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Author Topic: Knights of the Neutral Republic - UNDEAD LP: Recap Episode  (Read 94784 times)

Teneb

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #105 on: October 18, 2015, 02:41:53 pm »

Those droids you had trouble with? Did they have shields? Lightsabers and blasters(both have the same damage type) hardly scratch them. Switch to a vibroblade.
Not that I could see. My guess is that the devs set them to be resistant against blasters and forgot lightsabers deal blaster damage. I think lightsabers only really became the overpowered things they are in the sequel, or at least it's what I get from memory.
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

ATHATH

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #106 on: October 18, 2015, 10:56:36 pm »

Those droids you had trouble with? Did they have shields? Lightsabers and blasters(both have the same damage type) hardly scratch them. Switch to a vibroblade.
Not that I could see. My guess is that the devs set them to be resistant against blasters and forgot lightsabers deal blaster damage. I think lightsabers only really became the overpowered things they are in the sequel, or at least it's what I get from memory.
Huh. They were tanky, but not too difficult to kill for me. Softening them up with a sneak attack with Mission probably helped, as did the ion grenades.

How was this thing still undiscovered when the PC came here? It was less than a mile away, and there was a clear path to it.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Akura

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #107 on: October 19, 2015, 10:02:23 am »

The door was locked.

Spoiler (click to show/hide)
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
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ATHATH

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #108 on: October 19, 2015, 02:02:12 pm »

The door was locked.

Spoiler (click to show/hide)
Is it a spoiler for those of use who have played the second game in the series?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Akura

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #109 on: October 19, 2015, 04:32:17 pm »

No, but it's a spoiler slightly related to the game's big spoiler.


Spoiler: Anyway, here it is (click to show/hide)
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Culise

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #110 on: October 19, 2015, 04:55:04 pm »

No, but it's a spoiler slightly related to the game's big spoiler.


Spoiler: Anyway, here it is (click to show/hide)
Spoiler (click to show/hide)
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BFEL

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Re: Knights of the Neutral Republic - Part 21: Illumihutt
« Reply #111 on: October 19, 2015, 04:56:54 pm »

Spoiler (click to show/hide)
Spoiler (click to show/hide)
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Teneb

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #112 on: November 07, 2015, 01:57:54 pm »

Spoiler: Free-LC (click to show/hide)
« Last Edit: December 13, 2015, 11:57:23 am by Teneb »
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

ATHATH

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #113 on: November 08, 2015, 11:29:51 pm »

What did you edit?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Teneb

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #114 on: November 09, 2015, 06:25:22 am »

What did you edit?
The links to the soundtrack videos. I forgot to remove the bits that resulted in being taken to a playlist rather than just the video. In general edits are to fix minor mistakes.
« Last Edit: November 09, 2015, 06:31:29 am by Teneb »
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

somemildmanneredidiot

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #115 on: November 21, 2015, 07:54:16 pm »

PTW

The DLC sounds pretty useful. Anything of interest in the shop right now?
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Teneb

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #116 on: November 21, 2015, 08:11:03 pm »

PTW

The DLC sounds pretty useful. Anything of interest in the shop right now?
Just some armour that is about as good as the best stuff on Dantooine. It gets way better later.
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

BFEL

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #117 on: November 22, 2015, 10:14:03 am »

CONTINUE UPDATING SLAVE!

and suddenly I feel bad about this because I just realized your avatar loop was on "screaming black guy" when I wrote this
« Last Edit: November 22, 2015, 10:15:58 am by BFEL »
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Teneb

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Re: Knights of the Neutral Republic - Part 22: PC Master Race
« Reply #118 on: November 22, 2015, 10:35:28 am »

CONTINUE UPDATING SLAVE!

and suddenly I feel bad about this because I just realized your avatar loop was on "screaming black guy" when I wrote this
You should feel bad. Usually updates comes when I am not being too distracted by something else. Part 23 is about halfway typed out, at any rate.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Teneb

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Re: Knights of the Neutral Republic - Part 23: Scenic Edean
« Reply #119 on: November 24, 2015, 04:15:29 pm »

Spoiler: Scenic Edean (click to show/hide)
« Last Edit: November 25, 2015, 11:14:03 am by Teneb »
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
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