(Attack: 9+6, Success. Damage: 3+1+4) (Restealth: 19+8)
Popping out from cover before ducking back into it, Sweetpea fires off an arrow, hitting the cultist in the leg.
And with that, the kobolds spring into action as one, swarming the cleric and the fighter.
The attacks of the reptilian creatures come with a savagery and precision only available to zealots.
(Numerous attack rolls... One hit on Mirella for 4 damage, none on Arwen, two misses.)
Luckily, the two most armored members of the party earn their keep with an impressive defence, deflecting or dodging all but one of the attacks thrown their way, which ends with a crude but no less painful knife in Mirella's side.
(Attack of Opportunity: 17+7) One goes for flank Arwen, but dances an inch too close to the fearless soldier, earning a sword in it's belly for its trouble. Another scampers towards the wizard, with blood in its eyes, under the guard of the cleric.
(Attack... Failure)
The cultist limps forward, brandishing a sword above its head, but its blow wildly misses Mirella.
Sweetpea: 16+4
Enemies: 17+1
Mirealla: 8+0
Johanna: 7+1 (17)
Arwen: 7+1 (16)
It is Mirella's turn.
Map.Sweetpea (GiglameshDespair)
7/7 HP left
Status: Healthy
Death Saves Remaining:3/3
Resting HD Remaining:1d8x1
Effects: ~
Wielding: Shortbow
Wearing: Leather
Inspired!
Mirella Bergerie (Culise)
7/11 HP left
Status:Healthy
Death Saves Remaining:3/3
Resting HD Remaining:1d8x1
Effects: ~
Abilities:
Spells Remaining Today
Lv. 1: 0/2
Spells Prepared
Cantrips/Guidance, Light, Thaumaturgy
Lv.1/Bless, Cure Wounds, Guiding Bolt, Shield of Faith
Domain/Bless, Cure Wounds ((Noted that Culise gets four cleric spells, in addition to these-her sheet only indicates thus.))
Wielding: Quarterstaff
Wearing: Chainmail
Inspired!
Johanna Stonesthrow (Dwarmin)
10/10 HP left
Status:Healthy
Death Saves Remaining:3/3
Resting HD Remaining:1d6x1
Effects: ~
Abilities:
Arcane Recovery/Ready! (1 Spell)
Spells Remaining Today
Lv. 1: 0/2
Spells Prepared
Cantrips/Poison Spray, Firebolt, Acid Splash
Lv.1/Silent Image, Mage Armor, Shield, Magic Missile
Wielding: Warhammer
Wearing: ~
Active Effects: Mage Armor (AC 14)
Arwen Dunwood (Felixsparks)
12/12 HP left
Status: Healthy
Death Saves Remaining:3/3
Resting HD Remaining:1d10x1
Effects:~
Abilities:
Second Wind/Ready! (1d10+1)
Wielding: Longsword and shield
Wearing: Chainmail
Inspired!
Kobold x4
5/5 HP left
Status: Healthy.
Active Effects: ~
Wielding: Dagger
Wearing: Leather
Cultist 1
2/? HP left
Status: Probably dead.
Active Effects: ~
Wielding: Scimitar
Wearing: Leather and bloody black robes
Special Attacks: Maybe? It's a cultist, after all.