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Author Topic: Inexorable: a Minimalist Demigod Game  (Read 80640 times)

Harry Baldman

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Re: Inexorable: a Minimalist God Game
« Reply #180 on: March 03, 2015, 05:37:12 pm »

Slowly expand the size of the maze, the rewards and the monster difficulty.

Also imbue 13(good number) babies with unnatural strength and speed(on the maze planet)
And give them awesome weapons when they get older so they can look bad ass


[5] You let the maze grow and grant the demigod shapers within great masses of unshaped life on which to perform their most inspiring experiments upon, recommending that they twist some of that life you've given them into some interesting treasures as well. Or at least monsters that create interesting treasures in their internal organs, that works as well. Effective bit of delegation, you would say.

[3] Meanwhile, you slightly improve about 13 infants of varying races on Tukta, planet of mazes and war, though you can't quite tell if what you did to them will actually have much of a result. You suppose it should, anyway. You also bind them to certain metal weapons that they receive upon attaining an arbitrary standard of maturity.

[5] They proceed to lead lives of remarkable adventure, retrieving numerous treasures from the mazes in their days before retiring peacefully and dying surrounded by caring family. One mouth-thing of the blessed thirteen even murders a champion of Tuk's descendant (a similarly-powered one, no less) in a bid for dominance using an edited-steel blade crafted from an ancient spider-construct.

OK, PUT A BIG 'HELP WANTED" SIGN ON TUK'S PLANET.

ALSO, CREATE AN RADIO-TOWER LOOK-ALIKE DEVICE THAT CAN SIPHON OFF A GOD'S POWER RIGHT WHEN IT IS USING IT. 


[5] You deface Tukta with a massive row of flaming letters announcing your need for help, and then return to your other business.

[3] That business being, of course, figuring out how to best mess around with other gods' powers. You've gotten a device worked out, but it's got a couple of kinks, most notably that its effect is more of a dampening effect on creation efforts (on account of the awful noise it makes inside a god's head) rather than as some kind of energy siphon. This seems to be the best workable solution you can think of at the moment, though it could use a bit of complication, if you may say so yourself.

Leave the tower for now and go find something more palatable to eat.

[6] You devour a passing stellar barge. Its kinetic energy is delicious. The god who threw it does seem a bit disappointed.

Liram god of physics douchebaggery gets kicked out of one dead universe and sent into this one.
He proceeds to add such things as the speed of light, since evidently things can be seen across the universe instantly when it should take billions of years.


[1] You rearrange the rules of light, in that darkness is a solvent, and light is a solute, and make particles of light move accordingly, in essence turning light into matter, sight into taste or smell, and the speed of light dependent on temperature. Light is now just as much a substance as air, and no place in the universe, given the large amounts of ambient light, can ever be devoid of it. Gods seem to still be able to ignore it all, unfortunately, but at least now you've got a better way to give the universe all that mass than dark matter and dark energy. Now it's light itself that has mass! And darkness, too, but you're not sure how that works exactly, as you forget right after you absently make it work somehow.

Dispose of my home via Seeches-as-target, it needed a redesign anyway.

I create a somewhat normal-human looking Avatar and explore Tuk's planet, looking for something interesting to do.


You hurl your stellar barge, only for it to get devoured by Jublo, who is questing for food for reasons you can only begin to guess at.

[2] Your somewhat human-looking avatar fares not much better. You don't get the scale right, and then you mess up the joints, and finally the whole thing disintegrates when you pour in too much juice into it. Actual juice, it needs to be said, rather than something like energy. The thing pops like a horrible flesh balloon, and its bits are lapped up by opportunistic natives within moments (god-wise, it's probably a bit longer for the mortals).

Create the concept of Mathematics.

The concept exists. Do you wish to give it a conceptual realm of its own, perhaps?

mercy is a powerful favour, one that is not soon forgotten by mortals. Every mortal, even those that are the size of planets.

Copy the data of the planet crabs, and give them the opportunity to go back to their home


[3] The gelatinous nebula is their home, and the crabs would want to be nowhere else, though they do appreciate the offer to copy them. Their population has been shrinking terribly lately, and they have reason to believe this would help.

Alter my planet to be hostile to anything anyone who has opposed me creates, and immune to any further influence by anyone who has opposed me. These same conditions will go for any actions or creations on my planet of any who oppose me in the future.

[5] Your planet and all that will be made on it in the future is now warded against influence from the gods of your divine shit list, the contents which would probably be a good thing to specify, as your levels of vindictiveness are unclear. A list of names would certainly be a great start.

