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Author Topic: Inexorable: a Minimalist Demigod Game  (Read 80883 times)

Ozarck

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Re: Inexorable: a Minimalist Demigod Game
« Reply #450 on: March 23, 2015, 05:42:42 pm »

Free, full, and well rested. Time for some serious business.
Cough up a hairball, then lick my shoulder nonchalantly. Meow at passersby.

wipeout1024

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Re: Inexorable: a Minimalist Demigod Game
« Reply #451 on: March 23, 2015, 05:44:04 pm »

Continue healing the tree.
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Ain't nobody got time for that.

Detoxicated

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Re: Inexorable: a Minimalist Demigod Game
« Reply #452 on: March 23, 2015, 07:31:06 pm »

Search for artifacts
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Nunzillor

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Re: Inexorable: a Minimalist Demigod Game
« Reply #453 on: March 23, 2015, 07:53:48 pm »

"It is bittersweet to know the death of one's strongest and closest enemy.  But let us put that behind us.  It is now a time for greatness, for even greater glory and strength.  Together, we shall build an empire that stretches into the ages."

Tuk was dead.  But what would be done with his head?  Zil placed it on a pillar on the estate's roof, a public testament to the strength of the Tyranny of Zil and a constant reminder to all of the fate of its enemies.

Grant land and wealth to my mercenaries, and a good chunk of said wealth and land to the Shapers in return for eternal loyalty, and create a semi-feudalistic society based on artifact retrieval with myself, the 3 heroes, and the Near-Perfect Being as heads of state.  Make sure that the society promotes raids on the surface world to weaken the Faithful.  Soon, their weakness will be our opportunity.
« Last Edit: March 23, 2015, 09:07:22 pm by Nunzillor »
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Beirus

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Re: Inexorable: a Minimalist Demigod Game
« Reply #454 on: March 23, 2015, 08:45:38 pm »

((Does my copy have a shitlist, HB?))

"I love the decor in this place. If I knew I would have ended up here, I would have died sooner. But then I would have missed all that slaughter. Ah, conundrums."

Check out the chalice. Drink from it if it looks useful, otherwise check out the room and see if I can figure out where I am.
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Because everything is Megaman when you have an arm cannon.

endlessblaze

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Re: Inexorable: a Minimalist Demigod Game
« Reply #455 on: March 23, 2015, 09:37:48 pm »

(Fun fact, plants have genders, some are even both genders and can therefore pollinate themselves)

List all the life forms currently on me also make a few copy's of the "ember rose"
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

LORD GOAT THE 120524TH

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Re: Inexorable: a Minimalist Demigod Game
« Reply #456 on: March 24, 2015, 02:44:29 pm »

Try and create an entry station along the side of the force field. Mr. Serpent, I will try and make a way for you to enter through the protective barrier that surrounds the voidlife/space quail disc.
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NAV

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Re: Inexorable: a Minimalist Demigod Game
« Reply #457 on: March 24, 2015, 11:30:54 pm »

Burrow into the gelatinous nebula and wiggle happily.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Beirus

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Re: Inexorable: a Minimalist Demigod Game
« Reply #458 on: March 24, 2015, 11:31:30 pm »

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Because everything is Megaman when you have an arm cannon.

zomara0292

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Re: Inexorable: a Minimalist Demigod Game
« Reply #459 on: March 25, 2015, 06:54:37 am »

Well, screw the numbers. If I cant make a crabcake planet, I can make crabcake moon resorts,  complete with a hitory of our species.
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Harry Baldman

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Re: Inexorable: a Minimalist Demigod Game
« Reply #460 on: March 25, 2015, 08:56:18 am »

Awww remake the spaceship

And try to make some sort of effective soldier


[4] You manage to get the engine fungi working again, even with their generally poisonous nature, and construct the necessary drive system and life support over the next period of time. You keep away from both parasites and radiation, and soon you suppose you could launch this thing into space if you so wished.

