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Author Topic: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)  (Read 111827 times)

scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #915 on: April 17, 2015, 08:46:36 am »

If we kill Kawtari, can we loot them off his body?
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #916 on: April 17, 2015, 08:49:55 am »

His?
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Flying Dice

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #917 on: April 17, 2015, 09:01:12 am »

Yes, we have rather more pressing matters, what with the mountain about to come down on our heads and the party wandering around.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #918 on: April 17, 2015, 09:04:25 am »

Her? It's not like birds have gender.
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #919 on: April 17, 2015, 09:23:53 am »

Yes, birds reproduce by binary fission, like bacteria.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #920 on: April 17, 2015, 09:36:02 am »

Tadhg lacks the economic know how to understand why a purse of free gold forever would be a bad thing.

He thinks it's awesome.
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Flying Dice

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #921 on: April 17, 2015, 12:01:08 pm »

Tadhg lacks the economic know how to understand why a purse of free gold forever would be a bad thing.

He thinks it's awesome.
It's fine if you just use it for spell components, 'cause you don't actually have to buy those, right?  :P
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My Name is Immaterial

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #922 on: April 17, 2015, 12:47:16 pm »

Aldeth nods hurriedly and runs off to the Kenku to ask them to blow up the mountain yet, please.

I can't argue with my players exact actions...

Sorry team.

I don't have any idea what you're talking about. :P

lawastooshort

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #923 on: April 19, 2015, 04:33:15 pm »

Is it too early to bump yet? :V

Duuuuuuuude.

But no.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #924 on: April 20, 2015, 01:11:59 am »

Dammit, that was supposed to go in the OOC thread.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #925 on: April 21, 2015, 10:46:25 am »

Ha ha, they fell for the old 'crying baby in the corridor' trick!

/gm gloating laughter
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Flying Dice

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #926 on: April 21, 2015, 11:09:19 am »

Ghost Sound + Minor Illusion OP, nerf pls.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #927 on: April 21, 2015, 11:18:04 am »

Illusions are OP because you don't get a save if you believe they're real. :P

I was hoping someone would wonder why a kenku chick would randomly be in the middle of a corridor of a place that is being evacuated. It was really obvious...in retrospect!

Inb4 my players will now think everything is an illusion.
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #928 on: April 21, 2015, 12:13:33 pm »

Tadhg makes sure he is not an illusion
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« Reply #929 on: April 21, 2015, 12:15:48 pm »

Tadhg makes sure he is not an illusion

Tadhg is an illusion, remember? :P You created him for a role playing game!

http://inception.davepedu.com/
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