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Author Topic: Inexorable: a Minimalist Demigod Game  (Read 80689 times)

poketwo

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Re: Inexorable: a Minimalist God Game
« Reply #240 on: March 06, 2015, 07:58:27 am »

POINT OUT THAT YORMASTER CANNOT PERCIVE OF ME OR WHAT I DO
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endlessblaze

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Re: Inexorable: a Minimalist God Game
« Reply #241 on: March 06, 2015, 08:00:09 am »

point out that being gods we have the power of meta
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Kids make great meat shields.
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Yourmaster

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Re: Inexorable: a Minimalist God Game
« Reply #242 on: March 06, 2015, 08:10:22 am »

POINT OUT THAT YORMASTER CANNOT PERCIVE OF ME OR WHAT I DO
Point out for that to happen you would either be a false God or not exist at all.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Paphi

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Re: Inexorable: a Minimalist God Game
« Reply #243 on: March 06, 2015, 11:22:26 am »

Create some more life in ESA. Aquatic, terrestrial, avian, winged, unicellular, multicellular, psychic, jet-propelled, carbon-based, silicon-based, radium-based, peaceful, aggressive, you name it. Check up on my Shapers for inspiration maybe. Oh, and that thoughtform thing. Try those again. Enlist arboreal assistance if possible.
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wer6

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Re: Inexorable: a Minimalist God Game
« Reply #244 on: March 06, 2015, 12:42:21 pm »

"Hmm, I will come later, for now, Leave, putting a single moon down, on said moon is a massive engravement, the engraving depicts of a 5 fingered hand. the hand is making a rude gesture.

Create a moon orbiting Tuk's planet, tidally locked with one side, that side is engraved with a giant rude gesture, and is incredibly dense, able to crush all but the most incredible of creatures into a very, very tiny amount of space.
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Just before leaving, Psysquid quickly summons a Burrito in his mouth.

Harry Baldman

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Re: Inexorable: a Minimalist God Game
« Reply #245 on: March 06, 2015, 01:01:01 pm »

Create metal tablets of arcane lore, five for the small scavengers and five for the land hunters.

[2] The ones you create for the small scavengers quickly rust into illegibility, while the ones you give the land hunters are cast away due to their irrelevance to the general business and life of the hunters.

Well that was rather silly. I guess I will give the giant bones to the uninhabited planet that my people crashed on and see what happens. hopefully there are still people there to. . .  I HAVE FINALLY MADE A DESISION! YOUR RACE SHALL BE CALLED THE MOG'IPPER. YOU WILL BE COLLECTIVELY KNOWN AS MOGHOPPERMEN, AND EACH INDIVIDUAL WIL BE REFERED TO AS A MOGHOPPER BY THOSE OF WHOM KNOW NOT YOUR TRUE NAMES.

[4] You weave the ancient skeleton into the uninhabited planet, and it fits surprisingly well despite being so large. The Mog'ipper take well to this new addition, and soon swarm to the planet, attracted by the rich veins of ancient marrow that the bones still appear to possess. They soon begin to learn how best to mine the bones for their precious vacuum-dried contents. The imps of the void, also interested in tasty treats, come over to the planet and help the Mog'ipper in their endeavors - both races being pranksters by nature, they seem to get along rather well, or at least they do until the point when the imps reveal that they don't technically need to eat the marrow, they just do because it tastes good, which the Mog'ipper find a mite insensitive to their more pronounced feelings of hunger.

Start combining brown dwarfs and gas clouds to start making new red dwarfs in the universe, it will need some lasting stars to be sure.

[6] You turn some ninety-five percent of the stars in the universe into red dwarfs either by splitting them or combining them, reasoning that it's way cooler to have stars that last longer rather than burn brighter. Not that it matters - the stars are invisible to planet-dwellers anyway on account of the eternal daylight and of all the stars that exist, you're pretty sure a god will just dial the power up on one if they need something more to put life around. Not that it's entirely impossible to base life in orbit around a red dwarf, of course.

Create a race of Spiders that live in hives that produces magical secretes which grant imortality
Create a legendary tree, that lives off maze wall nutrition, which grows banana like fruits that grant the ability to teleport and jump through space.

[5] You create a race of beastly jumping spider creatures - driven by instinct, they capture living creatures and utilize their oddly magical secretions to keep them there as a constantly replenishing, immortal, forever captive food store. Their hives, although somewhat odd for spiders to have, are soon replete with unlucky creatures stolen away in the dark, then damned to a long time of being farmed for precious vital fluids until all that is left of them, through the indulgence of their captors, is a skin kept animate through application of magic, which is eventually discarded and allowed to die slowly as the magic fades. You then put them somewhere on Tukta, letting them take care of the rest, whatever that may be.