[5] In addition, your fellows are effective soldiers by default, being highly poisonous and usually capable of spreading quickly along a substrate in addition to being tough to exterminate. You work on toughening up their spores anyway to make them even more resilient.

To another planet, one that has more adventure and potential pupils.
Also, to fuck with physics, I'm not going to teleport. Travel FTL via Alcubierre drive


[5] Since Tukta is kind of a downer right now, what with all the murder and politics, you move to Exotic System A, where a cadre of hyperintelligent trees immediately welcomes your presence, having apparently predicted either your or someone else's eventual arrival. They don't seem able to tell who you are, but their root-etched messages in multitudes of possible languages sure have signs of friendliness to them.

BURST OUT OF THE DRAGONS MOUTH

[1] No dice, but you do manage to burst deeper into the dragon's digestive tract. The duodenum, to be specific, where you are greeted by much more potent digestive enzymes than in the stomach.

[3] You note that you are becoming increasingly illegible as a result of this chemical assault.

Free, full, and well rested. Time for some serious business.
Cough up a hairball, then lick my shoulder nonchalantly. Meow at passersby.

[3] The local predatory creatures take note of your activities, but don't appear to have worked up the courage to climb the tree and kill you yet. Something about your hideous form appears to unsettle them greatly.

Continue healing the tree.

[4] The tree seems perfectly all right now that you've properly healed it. The sundering seems to have no ultimately lasting effects on its health - either that or the guano was indeed extremely good for its metabolism.

Search for artifacts

[6] You find an interesting-looking pit. Says there's a weapon at the bottom, you think. The language on the sign next to it is archaic and unfamiliar.

"It is bittersweet to know the death of one's strongest and closest enemy.  But let us put that behind us.  It is now a time for greatness, for even greater glory and strength.  Together, we shall build an empire that stretches into the ages."

Tuk was dead.  But what would be done with his head?  Zil placed it on a pillar on the estate's roof, a public testament to the strength of the Tyranny of Zil and a constant reminder to all of the fate of its enemies.

Grant land and wealth to my mercenaries, and a good chunk of said wealth and land to the Shapers in return for eternal loyalty, and create a semi-feudalistic society based on artifact retrieval with myself, the 3 heroes, and the Near-Perfect Being as heads of state.  Make sure that the society promotes raids on the surface world to weaken the Faithful.  Soon, their weakness will be our opportunity.

[4] You partition the land in the Maze between you, the Three Heroes and the Near-Perfect Being, remnants of the once-great City carrying particular importance, and assign your mercenaries scavenging spots on the condition that they give you (or their respective lord who isn't you) two in five artifacts. It's a simple enough system, and soon your mercenary group falls in line with your thinking and then subjugate any pockets of resistance left, with much of the looting happening within the City itself, since a lot of the other areas of the Maze have been picked clean. It goes fairly well, you would say, though you have concerns about your mercenaries (who number about four hundred now in total) actually forming a lasting society, especially since its core principle lies in scavenging the City, which is bound to run out of resources sooner or later. Since you're going to need more people (captives!) and other sources of sustenance (loot!), you organize a raid to the Surface.

[6] Your people hit up an outlying Faithful settlement, capturing many of the villagers, killing a lot of the warriors and obtaining a very respectable amount of food - bringing all of these back renders your particular chain of landowners somewhat wealthy and numerous in comparison with the others. Of course, this also seems to work as a signal that the approximately hundred times more numerous armies of the Faithful are free to do the same to your emerging settlement, and the regular historical schedule of violent, organized raids that targeted at the Maze's populace resumes, costing both you and your fellow lords' people a number of casualties.

((Does my copy have a shitlist, HB?))

"I love the decor in this place. If I knew I would have ended up here, I would have died sooner. But then I would have missed all that slaughter. Ah, conundrums."

Check out the chalice. Drink from it if it looks useful, otherwise check out the room and see if I can figure out where I am.

