(Arwen's Strength Check, with Disadvantage: 8+5
11, Success!)
Arwen rips free from the glue, pulling up his shield and barking a command to sit at the Drake engaged with him.
(Arwen's Animal Handling, with Disadvantage: 15
19, Success!)
At Arwen's command, the drake relaxes, sitting on its haunches, waiting for further instructions. It looks down at Arwen, who is still sitting on his ass.
(Johanna's Strength Check, with Advantage: 17+1
2, Success!)
Johanna, with the help of Mirella, is able to free herself from the glue.
The drakes sit around, restlessly, eager for something to kill.
The last kobold freaks out, drops its weapons, and drops back down into the pit from whence it came. It doesn't need to be told twice to surrender.
With the roper, drakes, and kobold no longer attacking, combat seems to have been resolved.
+725 XP!Adrik Ungart (TheBiggerFish)
37/36+5 HP left
Status: Feeling better.
Death Saves Remaining:3/3
Resting HD Remaining: 4d6
Abilities:
Spells Remaining Today
Lv. 1: 0/4
Lv. 2: 1/3
Sorcery points : 0/4
Spells
Cantrips/Ray of Frost, True Strike, Prestidigitation, Light, Mending
Lvl 1/Detect Magic, Ice Knife, Magic Missile
Lvl 2/Snilloc's Snowball Swarm, Misty Step
Effects: Aid (+5 HP)
~
Wielding: Warhammer
Wearing: Traveler's clothes.
4088 XP
Mirella Bergerie (Culise)
11/35 HP left
Status: Not dying, which is good!
Death Saves Remaining:3/3
Resting HD Remaining:2d8
Effects: ~
Abilities:
Spells Remaining Today
Lv. 1: 1/4
Lv. 2: 1/3
Channel Divinity/Ready!
Spells Prepared
Cantrips/Guidance, Light, Thaumaturgy, Sacred Flame
Lv.1/Detect Magic, Guiding Bolt, Healing Word, Sanctuary, Shield of Faith
Lv.2/Aid, Hold Person, Silence
Domain/
Lv.1/Bless, Cure Wounds
Lv.2/Lesser Restoration, Spiritual Weapon
Channel Divinity Options: Turn Undead, Preserve Life
Wielding: Quarterstaff
Wearing: Chainmail
Inspired!
4745 XP
Johanna Stonesthrow (Dwarmin)
37/35+5 HP left
Arcane Ward: 0/12 HP
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d6
Effects: Aid (+5 HP), Mage Armor (15 AC), Blurred.
Abilities:
Arcane Recovery/Not Ready! (0/2 Spell Levels)
Spells Remaining Today
Lv. 1: 2/4
Lv. 2: 1/3
Spells Prepared
Cantrips/Poison Spray, Firebolt, Acid Splash, Minor Illusion
Lv.1/ Silent Image, Mage Armor, Magic Missile, Shield, Ice Knife, Absorb Elements
Lv.2/ Blur, Phantasmal Force
Wielding: Warhammer
Wearing: Fashionable robes
4845 XP
Arwen Dunwood (Felixsparks)
30/36+5 HP left
Status: Better.
Death Saves Remaining:3/3
Resting HD Remaining: 1d10
Effects: Aid (+5 HP), Exhaustion 2 (Disadvantage on ability checks, Speed halved), Prone
Abilities:
Action Surge/Ready!
Second Wind/Ready! (1d10+4)
Lv. 1: 1/3
Spells Prepared
Cantrips/Firebolt, Thunderclap
Lv.1/Magic Missile, Witch Bolt, Absorb Elements, Burning Hands
Wielding: Longsword and shield
Wearing: Chainmail
5095 XP
Rex
5/22 HP left
Status: RAAARRRGH
Abilities:
Pack Tactics (Advantage on enemies adjacent to allies)
Surprise attack (Extra 2d6 damage to surprised enemies)
Tricks known: Attack, Down, Stay
Alice
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
D1
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
D3
52/52 HP left
Status: Fine
Abilities:
Multiattack
Tricks known: Attack, Defend, Down, and Guard.
Guard Drake 1
44/52 HP left
Status: Better part of fine
Abilities: Multiattack
Effects: Standing Down
Guard Drake 2
48/52 HP left
Status: Better part of fine
Abilities: Multiattack
Effects: Restrained, Standing Down
Kobold 2
5/5 HP left
Status: OH SHIT TIME TO GO.
Abilities: Pack Tactics (Advantage on enemies adjacent to allies)
Wielding: Knife and Rocks.
Wearing: Scales and rags
Effects: Standing Down
Roper
72/93 HP left
Status: Hairline cracking
Abilities:
Multi-Attack (4 Tendrils, Bite and Reel)
Tendrils (Restrain a Creature)
Reel (Move Grappled target 25 feet closer)
Effects: Standing Down
Map.