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Author Topic: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)  (Read 113125 times)

kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #465 on: March 07, 2015, 04:52:56 pm »

May I ask why you're thinking of buying a bakery?
Because I found out we can buy land in 5E and I wanted a bakery.

Unless someone is selling one, I doubt it.
Aw. My dreams are crushed now.
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #466 on: March 07, 2015, 05:00:39 pm »

Unless someone is selling one, I doubt it.
Aw. My dreams are crushed now.




Good.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #467 on: March 07, 2015, 07:34:11 pm »

May I ask why you're thinking of buying a bakery?
Because I found out we can buy land in 5E and I wanted a bakery.

Dealing with the Baker's Guild would be an adventure all of it's own. I can see the posters: This spring the BAKER'S GUILD is going to get a TASTE OF IT'S OWN BUNS as an UNEXPECTED HERO is CLEANING OUT THE PANTRY. Starring Akira in A BAKERS DOZEN *Picture of Akira posing with two revolvers* Coming soon to theatres near you
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #468 on: March 07, 2015, 07:54:52 pm »

May I ask why you're thinking of buying a bakery?
Because I found out we can buy land in 5E and I wanted a bakery.

Dealing with the Baker's Guild would be an adventure all of it's own. I can see the posters: This spring the BAKER'S GUILD is going to get a TASTE OF IT'S OWN BUNS as an UNEXPECTED HERO is CLEANING OUT THE PANTRY. Starring Akira in A BAKERS DOZEN *Picture of Akira posing with two revolvers* Coming soon to theatres near you
...
Yep, that's going to totally happen. When can we start?
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #469 on: March 07, 2015, 08:03:14 pm »

When revolvers are invented. Unfortunately, there's no gunpowder yet, and we're in medieval stasis.
Sounds like you're outta luck, chum.
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #470 on: March 07, 2015, 08:04:45 pm »

Enchant a stick to make fireballs. Add a trigger and bam, you have a gun. I really don't see why it would be hard to make a revolver.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #471 on: March 07, 2015, 08:15:05 pm »

By the way, where did you read that about owning land?
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #472 on: March 07, 2015, 08:26:49 pm »

If you're using a wand, why would you need chambers? Unless you're slotting entire wands into a gun...

The first gunpowder weapons in europe were around the 14th century. The first guns with revolving cylinders was late 16th century. So it took a little while. Without gunpowder and bullets, not much point to making a revolver.
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #473 on: March 07, 2015, 08:41:35 pm »

By the way, where did you read that about owning land?
Dungeons and Dragons subbredit in a thread about what use is there for money. Buying land and building stuff on it, training, and some other stuff I forget is the answer.

If you're using a wand, why would you need chambers? Unless you're slotting entire wands into a gun...
...
THAT'S BRILLIANT!
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Criptfeind

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #474 on: March 07, 2015, 10:12:01 pm »

Hopefully magic weapon of incremental improvement is on that list as well. Or I'll be a sad alligator lizard monster thing.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #475 on: March 09, 2015, 09:27:44 am »

Well, I was hoping Kj would take the hint, but he never changed his action.

Off into the snow Akira goes.
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #476 on: March 09, 2015, 09:28:37 am »

What hint?
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #477 on: March 09, 2015, 09:39:19 am »

What hint?
---
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Kj, I think dwarmin is waiting for some more input on what you are planning to do.
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Now that Akira is dead we have have 5 members, and can comfortably fit 2.5 people in each tent.
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"...Doesn't she know it's dangerous to go alone?" Risey comments dryly
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I didn't want KJ run out unprepared
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Technically, Akira is running off into the forest with no allies, no food, no gear, no tent and no map.
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Campaign Note: Feed Akira to the Yetis
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The Yeti's will eat well tonight.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #478 on: March 09, 2015, 10:07:28 am »

Oh, I thought that most of those were just jokes.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #479 on: March 09, 2015, 10:12:44 am »

Yeah, uh. General advice, don't go into danger without your friends. I can roll with it, tho, if you really insist.

You didn't even vote on a direction, tho. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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