[6] You then create the Legendary Tree of Movement deep in a separate chamber of the maze, its fruits permitting a creature the sight and movement of a god - for a short time, of course, as mortals are not meant to utilize such power. Your spider creatures, drawn to the tree by kinship or by the allure of its fruit, set up their first hive in it, feeding off the fruit and attaining supreme ambushing abilities - every so often a spider eats a fruit, disappears, then returns with a creature from another planet, which the spiders then attach to the legendary tree as yet another of their victims (and also as a source of nutrition for the tree, mostly from their blood) - the trunk is soon covered in poor screaming souls, practically within inches of escape as fruit periodically mature and fall down near them, only for spiders to snatch them up for storage or eating. From here, the ambushing spiders start to colonize the rest of the universe.

((Hey HB, if I put the Shapers on my shit list, will the planet attack them?))

Free my creations from that prison in the Maze

(There's a good way to find out.)

[1] You concentrate yourself into an avatar inside the dark depths, and search in the darkness for signs of your lost tribe. You find something that you, for a moment, believe to be them - you are not sure why, as they seem to look nothing like them, being aggregations of flesh twisted into horrors best unseen, entirely subservient to the Shapers. They waste no time in tearing your avatar into tiny pieces, and said pieces are quickly claimed by the Shapers in turn. You find yourself in god form once again, still unable to see inside the maze.

...
huh
it appears that in my arrogance, i assumed that a section of my personality that enjoyed torture would keep hell running efficiently
this isn't good, not at all
in any case, i'll continue creating voidlife
if i cannot erase the legacy of the stars, then i can at least make the presence of void known

also
pop into hell, check and see how zhiren is doing


[6] You fill the void with exciting and multitudinous varieties of voidlife - void worms, void birds, void dragons, void slimes, void people, void bacteria - they are like a less demanding version of existent life, though they grow to be far more numerous just as the void is far greater than any form of matter. Of course, you can hardly describe it as a void anymore without the word losing its meaning, for there is no place more filled with amazing biodiversity than intergalactic space, and interstellar or interplanetary space does not lag far behind. Eventually almost every inch of the void teems with life of all kinds, life adapted to its slow pace and constant amounts of light. It's not life that would be, strictly speaking, competitive with the aggressive forms of planetary life, but in colonizing the very essence of death, they seem to not need to do so at all.

Make a planet, entirely composed of trees.

[6] You make Tree, the organic planet. It is composed of trees, its brambly and irregular shape twisting in the void peculiarly. Voidlife seems rather interested in it, and due to the light it grows at a steady pace, assimilating whatever nutrients are available (largely voidlife that can't fight off the planet's rather fearsome natural defenses) to make itself increase in size.

Create a massive dungeon on the maze planet with incredibly powerful monsters in it and at the end place a weapon capable of easily killing the demigods and their monsters.

Tell the heroes about it.


[3] You create the Pit of Death, a bottomless crevice in one of the corners of the maze from which screaming is constantly heard - some say that whoever dives to the bottom and comes back shall attain the ability to kill anything with almost no effort at all. None disagree, as that's what you have written on the sign and so it's probably true. There is, however, the logistical problem of reaching the bottom of a bottomless pit. And then coming back, no less. The heroes try to work out how this could be done, but it seems a more difficult problem for them than anticipated. Or is that the Tunnel of Love distracting them?

Teach the wizards in my tower my reality warping magic.

[6] You teach the wizards in the tower of the center of the universe everything you know - how to be a god, in short. You spare no detail, divulge every last one of the secrets of divinity, and watch what they do next.

[4] It's rather underwhelming, as they start by making themselves immortal and improving their lodgings, wantonly breaking every law of physics in the process.

Forge a massive sapient statue of a dragon and place it on Dragonhome, give it the power of telepathic communication and declare to all sapient dragons it is my prophet.

[6] You create the Stone Dragon, guide to all the dragons of your realm, prophet of your glory. It speaks in the mind of dragons across the universe, seeking to bind them into a single, perfect order, as envisioned by its god. This order seems to involve showering it with rare treasures and building it comely companion statues all over the place, and to exalt its name as that of the prophet. The dragons are free to do as they please otherwise. Not that the Stone Dragon can actually do much more than just mentally annoy a dragon that doesn't do what it says, of which there are some who feel that perhaps a more personal approach to appeasing their god would be best. One such firebrand dragon writes twenty theses denouncing the Stone Dragon in favor of personalized modes of worship. On its back. With acid. The Elder Dragon-Image, for its part, seems unmoved by your gesture, continuing to explore your golden disk as fast as it is able.

If any of the gods want to dump the destroyer gods into a void universe, sans divine energy, I'll be happy to assist. (didn't yourmaster demote himself from demiurgity?) Meanwhile...

Headboop Giant sapient statue prophet dragon.

[4] It makes no move to respond, but you can tell from its thoughts that it enjoys the attention. The dragons don't seem to be acting very nice toward it. One of them vandalized its back.

Mmm, I can work with that, create a replica of the labrynth and place it on the stone planet, then link the growth of the labrynth to the giant, mechanical heart.

[6] You replicate the entire labyrinth - heroes, city, Shapers, Legendary Tree of Spiders, Tunnel of Love, everything - on your planet, and watch it sink into the low-density earth. You set it to replenish itself according to the beat of the Planet-Heart as it slowly melts in the heat of the layers below. It proves to be a violent existence for its occupants.

"Hello, all gods, how are you doing?"

