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Who will run the successor thread to MurderMachines!

Shaggard
- 1 (3.3%)
TheFlame52
- 9 (30%)
peregarrett
- 8 (26.7%)
CaptainMcClellan
- 6 (20%)
Kefkacrazy
- 6 (20%)

Total Members Voted: 30

Voting closed: March 13, 2015, 03:14:20 pm


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Author Topic: MurderMachines's Successor  (Read 30507 times)

TheSaberTooth

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Re: MurderMachines's Successor
« Reply #240 on: January 12, 2016, 08:23:38 pm »

Oh hey, I was in that shitstorm. Thought I was dead, but eh.
Logged
When all is lost, remember the bees.
What the fuck. Is some random undorfed recruit now our new Darkwing? Hell, even Darkwing just managed to kill two clowns before he went down. It's beyond me that a frigging recruit in the Official Voidspawn Feeding Detachment managed a triple kill on Forgotten Armokhumping Beasts.

TheFlame52

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Re: MurderMachines's Successor
« Reply #241 on: January 13, 2016, 04:18:55 pm »

Well, you were. Armok brought everyone back to life at the beginning of the story, remember?

And Shaggard, I tried to include everyone, but that was mostly just me scanning the deceased list for flashing nicknames. What was your dwarf?

CaptainMcClellan

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Re: MurderMachines's Successor
« Reply #242 on: January 13, 2016, 07:08:47 pm »

I'd like to think Shaggard slept through it all, half sleeping and drowning in a pool of vomit, puss, blood, and soup.
Speaking of, there's still two patients that are vomiting forever in MurderMachines. I probably will just play it as my own fort from now on. When's the new game starting? I'm off for two days tomorrow, so I might do something. If not play, I'd at least like to know what happened.

Shaggard

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Re: MurderMachines's Successor
« Reply #243 on: January 13, 2016, 07:10:43 pm »

Well, you were. Armok brought everyone back to life at the beginning of the story, remember?

And Shaggard, I tried to include everyone, but that was mostly just me scanning the deceased list for flashing nicknames. What was your dwarf?

Think it was also Shaggard, not that it matters much. I'm content with his non-presence. His proud achievements were cooking, dying cloth, and being drowned by a troll in a lake.
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TheFlame52

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Re: MurderMachines's Successor
« Reply #244 on: January 13, 2016, 07:27:03 pm »

Ah, so not a warrior. Sorry, I couldn't include all 100+ forumites for obvious reasons.

CaptainMcClellan

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Re: MurderMachines's Successor
« Reply #245 on: January 13, 2016, 08:17:44 pm »

Ah, so not a warrior. Sorry, I couldn't include all 100+ forumites for obvious reasons.
My thanks to you for your amazing and lengthy contribution to the MurderMachines lore!

TheFlame52

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Re: MurderMachines's Successor
« Reply #246 on: January 14, 2016, 03:08:46 pm »

Thanks! Though me fighting Terry could definitely use some work. so cheesy

Shaggard

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Re: MurderMachines's Successor
« Reply #247 on: February 02, 2016, 11:43:40 pm »

We must destroy ourselves. It is known.
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Amperzand

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Re: MurderMachines's Successor
« Reply #248 on: February 03, 2016, 03:24:42 am »

We must have more activity, is is known!
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

TheFlame52

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Re: MurderMachines's Successor
« Reply #249 on: February 03, 2016, 02:48:00 pm »

Slaughterhelm will happen when the final version of 0.42 has DFhack.

Amperzand

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Re: MurderMachines's Successor
« Reply #250 on: February 03, 2016, 04:14:13 pm »

Sounds good.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

TheFlame52

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Re: MurderMachines's Successor
« Reply #251 on: February 03, 2016, 07:00:12 pm »

That's because 1. I want to do everything in the most stable/advanced version so we don't have false starts and 2. I need DFhack for a lot of what I need to do to start the game. The Voidgod's stats, for one.

Amperzand

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Re: MurderMachines's Successor
« Reply #252 on: February 03, 2016, 07:23:35 pm »

I can find no objections to this.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Lolfail0009

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Re: MurderMachines's Successor
« Reply #253 on: February 04, 2016, 02:45:06 am »

It certainly makes sense to wait.

CaptainMcClellan

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Re: MurderMachines's Successor
« Reply #254 on: February 19, 2016, 12:59:59 pm »

It certainly makes sense to wait.
Your tags spell misfortune to me. I still refuse to adopt C++! ( Much less C#. )

We must have more activity, is is known!
I've been having a bad couple of months, but things are looking up I guess?
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