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Author Topic: Giant Crab Savage? More common help!  (Read 862 times)

DizzyCrash

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Giant Crab Savage? More common help!
« on: February 19, 2015, 10:06:32 pm »

Ok so heres the thing, I want to encounter giant monsters more commonly, starting with giant crabs, but when i went to there listing in the creatures file I cant seem to find anything that signifies them as a savage lands creature, id like so bad to just delete that and make them a average encounter on ocean beaches.

[CREATURE:GIANT_CRAB]
   [COPY_TAGS_FROM:CRAB]
   [APPLY_CREATURE_VARIATION:GIANT]
   [CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
   [APPLY_CURRENT_CREATURE_VARIATION]
   [GO_TO_END]
   [SELECT_CASTE:ALL]
   [CHANGE_BODY_SIZE_PERC:3204]
   [GO_TO_START]
   [NAME:giant crab:giant crabs:giant crab]
   [CASTE_NAME:giant crab:giant crabs:giant crab]
   [DESCRIPTION:A large monster in the shape of a crab.]
   [CLUSTER_NUMBER:1:3]
   [CREATURE_TILE:'C']
   [COLOR:4:0:1]
   [PET_EXOTIC]
   [PETVALUE:500]
   [MOUNT_EXOTIC]
   [GO_TO_END]
   [PREFSTRING:pincers]
   [PREFSTRING:sideways walk]
   [APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:750:600:439:1900:2900] 20 kph
   [APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
   [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
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BlackFlyme

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Re: Giant Crab Savage? More common help!
« Reply #1 on: February 19, 2015, 10:09:09 pm »

It's in the creature variation file, not in the raws of the creatures themselves.

The variations have this: [CV_NEW_TAG:SAVAGE]

That makes them savage.
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Button

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Re: Giant Crab Savage? More common help!
« Reply #2 on: February 20, 2015, 12:16:24 am »

If you want to apply this change only to giant crabs and not to any other giant creatures, insert this line directly below [CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]:

Code: [Select]
[CV_REMOVE_TAG:SAVAGE]
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Naryar

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Re: Giant Crab Savage? More common help!
« Reply #3 on: February 20, 2015, 03:52:27 pm »

Making giant creatures not savage is removing the whole point of savage regions... embark on savage lands every time like I do ?

If you want to make giant creatures happen on every biome, just go check the creature variation giant and remove the line which adds the SAVAGE tag.

However after that they will happen everywhere, even in calm biomes. But if you want that, go away.

DizzyCrash

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Re: Giant Crab Savage? More common help!
« Reply #4 on: February 21, 2015, 01:56:39 pm »

Making giant creatures not savage is removing the whole point of savage regions... embark on savage lands every time like I do ?

If you want to make giant creatures happen on every biome, just go check the creature variation giant and remove the line which adds the SAVAGE tag.

However after that they will happen everywhere, even in calm biomes. But if you want that, go away.

My problem is when I generate a world, not every type of land becomes evil or savage, and so I feel like I am losing half the creature types who just simply wont appear in my world... it sucks that its like that but I like to be able to experience everything, like if I dont have a single evil sea I will never encounter a sea monster ya know?
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