Create my own planet, the next solar system over from Tuk's. Include rich deposits of arcane crystals in the planet.

[5] As luck would have it, there's a pretty good star to seed with life there to begin with - you put a planet in the optimal temperature zone, and fill its structure with a whole lot of crystals with structures evocative of the secrets of creation. Hopefully you'll be able to make someone to appreciate them, too.

Give the conceptual planet of Zil an anchor in realspace, also called Zil.  I am not the god of creativity, after all.  The anchor will be inhabited by sapient light constructs whose society revolves around games of all types.

[1] You create Zil, a realspace backup of Zil. Zil continually updates Zil, and this you believe to be enough, until you realize that Zil in this case is actually the other Zil, and it seems to be continually overwriting the other Zil, which is the first Zil. The result is that Zil periodically restores Zil to its original state, which is slightly troubling. So troubling, that you don't even get to the constructs of Zil.

Create the Space Dragons to act as an intergalactic space army to defend my Dragon Home world from outside threats.

[5] You create a legion of dragons that subsist on the newly matter-like darkness, traveling through the void-no-more to find threats to the Dragonhome. Ever-vigilantly they patrol space, looking for all manner of suspicious characters who might threaten the peace.

. . . .  I am bored now. Maybe if i send my little playthings out to play with the others. slowly work in my creations heads, the idea and desire to go to the dimension in which all other creation is in, so they may run pranks and learn in my name.

[4] You explain to the planet-hoppers in hushed mind-whispers the way to travel along the fourth and fifth dimensions, and they take to this information well, many of them migrating to the regular universe to find interesting ways to make things go wrong for the right people.

Hmmm.
The labyrinth seems interesting.
Create a massive barren planet, nearly the size of a sun, but made so it's gravity is about the same as earth, entirely from stone.

[3] You create a monolithic sphere of stone about the size of a star. Its density is astoundingly low, somewhere in the ten thousandths of a kilogram per cubic meter. It is blown about chaotically as Brownian waves of light crash upon it.

Find the tallest tree or structure in the universe. Climb it. Meow piteously for something to come help me down.

[1] You climb the Tower of the Arcane in the center of the universe, and meow for help. Your call attracts a tentacle of Jublo, which handily captures and devours your body. The second one gone. Or is it third?

Plant trees on the stone planet.

[4] You cover the amazing low-density planet with a variety of arboreal life, though it, by necessity, has to be the kind that feeds off copious amounts of minerals rather than CO2, since the place is entirely lacking in atmosphere. That does seem to be changing quickly thanks to your efforts, however.

Create the Tunnel of Love within the labyrinth, a place filled with luxuries, a harem of sexy women, and many shapeshifting succubi

[5] The Tunnel of Love, a place intimately connected with the Conceptual Realm of Lust, is placed into the maze by your will and filled with all the pleasures of the flesh that a living being could possibly afford to partake of. It is not long before the first stragglers wander into it, spend several weeks inside of it, and then return to their fellows to spread word of the things they have discovered. Soon enough the Tunnel becomes a goal in and of itself, one of the most easily identifiable of the entire maze. A few who enter never return, though why that is, nobody really seems to know.

I am endlessblaze God of whatever I desire to be at the moment, but I am most often associated with chaos darkness and fire!

Creation is what defines the demiurge, not names, not spheres - creation. Without creations a demiurge is nothing at all, or anything at all.

Where Chaos reigns supreme, Where Bio-Diversity reigns strong, I set on the area, deemed the most green and lush, and corrupt the very earth it self to crystallize, ever order filled, these crystals move quick, and turn the life that it may grasp, into more of it alike. Order thrives in the face of Chaos, energy moves it, and it shall spread.

Make a crystal growth that turns Biological creatures into more of it self, and the ground near it into a similar composition, with a easier time spreading on biological and electrical life.

:c

[4] You conjure a crystalline assimilator growth and plant it on Aros, the chaotic planet of blood. Here it shall grow, aided by the whimsical Contrary Spirit, who is eager to see this new arrival turn Aros into a more worthwhile travel destination (so it can then either trash the property values immediately afterward or just go and mess with someplace else). The growth finds the medium most acceptable, and the Contrary Spirit feeds it regularly to maintain its steady expansion. It's a bit slow, but the planet slowly seems to be getting assimilated.

