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Poll

What is the FDRP?

Village formerly known as Waybridge
- 2 (14.3%)
The entire barony!
- 3 (21.4%)
An idea which cannot die! (i.e. no place in particular, but rather your movement)
- 9 (64.3%)

Total Members Voted: 14


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Author Topic: Simple Folk of Erioth Stage III: Improving the Barreny: Turn 47  (Read 68451 times)

Peradon

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #180 on: February 24, 2015, 05:07:59 pm »

No martial arts skills...? Ok...

Dream I'm a king fu fighter. Then wake up, and retreat.
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Nirur Torir

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #181 on: February 24, 2015, 05:20:30 pm »

Charge my horse down the stairs and into the baron.
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Urist Arrhenius

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #182 on: February 24, 2015, 05:21:57 pm »

No martial arts skills...? Ok...

Dream I'm a king fu fighter. Then wake up, and retreat.
((Ah, could have gone for that. I went for height advantage over that as the skill in use. I rolled for a skill gain but you didn't get it.))
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Andres

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #183 on: February 24, 2015, 06:04:59 pm »

Throw my knife at the baron.
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origamiscienceguy

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #184 on: February 24, 2015, 06:21:22 pm »

If you manage to weaken the baron enough, might I suggest holding him hostage to slow down the large magnitude of guards coming our way?
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Andres

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #185 on: February 24, 2015, 06:25:15 pm »

That's the plan.
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darkpaladin109

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #186 on: February 24, 2015, 09:32:32 pm »

Attack the baron with my hammer.
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Urist Arrhenius

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #187 on: February 24, 2015, 10:25:32 pm »

If you manage to weaken the baron enough, might I suggest holding him hostage to slow down the large magnitude of guards coming our way?
((Just so you know, you still get to take an action while bleeding, it just can't be a combat action.))
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Andres

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #188 on: February 25, 2015, 06:58:42 am »

You forgot to give Peradon 1 Honor and 1 Valor for killing that guard.
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Urist Arrhenius

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #189 on: February 25, 2015, 09:27:09 am »

You forgot to give Peradon 1 Honor and 1 Valor for killing that guard.
((Fixed, thanks))
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We're all just Simple Folk trying to get by.

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Nidilap

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #190 on: February 25, 2015, 10:38:30 am »

Continue with taking sword and helm from slit gaurd.
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Nidilap likes Adamantine, Bituminous Coal, Garnets, Cats for their aloofness, Dwarves for their stupidity, and Swords for their Spikes and edges. When possible, he prefers to eat pizza, ramen noodles, and sushi. He absolutely detests elves and spiders. He needs MTN DEW to get through the working day.

A medium- sized creature prone to great ambition, but only when he feels like it.

Urist Arrhenius

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #191 on: February 25, 2015, 11:50:51 pm »

Turn 13: Last Stand (Cont.)

Charge my horse down the stairs and into the baron.
[1d5=4] [1d4+2=5] vs [1d7+1=7] You charge your horse down into the cellar, but the Baron sees you coming and delivers a solid strike to your gut.
-1 HP

Attack the baron with my hammer.
[1d5+1=6] vs [1d7+1=8] The baron dodges your strike and retaliates, but you barely feel the strike through your leather jerkin.
Attack skill increase

-origamiscienceguy-
[1d4=2] You try your best to staunch the bleeding, but you can’t quite. You feel yourself losing focus. Fortunately the guards seem content to leave you alone.
-1 HP

Continue with taking sword and helm from slit gaurd.
[-] You quickly don the guard’s skullcap and pick up his sword before two guards fall upon you again. [1d6+1=7] vs [1d4+1=3] You whip around from your crouched position and sever the femoral artery of the first fool to attack you, and he drops like a rock. [1d6+1=2] vs [1d4+1=2] The second one brings his sword down towards your shoulder, and you are just able to bring your sword up in time to rise to your feet slowly as he presses down on you.
1 Guard killed
+1 Honor and Valor


Throw my knife at the baron.
[1d5+1=4] vs [1d7+1=2] You whip your knife at the Baron and manage to draw blood, leaving a gash along his side.
Baron at 7/8 HP


No martial arts skills...? Ok...

Dream I'm a king fu fighter. Then wake up, and retreat.
[1d4=1] You try to execute incredible kicks and punches against faceless aggressors in your dreams, but you seem unable to connect. Your frustration builds until suddenly you yell out and fly away. As you come to you realize how remarkable it is that you had that much control over your dream, if not the ability to do martial arts. You realize the guards are exclusively interested in the sword swinging peasant and the temple, and you take an opportunity to hide around the corner of the building. You notice a comrade bleeding out nearby though...
+1 Lucid Dreaming
+1 HP, at 0/3, Dazed



One guard fell quickly to Jongo, and another was occupied with the increasingly skilled peasant. The remaining four redirected their efforts to the barricaded church [4d4=7] but barely moved the pile behind its doors.
Door HP 23/30

The Baron was standing strong, and had only sustained a minor wound from three attacking peasants. Yet by the same token he had only retaliated effectively against one of them, and it seemed clear the peasants would prevail if only the temple could be held for long enough.
Spoiler: Inside the Church (click to show/hide)


Spoiler: Nirur Torir (click to show/hide)
Spoiler: darkpaladin109 (click to show/hide)
Spoiler: origamiscienceguy (click to show/hide)
Spoiler: Nidilap (click to show/hide)
Spoiler: Andres (click to show/hide)
Spoiler: Peradon (click to show/hide)

Spoiler: Bestiary (click to show/hide)
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We're all just Simple Folk trying to get by.

You can also watch me learn to draw.

origamiscienceguy

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #192 on: February 26, 2015, 12:04:04 am »

rip a piece of cloth from the dead soldier and use that to staunch my bleeding.

(I didn't realize that you had posted a turn on the page before. Sorry.)
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Andres

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #193 on: February 26, 2015, 12:04:38 am »

Time for tactics. Roll a barrel towards the baron and follow through with a charge.

EDIT: Lucid Dreaming could actually be pretty useful. Now while unconscious or resting, he has a chance of improving a skill. At least that's what I think it does. Does it actually do that?
« Last Edit: February 26, 2015, 12:09:06 am by Andres »
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Urist Arrhenius

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Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 12
« Reply #194 on: February 26, 2015, 12:13:10 am »

EDIT: Lucid Dreaming could actually be pretty useful. Now while unconscious or resting, he has a chance of improving a skill. At least that's what I think it does. Does it actually do that?
((It certainly could! It will likely find other creative uses in addition. :) ))
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We're all just Simple Folk trying to get by.

You can also watch me learn to draw.
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