(Now that I have 1 Valor, can I just spend it on a skill now or something?)
((Yes, although 1 Valor will only earn you a minor skill, generally noncombat. Let me know what you want (pretty much anything) and I’ll give you a cost estimate for it. For example, you could ask for magical abilities, but it’d cost a lot. Or you could ask for swordsmanship, and it’d cost a reasonable amount. Bartering or scavenging would cost very little amounts. It’s basically based off of how hard they would be to obtain.))
Urist Arrhenius, can I have my skills listed on my dtatus sheet? I have a skill in archery and acrobatics.
((Your archery was general attack skill, which is why you roll d5 for attack now. I fixed the acrobatics issue.))
Turn 4: Massacre
Give cloth to Cortis McGornly and then steal a horse from the stable.
[1d4=4] You dash to the stable and find four horses present. You take what looks like a young charger, and are able to calm him enough to be led out of the stables.
+1 HorsemanshipLeave guard there, go and assist people in attacking or whatever.
[1d4+1=3][Surprise attack] You barge through the open door, following Orlo, and find yourself facing an Initiate carrying the quail, recessing behind the Priest. You immediately run him through and let him drop to the ground, his blood mixing with the small bird’s on the front of his robe.
1 Initiate Neutralized Drop wooden handle left from the axe, find better weapon inside
[1d4=2] You can’t find any available weaponry nearby, and suspect it’s all stored in an armory somewhere. Somewhere guarded.
Climb to the top of the palisade either by ladders, stairs or my new found acrobatic skills. (whichever one has the highest chance of success)
[1d5=5] You scurry hand over hand straight up the wall. Those bearing witness to this feat wonder why you couldn’t have done that sooner…
HEAVY HEADBUTT
[1d5+1=5] vs [1d5=2] You charge the cow and tipping it over, leaving it defenseless
Cow at -1/4 HP (Defenseless)When the rest of the rabble arrives, storm the service and murder the men. Women and children will make good hostages.
[1d4+1=3][Surprise Attack] You hear the recession beginning and wait until the group is just in front of the doors before throwing them open and cutting down the leading priest with a wild slash.
Priest neutralizedThe scene inside the temple is the very image of chaos. The suddenness of the intrusion combined with the slaughter of religious figures in a church led to a few fainting spells, and some of the men clearly less suited to combat immediately sought walls to cower next to. A few men began drawing long knives, and another found a candlestick. Beyond this the rebels could not see anything clearly, and could not identify the baron, who must have been sitting towards the front of the service. It looked like there might be movement towards the cellar of the building.
Priest (Bleeding)
2 Initiate (1 Bleeding)
4 Armed Men (Bleeding)
10 Women and Children
3 Subdued Men
? Others
Name: Rabble Rall
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Looting I
Horsemanship I
Inventory:
Peasant clothes
Dirty Cloth
No money
Valor: 0
Honor: 0
Name: Orcus Pocus
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4 +1
Blocks 2
Scavenging I
Knot Tying I
Inventory:
Craftsman’s Hammer [equipped]
Iron Skullcap [equipped]
Leather Jerkin [equipped]
Peasant clothes [equipped]
Guard’s Tunic
No money
Valor: 1
Honor: 1
Name: Urist McWoodcutter
HP: 1/2 [-2]
Skills&Stats:
Attacks at 1d5
Blocks 0
Inventory:
Broken Hatchet [Broken]
Peasant clothes
Cloth Coinpurse (5 coppers)
Valor: 0
Honor: 0
Name: Cortis McGornly
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d5 -1
Blocks 0
Acrobatics I
Inventory:
Bow +0 [Ranged] [equipped]
3 x Dull Arrows -1 [equipped]
Peasant clothes
No money
Valor: 0
Honor: 0
Name:Jongo
HP: 2/3 [-2]
Skills&Stats:
Attacks at 1d5 +1
Blocks 0
Inventory:
Broken Bottle [equipped]
Peasant clothes
No money
Valor: 0
Honor: 0
Orlo Talbus:
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4 +1
Blocks 1
Inventory:
Shoddy Short Sword [equipped]
Iron Skullcap [equipped]
Peasant clothes
No money
Valor: 1
Honor: 1
Cow
1d5 attack
4 HP + 0 block
Leaves Carcass
Guard
1d4 + 1 attack
3 HP + 1 block
Bounty of 1 Valor and 1 Honor