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Author Topic: Ogre: Tabletop Wargame, Asymmetrical 21st Century Warfare  (Read 6619 times)

Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #45 on: March 12, 2015, 11:11:42 pm »

Oh, by the way. GUNIN, have you looked into possibly using VASSAL as a way to do the next session? It would save you the trouble of making the map, and the OGRE module comes with counters for just about every conceivable unit.
Ooh, linky and I'll check it out.
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GentlemanRaptor

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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #47 on: March 13, 2015, 04:07:18 pm »

Phew, that was a lot of work. Let's see what it looks like!

Spoiler (click to show/hide)

Aaaaand the counters and map ref are unreadable. :I Let me see if I can fix this..
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Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #48 on: March 13, 2015, 05:39:35 pm »

Upscaling doesn't work because compressing, so here's the worst solution ever:

                     


* GUNINANRUNIN laughs weakly.
Ohhh there's got to be a better way to make the numbers readable, because I really like VASSAL. It makes moving stuff sooo much easier.
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Rolepgeek

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #49 on: March 13, 2015, 08:03:59 pm »

If you open it in a new tab...

Actually best solution is probably the most tedious, unfortunately; make a new base layer in some software or another, put in typed/text numbers of an appropriate size over the top of the originals, and copy that layer. Every time you update the map and get ready to put it up, paste those numbers/that image onto it, since they should be of the right size.

Or, uh, don't let it compress? Like make it so that the image is FORGOTTEN_BEAST_HUEG, and that way maybe it'll be usable?
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #50 on: March 13, 2015, 10:17:23 pm »

Or, uh, don't let it compress? Like make it so that the image is FORGOTTEN_BEAST_HUEG, and that way maybe it'll be usable?
I couldn't make that work, but if someone else can figure it out-
« Last Edit: April 01, 2015, 07:50:01 am by GUNINANRUNIN »
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GentlemanRaptor

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #51 on: March 16, 2015, 06:12:40 pm »

Does Dropbox compress photos?
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #52 on: March 16, 2015, 08:20:52 pm »

Who knows.
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Rolepgeek

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #53 on: March 16, 2015, 09:05:23 pm »

Try using a different format, maybe?

I mean, you gotta try something if you wanna use VASSAL at all.
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Parsely

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #54 on: March 17, 2015, 03:57:59 am »

Does Dropbox compress photos?
Spoiler (click to show/hide)

Try using a different format, maybe?

I mean, you gotta try something if you wanna use VASSAL at all.
I'll think of something.
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GentlemanRaptor

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #55 on: March 17, 2015, 08:09:07 am »

That pic is 404ing for me.
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

Parsely

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Re: Ogre: Tabletop Wargame, Asymmetrical 21st Century Warfare
« Reply #56 on: March 23, 2015, 03:06:09 am »

Turn 3
Spoiler: Key (click to show/hide)
Spoiler: Combat Results Table (click to show/hide)

Quote from: Turn Order
Side 1
GiglameshDespair

Side 2
 (a) GentlemanRaptor: 5 GEVs, 10 Light Tanks, 7 Missile Tanks, 10 INF
 (b) GUNINANRUNIN: 4 Howitzers, 5 SHEVs, 7 Missile Tank, 10 INF

Spoiler: Units (click to show/hide)
Quote from: Doppelsoldner Record Sheet
6 Missile Racks (Defense 4)
000 000
18 Missiles (Attack 6, Range 5)
000 000 000
000 000 000
2 Main Battery (Attack 4, Range 3, Defense 4)
00
8 Secondary Battery (Attack 3, Range 2, Defense 3)
0000 0000
12 Anti-Personnel (Attack 1, Range 1, Defense 1)
0000 0000 0000

60 Tread Units Move starts at 3
00000 00000
00000 00000 (Movement drops to 2)
00000 00000
00000 00000 (Movement drops to 1)
00000 00000
00000 00000 (Movement drops to 0)
« Last Edit: April 01, 2015, 07:49:30 am by GUNINANRUNIN »
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GiglameshDespair

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #57 on: March 23, 2015, 06:58:30 pm »

Hold.
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GentlemanRaptor

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Re: Ogre: Tabletop Wargame, Assymmetrical 21st Century Warfare
« Reply #58 on: March 29, 2015, 09:27:00 am »

GR Missile Tanks
01.16 to 01.15
04.16 to 02.16
03.16 to 03.15
06.16 to 05.15
10.16 to 10.14
11.16 to 11.14
12.17 to 11.15

GR Light Tanks
14.14 to 13.11
14.15 to 13.12

GUNIN Missile Tanks
04.17 to 04.16
05.16 to 06.15
06.17 to 07.15
08.17 to 06.17
09.16 to 10.15
10.17 to 10.16
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

Parsely

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Re: Ogre: Tabletop Wargame, Asymmetrical 21st Century Warfare
« Reply #59 on: April 01, 2015, 07:43:14 am »

Turn 4
Spoiler: Key (click to show/hide)
Spoiler: Combat Results Table (click to show/hide)

Quote from: Turn Order
Side 1
GiglameshDespair

Side 2
 (a) GentlemanRaptor: 5 GEVs, 10 Light Tanks, 7 Missile Tanks, 10 INF
 (b) GUNINANRUNIN: 4 Howitzers, 5 SHEVs, 7 Missile Tank, 10 INF

Spoiler: Units (click to show/hide)
Quote from: Doppelsoldner Record Sheet
6 Missile Racks (Defense 4)
000 000
18 Missiles (Attack 6, Range 5)
000 000 000
000 000 000
2 Main Battery (Attack 4, Range 3, Defense 4)
00
8 Secondary Battery (Attack 3, Range 2, Defense 3)
0000 0000
12 Anti-Personnel (Attack 1, Range 1, Defense 1)
0000 0000 0000

60 Tread Units Move starts at 3
00000 00000
00000 00000 (Movement drops to 2)
00000 00000
00000 00000 (Movement drops to 1)
00000 00000
00000 00000 (Movement drops to 0)
« Last Edit: April 01, 2015, 07:49:20 am by GUNINANRUNIN »
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