Initiation:Darek:[5]->[3]
Xaver:[5]->[2]
Svante:[5]->[1]
Marla:[4]
The Traveler:[1]
Don't suppose I can take place as a drunken patron listening to the stories?
You're in.
Tell a stories I know of the men in the bar. If there's anything a hero likes, it's loot! And themselves.
[5+1=6] You begin to tell a story, quickly attracting [4+3=7] 7 patrons to form a small clump around you. [5+1=6] You're entertaining them extremely well.
Set up a storytelling area, and begin to tell the epic tale of Arend, founder of the far off kingdom of Ulidin.
[2+1=3] You attempt to gain the attention of the bar patrons [1+0=1] However, only one person is paying attention to you. [6+1=7] However, the one you do have is incredibly entertained.
Tell a tale of a far off land full of pretty maidens and plentiful booze. And a dancing pig!
[6+1=7] With an incredibly loud shout, you attract [1+4=5] 5 patrons to you, and tell a [4+1=5] fairly decent story to them.
Start telling a story about a hunter, who eventually relents, and tries to save the forest.
[5+1=6] You steal some barflies from the other storytellers' small circles [5+3=8] eight of them, to be precise. [3+1=4] Let's hope you can keep then entertained with this story, it doesn't feel right.
Tell a tall-tale of a legendary boy who faced the dragon, Azanoth the Famed, and won.
[6+1=7] People abandon the other circles, and soon you have a whopping [6+4=10] 10 people in a circle around you, all listening with bated breath. [6+1=7] As you begin, they gasp at every turn, and the tension in the room mounts with every word. The air feels alive, and if you're being totally honest a bit dangerous. [Brawl Roll: 5] Nothing breaks out, at least for now.
The traveler has 10 patrons clustered around him, Xaver has 2, Scante has 1, Marla has 1, and Darek has 1. The staff have abandoned their positions to listen.