off the top of me head. Any questions?"
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Eventually when you go far enough the insane start becoming the sane

TheBiggerFish

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3844 on: May 09, 2017, 10:48:02 am »

....What purple rock?
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Gwolfski

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3845 on: May 09, 2017, 01:28:45 pm »

Spoiler (click to show/hide)
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Eventually when you go far enough the insane start becoming the sane

mate888

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3846 on: May 09, 2017, 03:53:31 pm »

"What is a 'radioactive stuff'? We don't have those at the hillocks"
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Gwolfski

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3847 on: May 09, 2017, 05:00:50 pm »

"What is a 'radioactive stuff'? We don't have those at the hillocks"

"It kills you. It emits waves, like invisible light, which can kill you. It goes through walls too. Lead stops it."
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Eventually when you go far enough the insane start becoming the sane

mate888

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3848 on: May 09, 2017, 06:19:38 pm »

"What is a 'radioactive stuff'? We don't have those at the hillocks"

"It kills you. It emits waves, like invisible light, which can kill you. It goes through walls too. Lead stops it."
"So, like... Murderous ghosts that are weak to lead?
Sounds interesting."
Logged
My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Gwolfski

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    • ignore pls!
Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3849 on: May 10, 2017, 02:47:06 am »

"What is a 'radioactive stuff'? We don't have those at the hillocks"

"It kills you. It emits waves, like invisible light, which can kill you. It goes through walls too. Lead stops it."
"So, like... Murderous ghosts that are weak to lead?
Sounds interesting."

"Yeah sorta"
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Eventually when you go far enough the insane start becoming the sane

MoonyTheHuman

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3850 on: May 10, 2017, 08:30:02 am »

"Yea, thats about what it is... Anyone know where i can find something for my damn migraine? It's driving me crazy

Amperzand

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3851 on: May 10, 2017, 09:33:06 am »

For the curious, a brief attempt at information gathering finds a peasant gossip, who explains that the invisible poison is a curse laid on the fortress when a Dancer demigod was shot down by others of its kind and fell among the mountains here a few months ago. The crater where it landed is still visible, and the shock of that landing knocked down much of the old fortress.

Those who walked here recall the valley which had to be walked up to reach the fortress being pocked with craters, some still smoldering oddly, and at the end of the valley, away from the path which lead to the fortress entrance around one side of the mountain, a broken wall, a pile of rubble, the remains of simple farms left to rot. Bones among the shattered stone.
« Last Edit: May 10, 2017, 12:45:19 pm by Amperzand »
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Lord_lemonpie

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3852 on: May 10, 2017, 03:01:18 pm »

Right. I'll go from the top down.

Here are the old halls, which were heavily damaged when we got nuked. Be careful. There's the dormitories, lots of empty rooms now. Bi sad. Anyway, we go down here, and we get to the interesting stuff. Jails over there, and stay out of them. Next, here are the 'duke's' quarters. Don't like 'im. That's the gunpowder store. DO NOT LIGHT FIRES IN THERE! Oh, you're probably wondering what it's for. It's for guns, which are like crossbows but louder and deadlier. I designed some of those, namely the repeater rifle and some of the big guns we had before the event. Down that tunnel is purple rock which - oh dear, it seems to have spread a bit- Don't touch it. Behind this heavy lead door is radioactive stuff. Don't touch. As we go further down, we see the farms and workshops. Here's the library, Wealth of knowledge in there. Mundane and magic! Ask Fish 'bout magic. As we go down, we get to the caverns. Ignore the charred things everywhere. I live in this place, and i build machinery. It's wonderful. I'll show you it later. You probably are wondering about the ton of diamond by the stairs. That was a forgotten Beast. Speaking of those, there's a giant fire-breathing steel feathered serpent somewhere. He's harmless. That's all I can think of off the top of me head. Any questions?"

"Rifles, you say? Interesting. How accurate are they, and is there any way to make them more silent? Asking for a friend."
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Gwolfski

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3853 on: May 10, 2017, 04:56:52 pm »

Rsnip-
"Rifles, you say? Interesting. How accurate are they, and is there any way to make them more silent? Asking for a friend."

"They are pretty accurate, but I'm afraid they have to be loud. We can silence them to a point, but it reduces accuracy and damage. I wasn't really going for silence when designing them. By 'I' I mean 'we'. "
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Eventually when you go far enough the insane start becoming the sane

Amperzand

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Re: If Bay 12 was a fortress Part 3: RETURN OF THE CHAOS
« Reply #3854 on: May 10, 2017, 07:37:44 pm »

The firearms currently present in the fortress are at their optimistic best meaningfully precise only within a few hundred meters, and are both rare and lethally unreliable. (Around two hundred smoothbore muskets and handguns are present, but their accuracy is not to be discussed).

Firearm supressors have not been made, and the manufacturing to create durable ones is not present, but if they were considered needful, simple ones would be relatively easy to develop.

At this time, the priorities in weapons development have more to do with arming the Battalion of a thousand untrained conscripts recently arrived from the Mountainhome that arming covert operations teams, however.


« Last Edit: May 10, 2017, 08:04:00 pm by Amperzand »
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com
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