I am Nth, God of Gluttony

So you are. Would you like to do anything?
« Last Edit: March 04, 2015, 10:44:07 am by Harry Baldman »
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Paphi

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Re: Inexorable: a Minimalist God Game
« Reply #181 on: March 03, 2015, 05:41:09 pm »

Retry that Shaper idea, but this time better, with the capabilities to actually create life and travel the galaxy, in this case Exotic System A's galaxy, quickly.

That assumes ESA is in a galaxy, but if it's not, it's no matter.


((Five minutes!))

Fix that physics and light crap before it messes everything up.

"Hey, man, I have a bunch of planets and shit with trees that don't need that extra kick behind the massive gamma ra-- actually, you know what..."

Check Exotic System A as well.
« Last Edit: March 03, 2015, 06:11:22 pm by Paphi »
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Wolfkit

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Re: Inexorable: a Minimalist God Game
« Reply #182 on: March 03, 2015, 05:46:16 pm »

Seed my planet with life. Add oceans and atmosphere, and a full ecosystem, with 2 or 3 sentient humanoid species near the top of the food chain.
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You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
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HissinhWalnuts

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Re: Inexorable: a Minimalist God Game
« Reply #183 on: March 03, 2015, 05:49:02 pm »

Consider the fact that some laws of physics regarding light are better than none. Throw some planets around for fun.
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Crack-a-lack-a

endlessblaze

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Re: Inexorable: a Minimalist God Game
« Reply #184 on: March 03, 2015, 05:53:11 pm »

((Are there humans in this universe yet? I need to know who to copy from if they are))
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Generally me

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Re: Inexorable: a Minimalist God Game
« Reply #185 on: March 03, 2015, 06:33:54 pm »

Imbue 3 of the infants on the maze planet with hugely increased intilligence as well as the standard speed and strength an stuff then see if any of them can beat the maze. Also make them charismatic.

((Also Beirus can I mess with your planet some more plz))
« Last Edit: March 04, 2015, 12:25:18 pm by Generally me »
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Ama

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Re: Inexorable: a Minimalist God Game
« Reply #186 on: March 03, 2015, 07:06:55 pm »

I create massive caves and canyons filled with gold and precious gems on the Dragonhome and see if the Dragons have established any form of government.
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Yourmaster

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Re: Inexorable: a Minimalist God Game
« Reply #187 on: March 03, 2015, 07:08:17 pm »

Destroy this creation to dampen a god's powers!
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Ozarck

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Re: Inexorable: a Minimalist God Game
« Reply #188 on: March 03, 2015, 08:42:02 pm »

Find the tallest tree or structure in the universe. Climb it. Meow piteously for something to come help me down.

Amperzand

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Re: Inexorable: a Minimalist God Game
« Reply #189 on: March 03, 2015, 09:11:50 pm »

BHAHAHAHAHAHAHA

Given how amusing that was, and how much the natives seemed to enjoy it, I do the same thing several more times.
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Beirus

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Re: Inexorable: a Minimalist God Game
« Reply #190 on: March 03, 2015, 09:40:38 pm »

Spoiler: Tuk's Divine Shit List (click to show/hide)


Make some new warlike creatures in the maze for funsies. See how the planet adapts.
« Last Edit: March 04, 2015, 02:18:11 pm by Beirus »
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ggamer

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Re: Inexorable: a Minimalist God Game
« Reply #191 on: March 03, 2015, 09:56:19 pm »

were i to have the biology of lesser beings, i would sigh right now
in any case, poke, the data is here if you need it. i did as much as i can, but i'd prefer not to meddle around in your business
the star problem is still present, still harshing on my void presence
i don't like it

perhaps... yes, a small amount of energy here...
i attempt to create a race of impish - but not necessarily malevolent - voidbeings, that feed off the energy given by zhiren and my hell
i'll scatter them around various planets, whether they're empty or not, and let them do as they please
they will act as beacons for the dyson ameobae, attracting my children to new food sources around the universe

Nunzillor

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Re: Inexorable: a Minimalist God Game
« Reply #192 on: March 03, 2015, 09:59:07 pm »

Fix the connection between the database and the frontend.
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Execute/Dumbo.exe

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Re: Inexorable: a Minimalist God Game
« Reply #193 on: March 04, 2015, 12:44:54 am »

Oh Deary me I forgot to mention that it's density wouldn't be any lower than a normal piece of stone, it just had it's gravity magically turned into bearable (for a mortal) levels.
Oh well, Just try to lock the planet into a stationary position.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

NAV

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Re: Inexorable: a Minimalist God Game
« Reply #194 on: March 04, 2015, 12:58:17 am »

Make the light and dark wiggle a lot. Consume more and grow wigglier.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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