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Author Topic: Ratmen vs Castle Guards  (Read 1785 times)

GameBoyBlue

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Ratmen vs Castle Guards
« on: February 06, 2015, 04:45:15 am »

_______
= MAP =


Castle <---> Field <---> Rat Den

_________________
= CHOOSE A SIDE =


Guard: Take down the Rat's Den!
Ratman: Bring down the kingdom!

What is your name? ( Max 8 )
_ _ _ _ _ _ _ _

________________
= INSTRUCTIONS =


A. Once per hour you may do one, and only one of the following:
a. Heal
b. Hurt
c. Travel

Ratmen start at the Rat Den with 6HP.
Ratmen cannot heal buildings or others.
Ratmen cannot heal themselves above 7HP.
Guards start at the Castle with 2HP.
Guards cannot heal themselves above 6HP.
The castle cannot be healed above 10HP.
You may take a turn after joining.
If you die you must play for the other team next.
Players that do not copy/paste the game or take a turn even a fraction of a second too early are to be ignored and skipped.
« Last Edit: February 06, 2015, 11:02:39 am by GameBoyBlue »
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #1 on: February 06, 2015, 04:45:49 am »

<-- Copy

|| Castle 50 ||

|| Field ||
Ratman Blue 6

|| Rat Den 30 ||

Copy -->
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~Neri

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Re: Ratmen vs Castle Guards
« Reply #2 on: February 06, 2015, 05:26:35 am »

Perhaps a more comprehensive explaination is in order?
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #3 on: February 06, 2015, 05:30:06 am »

Perhaps a more comprehensive explaination is in order?
The game is really that simple.
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~Neri

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Re: Ratmen vs Castle Guards
« Reply #4 on: February 06, 2015, 05:33:24 am »

Apparently not.
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #5 on: February 06, 2015, 05:35:18 am »

Apparently not.
Have you played a hurt & heal before?
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scapheap

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Re: Ratmen vs Castle Guards
« Reply #6 on: February 06, 2015, 05:40:12 am »

Unclear points:
Are the hurt and heals 1hp?
Can a ratman move past a guard and vise verse?
Can you hurt a building while a enemy is there?
What happened if one side is completely killed?
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #7 on: February 06, 2015, 05:43:02 am »

Are the hurt and heals 1hp?
Yes. Generally that is the case unless the host says otherwise.

Can a ratman move past a guard and vise verse?
Yes. Interesting idea though.

Can you hurt a building while a enemy is there?
Yes. Another interesting idea.

What happened if one side is completely killed?
Only when the other's building is destroyed, as stated in the sign ups, does a team win.
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #8 on: February 06, 2015, 05:46:10 am »

<-- Copy

|| Castle 50 ||
Ratman Blue 6

|| Field ||

|| Rat Den 30 ||

Copy -->
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~Neri

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Re: Ratmen vs Castle Guards
« Reply #9 on: February 06, 2015, 05:49:18 am »

Apparently not.
Have you played a hurt & heal before?
Nope, never heard of the concept before.

More questions: Where on the map are buildings?

What do they do?

What is Ratmen Blue 6?

What does Castle 50 mean? Is that castle health? If so, why can it not be healed above 10?

What's Rat Den 30?

It seems like the rats have massive advantage here.if they bumrush, Guards can only heak to a max of 4 since they start with 2. Resulting in the rats who start with 6 having a numerical advantage. Rats would win no matter what.

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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #10 on: February 06, 2015, 05:57:18 am »

Nope, never heard of the concept before.
A hurt and heal is where there are a list of things with HP, and you can hurt them and subtract 1HP, or heal them and add 1HP. There are many variations on the idea of course. The most basic versions are basically polls, such as hurt & heal your favorite character in a game, eliminating them until only one is left. Most Hurt & Heals allow you to make a move only once per hour.

More questions: Where on the map are buildings?
The Rat Den and the Castle. They are separated by the Field.

What do they do?
Keep your team from losing.

What is Ratmen Blue 6?
Me. I have 6HP.

What does Castle 50 mean? Is that castle health? If so, why can it not be healed above 10?
The Castle. Has 50 HP. Because rules.

What's Rat Den 30?
The Rat Den. Has 30 HP.

It seems like the rats have massive advantage here.if they bumrush, Guards can only heak to a max of 4 since they start with 2. Resulting in the rats who start with 6 having a numerical advantage. Rats would win no matter what.

You might be right. However Ratman cannot heal each other or their building, so we'll see.
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~Neri

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Re: Ratmen vs Castle Guards
« Reply #11 on: February 06, 2015, 06:13:45 am »

Ratmen cannot heal each other, they can still heal themselves, their building will never have a chance of dropping below 20. Even that's unlikely. Simply speaking mathwise, ratmen have a larger number of hp then guards. Let's say all guards heal themselves, since that gives them all the longest number of turns total before death. They get to 4 HP before the rats hit them. 4 rats target one guard. 4 target second guard. 6 guards left. Guards can either kill one rat or all heal up to 5. If they pick killing, bringing rats down to 7, rats kill one guard and horribly maim a second. If no killing, rats kill one an horribly maim a second. Either way guards end up with 5 guards and a wounded. Rat turn, assume the guards killed a rat. 7 rats vs 6 guards. 1 guard dies. Second lowered to 1 health. Guards cannot kill anyone this turn. Assume they maim a rat and bring it down to 1 health. Next turn for rats. Rats kill maimed guard, as well as a second guard and bring a third down to 2 health. 3G vs 7R. Guards kill maimed rat and wound a rat for three damage. 3G vs 6R. Wounded guard and a second guard die. One guard wounded for one damage. 1G 6R, guard cannot kill. Guard is killed.

Rats wail on castle until it is destroyed.

These are the numbers.
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #12 on: February 06, 2015, 06:33:33 am »

Teams do not need to be even. Size wise.
« Last Edit: February 06, 2015, 06:37:14 am by GameBoyBlue »
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~Neri

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Re: Ratmen vs Castle Guards
« Reply #13 on: February 06, 2015, 06:38:39 am »

Which makes it quite onesided if done as such. A ratman is mathmatically worth 2 soldiers if he hits first. 1.5 if not the first hitter.
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GameBoyBlue

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Re: Ratmen vs Castle Guards
« Reply #14 on: February 06, 2015, 06:41:53 am »

The kingdom doesn't stand a chance. *fiddles whiskers*
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