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Author Topic: What would be in an Elder God simulator?  (Read 12513 times)

gimli

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Re: What would be in an Elder God simulator?
« Reply #45 on: March 02, 2015, 09:22:57 am »

« Last Edit: March 02, 2015, 09:24:29 am by gimli »
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Neonivek

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Re: What would be in an Elder God simulator?
« Reply #46 on: March 02, 2015, 09:27:39 am »

Hold up.  Looking through the Lovecraftian Circle mythos, it appears that we may be thinking of things in a slightly off direction.  Apparently the Elder Gods are benevolent.  The Outer Gods are the malevolent ones.
Benevolent and malevolent are both inadequate words because they imply Cthulhu things have a human-reckonable opinion on humans.  Their motivations are parallel to human experience and anything that seems to concern humans directly is pareidolia.

They are good words to use... Not "inadequate" but sometimes "insufficient" when the being who is helping humanity is only doing so because he prefers to make them die a slow and painful death and instant annihilation is boring.

Also the whole "They are far too complex" thing is too often a cop out when their motivations are clear. What is complex about them is that they can be thinking in terms of eons, they might not even be sane, or they could have multiple personalities.

Benevolent and Malevolent simply states their overall outlook and effect on mankind. Ignoring that MOST of them are ambivalent.

Also I am PRETTY sure he wasn't the one who invented the Asteroid explanation.
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Nelia Hawk

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Re: What would be in an Elder God simulator?
« Reply #47 on: March 02, 2015, 09:51:18 am »

for god like games, there is also "skyward collapse" from arcen games http://store.steampowered.com/app/238890/
you are some sort of land creator and try to balance 2 fighting civs so they dont kill each other with gods, land, creatures, artifacts and all...

or "from dust" http://store.steampowered.com/app/33460/
where you mostly influence nature/land to guide/help some tribe around...
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Neonivek

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Re: What would be in an Elder God simulator?
« Reply #48 on: March 02, 2015, 09:52:38 am »

There is also...

Ghost Master
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gimli

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Re: What would be in an Elder God simulator?
« Reply #49 on: March 02, 2015, 10:03:39 am »

for god like games, there is also "skyward collapse" from arcen games http://store.steampowered.com/app/238890/
you are some sort of land creator and try to balance 2 fighting civs so they dont kill each other with gods, land, creatures, artifacts and all...

or "from dust" http://store.steampowered.com/app/33460/
where you mostly influence nature/land to guide/help some tribe around...

I never heard about these, but I was looking at some reviews + gameplay videos for both...I can safely say, that these are nowhere near "Populous quality" to be honest.
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Majestic7

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Re: What would be in an Elder God simulator?
« Reply #50 on: March 02, 2015, 10:07:33 am »

Honestly, if there was a true Elder God simulator, I think it should be like a 6-D Bejeweled, where one of the jewels just happens to be Earth, used carelessly by the player as a toy in a game, killing billions for the sake of imaginary points. Is it malice if you swat an annoying fly or accidentally - without even noticing - crush a bug on the street?
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Cthulhu

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Re: What would be in an Elder God simulator?
« Reply #51 on: March 09, 2015, 07:58:59 am »

Man, I hate to bimp for something this minor but yes.  That would make a great sort of cheeky joke-slash-serious statement.

Because that's what it is, really.  We think "Blazgrbax the Outer Dude wants to destroy all of humanity" but Blazgrbax doesn't even know we exist.  He's doing his own thing entirely.  The fact that that thing entails the extinction of humanity is a coincidence.  It could just as easily have been something good for humanity (Think of the way the Colour Out of Space initially made all the fruits and vegetables grow extra huge).

The planet destruction is also nice, my headcanon is that Azathoth is a solipsistic god whose mind, which is the universe, is a product of the physical structure of the universe in the same way that your consciousness is a product of the physical structure of your brain.  The planets rolling in darkness and galaxies grinding together are fragments of a cosmic idea we couldn't possibly comprehend.  God really does have a plan for us all.
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Bohandas

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Re: What would be in an Elder God simulator?
« Reply #52 on: March 10, 2015, 04:16:11 pm »

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Levi

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Re: What would be in an Elder God simulator?
« Reply #53 on: March 10, 2015, 05:20:15 pm »

I think the best elder god simulator would be one you have very little, if any control of.  It could take place in a small town, maybe a top-down view of the whole town.  A bunch of randomly generated plucky heroes pop up from the population of the town as things slowly descend into darkness.  The heroes will wander around town attempting to learn how to stop the elder god from returning, while the elder god would slowly corrupt the fabric of reality and twisting men into insane shambling horrors to prepare its coming. 

