Adrik:The passage to the south is a rough stone staircase upwards, and, once its reached its peak, it descends again into darkness.
The kobolds seem to have fled into a small crevice, too small for any of the party to fit into.
The knocked out kobold doesn't move at all, simply lying on the floor, knocked out cold.
Johanna:(Johanna's Investigation: 14+6)
Johanna finds 38 gold dragons, 7 five-pound silver tradebars, each minted with the mark of Baldur's Gate, and worth 10 gp each, 82 silver shards, and 704 copper nibs. The nibs were divided into eighty eight stacks of eight coins each. Dozens of dragon-themed talismans and amulets are carved from bone, soapstone, wood and ivory. The workmanship on most of them is terrible, but four have a unique, if savage, artistic flair. They should fetch a good price to a collector of artistic oddities.
No intelligence, though.
Mirella:(Mirella's Cure Wounds: 3+4 HP recovered!)
Mirella intones the classic healing prayer of Selune, the first every clergy learns by heart;
"
Thy Light to every sense impart,
and shed Thy Love in every heart;
Thine own unfailing might supply
to strengthen our infirmity."
Mirella's hand glows silver as she closes Arwen's wounds.
Adrik Ungart (TheBiggerFish)
37/36+5 HP left
Status: Feeling better.
Death Saves Remaining:3/3
Resting HD Remaining: 4d6
Abilities:
Spells Remaining Today
Lv. 1: 0/4
Lv. 2: 3/3
Sorcery points : 2/4
Spells
Cantrips/Ray of Frost, True Strike, Prestidigitation, Light, Mending
Lvl 1/Detect Magic, Ice Knife, Magic Missile
Lvl 2/Snilloc's Snowball Swarm, Misty Step
Effects: Aid (+5 HP)
Blessed (+d4 to Attack rolls and saves)
Wielding: Warhammer
Wearing: Traveler's clothes.
3363 XP
Mirella Bergerie (Culise)
30/35 HP left
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d8
Effects: ~
Abilities:
Spells Remaining Today
Lv. 1: 3/4
Lv. 2: 1/3
Channel Divinity/Not Ready!
Spells Prepared
Cantrips/Guidance, Light, Thaumaturgy, Sacred Flame
Lv.1/Detect Magic, Guiding Bolt, Healing Word, Sanctuary, Shield of Faith
Lv.2/Aid, Hold Person, Silence
Domain/
Lv.1/Bless, Cure Wounds
Lv.2/Lesser Restoration, Spiritual Weapon
Channel Divinity Options: Turn Undead, Preserve Life
Effects: Blessed (+d4 to Attack rolls and saves)
Wielding: Quarterstaff
Wearing: Chainmail
Inspired!
4020 XP
Johanna Stonesthrow (Dwarmin)
40/35+5 HP left
Arcane Ward: 12/12 HP
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d6
Effects: Aid (+5 HP), Mage Armor (15 AC), Blessed (+d4 to Attack rolls and saves)
Abilities:
Arcane Recovery/Ready! (2 Spell Levels)
Spells Remaining Today
Lv. 1: 0/4
Lv. 2: 3/3
Spells Prepared
Cantrips/Poison Spray, Firebolt, Acid Splash, Minor Illusion
Lv.1/ Silent Image, Mage Armor, Magic Missile, Shield, Ice Knife, Absorb Elements
Lv.2/ Blur, Phantasmal Force
Wielding: Warhammer
Wearing: Fashionable robes
4120 XP
Arwen Dunwood (Felixsparks)
16/36+5 HP left
Status: Still not fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d10
Effects: Aid (+5 HP), Blessed (+d4 to Attack rolls and saves), Exhaustion 2 (Disadvantage on ability checks, Speed halved)
Abilities:
Action Surge/Ready!
Second Wind/Ready! (1d10+4)
Lv. 1: 1/3
Spells Prepared
Cantrips/Firebolt, Thunderclap
Lv.1/Magic Missile, Witch Bolt, Absorb Elements, Burning Hands
Wielding: Longsword and shield
Wearing: Chainmail
4370 XP
Rex
5/22 HP left
Status: RAAARRRGH
Abilities:
Pack Tactics (Advantage on enemies adjacent to allies)
Surprise attack (Extra 2d6 damage to surprised enemies)
Tricks known: Attack, Down, Stay
Alice
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
D1
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
D3
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
Map.