Turn 27: Rallying at Rabble Rall’s Request
~A Hill outside Barkamsted~
Rabble mentally composed a speech, but he just couldn’t get the right closing line. His current plan was to end with “You may die, but if you live we have beer.” Inspiring to those who were confident they would live, at least.
Bomrek walked nearby, following the apparent leader.
Orcus began testing his hammer out on trees and the like, just to get a feel for the heft. He decided the weapon suited him well, but he wasn’t quite graceful with it. He missed a tree twice. Out of five attempts.
Jongo sent the guards back and rushed to the rally point, sword at the ready.
Eliza was calling for a definite plan when
Xaver said the plan right now was to take back Barkamsted from the bandits. At the mention of bandits most of the men dispersed; it turned out the easiest way to clear the mob was to tell them they’d actually have to fight. Nonetheless, Xaver brought with him four men, and Eliza.
Cortis dragged as many men as he could, but most seemed interested in helping Dave begin to build the palisade, which appeared to be his first task. Three men followed him though, including the barkeep, which brought a thirsty
Jongo with.
From atop the hill the group could see Barkamsted looked like a ghost town. Nobody was obviously moving. The clay pits would be on the other side of the village, merely a cluster of houses in a slightly swampy valley, and the villagers would be held there.
Loyal to Rabble: 2 Guards, 6 men (armed), 7 men (unarmed)
Bandits: ?
Name: Rabble Rall
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5 +2
Blocks 3
Looting I
Horsemanship I
Fortification I
Inventory:
Shoddy Short Sword [E]
Barrel-Cap Shield [E]
Leather Jerkin [E]
Peasant clothes [E]
Fine clothes
Dirty Cloth
Young Charger [M]
No money
Valor: 3
Honor: 0
Name: Orcus Pocus
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d6 +1
Blocks 2
Scavenging I
Looting I
Knot Tying I
Inventory:
Craftsman’s Hammer
Shoddy Maul [E]
Iron Skullcap [E]
Leather Jerkin [E]
Peasant clothes [E]
Guard’s Tunic
No money
Valor: 4
Honor: 4
Name:Jongo
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d6 +1
Blocks 2
Scavenging I
Tactics I
Tracking I
Inventory:
Shoddy Short Sword [E]
Shoddy Short Sword
Leather Jerkin [E]
Iron Skullcap [E]
Peasant clothes [E]
Map of Tradebridge
Tradebridge Ledger
No money
Rough Steaks
Valor: 2
Honor: 2
Name: Bomrek McCheesemaker
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes [E]
No money
Valor: 0
Honor: 0
Name: Xaver Dunik
HP: 1/3 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 1
Inventory:
Shoddy Short Sword [E]
Leather Jerkin [E]
Peasant clothes [E]
The Forms of Magick
No money
Valor: 1
Honor: 1
Name: Eliza Reed
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes [E]
No money
Valor: 0
Honor: 0
Name: Cortis McGornly
HP: 2/3 [-2]
Skills&Stats:
Attacks at 1d5 -1
Blocks 0
Acrobatics I
Inventory:
Bow +0 [Range] [E]
5x Dull Wooden Arrows [E]
Peasant clothes [E]
No money
Valor: 1
Honor: 0
Name: Lork Pedelbum
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5 +1
Blocks 0
Lucid Dreaming I
Intimidation I
Inventory:
Shoddy Long Knife [E]
Peasant clothes [E]
Nice Boots [E]
Cloth Coinpurse (18 copper)
Cloth Coinpurse (20 coppers)
Valor: 2
Honor: 2
I’m keeping track, within Rabble’s group, of who has how many followers, so if Xaver wants to order his group around, they will prioritize following him, but will follow Rabble if no contrary orders are given.