Make a 49 foot tree.

[2] This proves more difficult than a 50-foot tree, though you're not quite sure why. It must be a mystery of the tree itself. Or is it because John claims dominion over trees? Maybe you don't even know what a tree is?

create a planet

[1] You create the Conceptual Planet of Nondescript, home of the horrendous Creeping Blandness and the infamous Wall of Creative Obstruction, twin terrors of the thinking mind.

POINT OUT THAT YORMASTER CANNOT PERCIVE OF ME OR WHAT I DO

It's not like you haven't had gods in there before. It's not even the first time you've had malevolent gods in there. Hate to break it to you, but the 4th and 5th dimensions just aren't as mysterious and hidden from sight as they used to be. Especially with you in there.

point out that being gods we have the power of meta

Somewhat correct, yes.

Point out for that to happen you would either be a false God or not exist at all.

Not really. You just have to keep less company in your hiding spots.

Create some more life in ESA. Aquatic, terrestrial, avian, winged, unicellular, multicellular, psychic, jet-propelled, carbon-based, silicon-based, radium-based, peaceful, aggressive, you name it. Check up on my Shapers for inspiration maybe. Oh, and that thoughtform thing. Try those again. Enlist arboreal assistance if possible.

[4] You add some more fun diversity to Exotic System A, or at least seedlings of it. It's a bit difficult to come up with species after the first two billion, so a couple of them are a bit similar in physiology and makeup. But you forgive yourself this one time. The trees seem to forgive you as well. You don't seem to have defined species very well, as a lot of them appear to be able to interbreed with fertile descendants, including a psychic unicellular radium haploid bacterium merging with the egg of an arboreal jet-propelled malleable mercury ape.

"Hmm, I will come later, for now, Leave, putting a single moon down, on said moon is a massive engravement, the engraving depicts of a 5 fingered hand. the hand is making a rude gesture.

Create a moon orbiting Tuk's planet, tidally locked with one side, that side is engraved with a giant rude gesture, and is incredibly dense, able to crush all but the most incredible of creatures into a very, very tiny amount of space.

[4] You create a dense and somewhat incomprehensible (to creatures without proper hands, which is all of the ones on Tukta) message-moon. You don't manage an incredible density, but it does seem to have the tidal lock and about 15 Gs, enough to throw off the orbit of Tukta some. This angers Tukta slightly.

[4] However, it doesn't seem to feel the need to do anything about the curious moon, and leaves it as it is, figuring it's best to just try to adapt its course to stability while keeping it in mind. This the planet achieves, returning to safety.
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endlessblaze

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Re: Inexorable: a Minimalist God Game
« Reply #246 on: March 06, 2015, 01:25:40 pm »

create a rocky planet with many rivers lakes and seas of magma, the land of the planet formed by rock CAN break down into a sort of soil for special plants I will make later.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Generally me

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Re: Inexorable: a Minimalist God Game
« Reply #247 on: March 06, 2015, 01:48:26 pm »

Make 7 artefacts and spread them around the maze that allow anyone when they combine them to teleport anywhere(bottomless pits) tell people about them but not where they are.

Also tell the heroes to prepare for the monsters
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Aslandus

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Re: Inexorable: a Minimalist God Game
« Reply #248 on: March 06, 2015, 01:58:33 pm »

Make the monsters bleed gold

poketwo

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Re: Inexorable: a Minimalist God Game
« Reply #249 on: March 06, 2015, 02:04:17 pm »

POINT OUT THE STUFF ABOUT A BOARD GAME
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Harry Baldman

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Re: Inexorable: a Minimalist God Game
« Reply #250 on: March 06, 2015, 02:06:38 pm »

POINT OUT THE STUFF ABOUT A BOARD GAME

Now that's a much better point right there. You start to recall that you did have a machine to dampen divine powers. Then you recall where exactly you put it.

Well. Doesn't the universe feel silly now? Should know better than to argue with a demiurge.
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poketwo

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Re: Inexorable: a Minimalist God Game
« Reply #251 on: March 06, 2015, 02:15:00 pm »

OK, NOW MAKE IT SO THAT IT DRAINS DIVINE POWERS. USING WHAT I PREVIOUSLY DESCRIBED ON THE ACTION I HAD ON THE PREVIOUS PREVIOUS TURN, NOT COUNTING THIS CURRENT TURN

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HissinhWalnuts

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Re: Inexorable: a Minimalist God Game
« Reply #252 on: March 06, 2015, 03:28:44 pm »

Throw important planets around!
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Wolfkit

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Re: Inexorable: a Minimalist God Game
« Reply #253 on: March 06, 2015, 04:00:47 pm »

Create a new, civilized species
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You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
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zomara0292

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Re: Inexorable: a Minimalist God Game
« Reply #254 on: March 06, 2015, 04:45:35 pm »

well. . . I dont like those spiders very much, so i will fight against them. Embuing several thousand of all creatures with the individual abilities to manipulate the void around them (starwars force powers). of course, the ones I embue will be random, so some of the spiders will get it, but, I will fix the resaults so a large number of my creatures will.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..
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