Damn! If we'd just started at 1 more level I could've fulfilled my dream of having a matchlock pistol in a medieval world. I would've been so cool! Oh well, riches shall come soon enough.
EDIT: *scrolls down to Ammunition* O_O
EDIT2: The PDF needs a glossary of acronyms. What's WR? What's MH?
All of these things and more are explained to you if you read the whole book.
EDIT3:
Left foot 3-
Right hand 4
Left leg 5
Left arm 6
Head 7 to 8
Torso 9 to 12
Waist 13 to 14
Right arm 15
Right leg 16
Left hand 17
Right foot 18+
So what you're saying is that we're 3 times as likely to hit someone's left foot than we are to hit one of their arms. More than that, we're more likely to hit that foot than we are to hit an arm at all. Arms are bigger than feet and I don't feel this is well-represented. Maybe make each foot a 1/20 chance of being hit with each arm and leg being 2/20 chance of being hit.
You have no idea how a 3d6 works. No offense, but I will not take my advice on probability balance from you.
EDIT4: There aren't enough options for feet protection. Right now, we only have low boots and high boots, which I believe are both types of plate armour. What about leather boots or padded boots?
Considering how incredibly unlikely it is to hit either foot (0.92%), and how relatively easy it is to offset the penalty for losing them, there don't really need to be more types of boots, and the varieties that exist are fairly cheap. I will add Padded boots, though, because they look kinda cool. Updated the PDF with them.
EDIT5: Aventail‡ Torso ˝ unit 12d Notes:Helm or bascinet
This "Helm or bascinet" (which are both their own distinct armour) covers the torso.
No, the Helmet, Helm, and Bascinet all cover the Head. The Aventail covers the Torso, but you can only wear it if you are wearing a Helm or Bascinet.
EDIT6: After reading through everything I've confirmed that there's a distinct lack of leather armour. No leather cap, no leather booths, no leather curaiss, no leather anything except maybe gloves.
By that logic there is a distinct lack of metal armor. The armor section does not explicitly state what material the armor is made from because A) armor was sometimes made from a mix of materials, and B) it's horribly unrealistic (according to real armorsmiths) to make certain materials "better" than others. If you want leather armor then purchase regular armor and call it leather armor.
EDIT7: Ambidextrous: You can only put two ranks into this skill. The first negates the penalty for using your offhand to wield weapons or complete actions. The second allows dual wielding with no penalties.
What's the difference?
With the first rank, you can wield a weapon in your off hand. With the second rank, you can wield a weapon with
both hands.