reserved. hello Harry, Axe, Owl.
I suggest our central wizard be named Hairy Axe Owl.
Name: Ms. Pretty Obvious, The Lady Ozarcanus
Specialty: Precision and Uncertainty. The Lady is capable of inspiring extremely high levels o precision, or comlete and total confusion, in friend and foe, in the natural elements, in information, in spacetime itself.
This skill has many industrial and military uses, not to mention uses in litigation, choreography, roleplaying rule mediation (IC only), and cosmetic application.
Tribe: Pretty is a Class Four Stellar Babe of the Clan Charming, daughter of the Lord Handsome himself! Species: Stellar Human
Physical Description: Blonde, well porportioned, green eyes, button nose, full lips, slender, quite tall, statuesque, even
(though she prefers not to be called statuesque, as this could be considered insensitive to Clan Statuesque)
Mental Description: Pretty is generally friendly and courteous. The Lady revels in chance, risk, and ritual. Likes clockwork for it's ticking sound, and gemstones for their sparkliness. She takes her job seriously, but herself less so.
Personal History: "Was alchemist, studied rocks" (it was a required class at Mage school).
She has risen to prominence through heredity, personal character, and her great talent in her magical field.
Tribe Description: Pretty is a favored daughter of a Star Clan, a clan of highly advanced humanity, spread throughout the galaxy.
Ship Name: The Dazzling Bounty
Colonists: 400 Human Peasants (not recommended)
5 lawyers (A.I - members of an Artificial intelligence race called "the Collective)
10 managers, for the paperwork (Thorian -hulking, thick armed, thick shouldered, thick ribbed bipeds with remarkably flexible nad sensitive fingers. Slow moving, with four eyes located radially arond the head.
25 entertainers (an assortment of species - this is a highly adaptable group, able to entertain in a variety of situations, from combat zones to childrens' parties, from Elite Noble Galas to county fair carnivals.
50 human electronicists, for the wiring and technologizing of the compound.
75 hydroponicists, for the wetting and nutriating of the foodstocks
20 officers, for the orderly functioning of the ship, and the training and commanding of the military. Clan Charming
100 Elite Forces. For working in enemy territory. recon, assassination, rescue and hostage taking, etc. (60 infantry, 15 heavy weapons, 5 demolitionists, 20 magical combatants)
50 human magical technicians, for the establishment of basic colony magical artifices, wards, and enchantments
5 Elite Magical Technicians, Clan Charming. For the guiding, coordinating, and training of the magical technicians, and for more comlplex spellwork of a civil engineering type.
20 Rock Trolls for the heavy lifting
40 Animal Husbandrists Plains Elven, For the herding of sheep and whatnot.
Food: 2400. Measured in person-months; 3000 is six months' worth of food for 500 people.
Tools: Good.
Amenities: Sparse.
Navigation: goodTM.
Insulation: AdequateTM.
Structural Integrity: Adequate.
Additional Supplies: None.
(reduced colonists and foodstocks to increase tools and navigation.)