[1] You drink from the chalice, figuring it can't be that bad if somebody left it out just for you. The horrendous cramps and bout of projectile vomiting that follows immediately after you do so seems to disagree with that assessment. As you try to regain your composure, you notice something forming out of the wall. A strange visage, all pincer-jaws and emotionless eyes. It regards you for a few moments, then retreats back into the wall, leaving nothing but a slight bump to show that it was even there a moment ago. Your vomit is soaked up by the floor, and you notice it starting to do the same to your limbs as well.

(Fun fact, plants have genders, some are even both genders and can therefore pollinate themselves)

List all the life forms currently on me also make a few copy's of the "ember rose"

It's more in regards to one species filling up an entire planet that it's doubtful one rose-bloom would be enough for covering you at any reasonable rate. Plus, it's still rather strange, if not entirely so.

As for life on you, there's the robust void imp, the hyperintelligent tree and the rose-bloom, one each of the first two and one colony of the latter. A bit of a dismal selection, all in all.

[2] The rose-bloom isn't actually a single organism. It's a colony of mold-like creatures that produce conidiophores reminiscent of roses. It's a little finicky to deal with, as you keep missing important details in the copies that rapidly result in their quick extinction.

Try and create an entry station along the side of the force field. Mr. Serpent, I will try and make a way for you to enter through the protective barrier that surrounds the voidlife/space quail disc.

[1] You realize that you have very little idea how to do such a thing. The force field is not of your making, and you don't think you have a sufficient grasp of god-magic to properly wing it, either. And when you try anyway, the force field reacts violently, blasting you off into the void. It's a gentle blasting, mind you, and you're unharmed, but it seems that it's identified you as an enemy now.

Burrow into the gelatinous nebula and wiggle happily.

[3] You wiggle into the nebula, and the nebula sort of wiggles with you as well. It's pretty fun, you guess, though it's not as responsive as you'd like. And being galactic in size, you're unsure how to change this lamentable fact.

Well, screw the numbers. If I cant make a crabcake planet, I can make crabcake moon resorts,  complete with a hitory of our species.

[3] You could probably carve out a chunk of a planet-crab and make an orbiting crabcake station out of it, if you had a little help from some other gifted individuals and a dedicated work crew. That seems like it could go over nicely with certain overly wealthy elements of society.
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endlessblaze

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Re: Inexorable: a Minimalist Demigod Game
« Reply #461 on: March 25, 2015, 09:11:46 am »

try to duplicate the rose again, also alter the void imp into and the first embrac. A race of humans immune to magma, who will gain power from the heat until I get a food chain set up, (and afterwards supplement there diet with the heat.) give him red eyes and wings of fire.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

wipeout1024

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Re: Inexorable: a Minimalist Demigod Game
« Reply #462 on: March 25, 2015, 09:12:02 am »

Make light shows.
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Nunzillor

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Re: Inexorable: a Minimalist Demigod Game
« Reply #463 on: March 25, 2015, 10:01:30 am »

Military: The siren song of loot(!) is strong indeed, but first we must make the world safe for tyranny.  Petition the Shapers to send their creations to the surface world in overwhelming numbers to weaken its inhabitants.  They should continue to brink back food and captives.

Economy: create a small but elite unit of mercenaries among my landed.  With my demigodly knowledge, I will begin creating artifacts which this unit shall secretly distribute to my fiefdoms for its lords to find.  Only about 1/4 of these artifacts will be put in fiefs that swear fealty to another head of state, or another head of state's vassal.  Ridiculously convoluted, but what isn't?

((Too many actions?))
« Last Edit: March 25, 2015, 10:21:53 pm by Nunzillor »
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Ozarck

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Re: Inexorable: a Minimalist Demigod Game
« Reply #464 on: March 25, 2015, 10:47:13 am »

How big am I in relation to the local predators (the land sharks, I believe?)? How much of a challenge are they likely to present? Either way ...
Make myself big and growl menacingly at the predators.

I suppose a self description is in order, too.
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