You can watch to see if the heroes manage to stop the return of the elder god, or if the elder god completes its(randomly generated) tasks and return ritual.   :P

Also:  Relevant, sorta.
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Zanzetkuken The Great

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Re: What would be in an Elder God simulator?
« Reply #54 on: March 10, 2015, 06:16:55 pm »

I think the best elder god simulator would be one you have very little, if any control of.  It could take place in a small town, maybe a top-down view of the whole town.  A bunch of randomly generated plucky heroes pop up from the population of the town as things slowly descend into darkness.  The heroes will wander around town attempting to learn how to stop the elder god from returning, while the elder god would slowly corrupt the fabric of reality and twisting men into insane shambling horrors to prepare its coming.

Why should descent into darkness be the only option?  Obfuscating benevolence should be an option as well, either turning back on it after you return, or having your interests grow in scale and just ignore them.  Or even guide them to become a nation of their own.
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Puzzlemaker

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Re: What would be in an Elder God simulator?
« Reply #55 on: March 12, 2015, 07:52:12 am »

I think the best elder god simulator would be one you have very little, if any control of.  It could take place in a small town, maybe a top-down view of the whole town.  A bunch of randomly generated plucky heroes pop up from the population of the town as things slowly descend into darkness.  The heroes will wander around town attempting to learn how to stop the elder god from returning, while the elder god would slowly corrupt the fabric of reality and twisting men into insane shambling horrors to prepare its coming. 

You can watch to see if the heroes manage to stop the return of the elder god, or if the elder god completes its(randomly generated) tasks and return ritual.   :P

Also:  Relevant, sorta.

I wonder if That Which Sleeps could potentially do something like this, with the AI gods they are adding in.
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Zanzetkuken The Great

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Bloodwarrior

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Re: What would be in an Elder God simulator?
« Reply #57 on: October 05, 2021, 04:50:04 pm »

I think the best elder god simulator would be one you have very little, if any control of.  It could take place in a small town, maybe a top-down view of the whole town.  A bunch of randomly generated plucky heroes pop up from the population of the town as things slowly descend into darkness.  The heroes will wander around town attempting to learn how to stop the elder god from returning, while the elder god would slowly corrupt the fabric of reality and twisting men into insane shambling horrors to prepare its coming. 

You can watch to see if the heroes manage to stop the return of the elder god, or if the elder god completes its(randomly generated) tasks and return ritual.   :P

Also:  Relevant, sorta.



I wonder if That Which Sleeps could potentially do something like this, with the AI gods they are adding in.

 i like where you can manipulate humans and its turn based and a 4x type of game like that which sleeps was supposed to be and shadows of the forbidden gods is
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sambojin

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Re: What would be in an Elder God simulator?
« Reply #58 on: October 27, 2021, 08:17:32 am »

So, an elder god simulator? Like something simulating being the Father/Old Man/Creator, or Mother/Life/Fertility, or Chaos/ "quantum probability", or Time, or Void, or Firmament, or Consequences, or Love, or Hope, or Peace, or Understanding, or Learning, etc? Stuff like that?

Or just a Lovecraftian thingo?
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E. Albright

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Re: What would be in an Elder God simulator?
« Reply #59 on: October 27, 2021, 10:52:26 am »

The modern understanding of "elder god" seems to be "incomprehensible cosmic being" in the Mythos vein, but a more traditional understanding would encompass more what you're talking about - titans, to put it in Greek terms, but generally the gods that created the gods and/or the world -gods that are more concerned with things on a cosmological scale than the ants beneath their firmament.

It does feel odd for there to be "elder gods" w/o younger gods, but that's the situation we tend to see with Mythos-type elder gods, even in fantasy settings. I don't recall any younger gods in Shadows, forex, though I only played an earlier version than the current one. An example of a (pen and paper) game that didn't go this route would be Palladium Fantasy RPG - they had "modern" gods (drawn from historical pantheons IIRC, but it's been years so I may be misremembering - they may have made up a pantheon) but there were also sleeping cosmic-horror-style old ones that could be meddled with and whom the younger gods quite actively sought to keep asleep.
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