Update 1.1!
- Added child states for helmet snakes and cave dragons
- Changes to material templates
- Chitin can be used for some of what shell can
- Blood and ichor are now edible when cooked
- Plant extract is also now edible when cooked
- Golden salve changed to golden spice
- Skin is now a blob like fat, meaning you get leather based on how big the creature was
- A few new seeds added to plants that didn't have them
- Appropriate healing rates added to hair, nail, cartilage, hoof, etc.
Enjoy and feel free to suggest anything you feel the mod is missing! I look forward to hearing stories of surprise when people run into the new content!