PEASANTHOOD
You are an Ordinary Peasant living in an Ordinary Hamlet in an Ordinary Lifestyle. Ordinarily. However, You're quite Miffed about this because no Adventurers heed your problems, The Local Ruler could care less whether you starve to death as long as he gets his Taxes and Most Monsters find you delicious, Unfortunately. You've decided that you'd do a Far Better Job doing these things yourself, Now, Who are you?
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This game is Heavily inspired by HarryBaldman's Epic Forum Game in the Link Below.
http://www.bay12forums.com/smf/index.php?topic=118106.msg6041346#msg6041346This game is also Heavily inspired by this game that I'm currently Running.
http://www.bay12forums.com/smf/index.php?topic=147162.msg5920005#msg5920005I figure that this should be a welcome change of Pace from simply Magicking everything to Death or Enslavement, Don't Worry, I'll continue Updating my threads as often as usual.
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OK, Character Sheets below. Combat will be running off of my Trusty 1d6 dice.
Woodsman: You are Far Stronger than the Average Peasant(+2 to Strength Rolls) Very Large(-2 to Stealth Rolls, +1 to Intimidation Rolls)and are quite skilled in the ways of the woods(+2 to Most Woodcraft Rolls) but aren't used to other people(-1 to Charisma)You start out with your Trusty Woodcutting Axe.
Farmer: You are Very Hardy(+2 to Endurance Rolls) and Quite Stubborn(+2 to Willpower Rolls) You start out with your Trusty Pitchfork.
Town Militiaman: You actually Posses Training with your Weapons(No Penalty to Rolls with your Chosen Weapon) But you aren't nearly as Strong as Most other Peasants and they don't Trust you for the most part(-2 to Charisma Rolls towards Peasants, -1 to Endurance Rolls) You start out with your Trusty Leather Armor and choice of a Sword, Spear, or Axe.
Drunk: You're very bad at Talking to others(-3 to Charisma Rolls) and you're Clumsy(-2 to Dexterity Rolls) But you're to Stubborn to know when to stop Fighting(+3 to Willpower Rolls) and know your way around a Fistfight(+2 to Brawling) You start out with an Ordinary Bottle of Grog.
Name: the RTD will generally follow a modern naming scheme for convenience’s sake (names such as John, Mark, Lisa, Daniel and so on will be the norm, with exceptions).
Gender:
Archetype: see Classes. The only permissible race is human.
Biography: who you were, what you did (nothing too fancy, Remember, You're a Peasant), Plus any details you’d like to add.
Well, Get to Posting.