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Author Topic: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)  (Read 39178 times)

heydude6

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #300 on: February 28, 2015, 01:51:30 pm »

Out of curiosity, how is damage calculated for weapons that aren't throwing weapons that are thrown? Such as throwing a dagger.

I know how it's calculated for throwing a zero damage item such as hardtack but what about weapons with actual damage?
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Squeegy

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #301 on: February 28, 2015, 03:18:54 pm »

Non-throwing thrown weapons do normal damage, I believe. Just like thrown weapons do normal damage when used in melee.
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Andres

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #302 on: February 28, 2015, 08:24:14 pm »

I noticed that there's no mechanics for butchering corpses even though the existence of said mechanic is implied by the Trapper knack.
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Squeegy

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #303 on: February 28, 2015, 08:25:30 pm »

I imagine that would be Craft: Resource, though I personally would just specify how much meat you got from a trap and consider it automatically butchered.
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Andres

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #304 on: February 28, 2015, 08:27:34 pm »

Well how much meat would we get from a human corpse? Also, do Severing weapons do Bleeding damage?
« Last Edit: February 28, 2015, 08:31:30 pm by Andres »
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Squeegy

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #305 on: February 28, 2015, 08:29:36 pm »

Severing weapons are considered also Bleeding, yes. However, I forgot to roll bleeding during the first Undead fight, so I just decided the first Undead you met would be too decayed to bleed. You'll meet some bloodsacks later on.

How much meat you get from a human corpse depends on how much it weighs. I would probably estimate a weight, then ask you to make a Craft: Resource check and spend an hour or two butchering, basing the result on how well you rolled.
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Andres

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #306 on: February 28, 2015, 08:31:51 pm »

Is it possible to turn bones into weapons?
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Squeegy

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Re: [RPG] ⚔Dueling Blades⚔ - Competitive Dungeon Crawling [OOC] (Waitlist)
« Reply #307 on: February 28, 2015, 08:33:25 pm »

I would allow them to be used as an ingredient in crafting, but they would either have no effect or a negative effect on the weapon's stats.
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Squeegy

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Salsacookies, I cannot resolve your action until you actually spend your Specialization points, and fix your weapon's damage back to how it was.
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Salsacookies

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Fixed.
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Squeegy

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Unfortunately, you have not fixed your sheet, and I am still unable to process your turn until you do. Once again, your Specialization ranks may be spent only on your raw attack dice pool, and your sword's damage dice should be 2d6-1.
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Pencil_Art

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Can I change my attack and evasion dice both to 1d8? I made the mistake of assuming that you added all the dice together to get the number, but actually it is that you take the highest number of the dice you rolled.
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Squeegy

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Yes, you may.
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
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Salsacookies

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I would like to be placed last to move, so that way I'm not holding up the others.
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