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Prussia to HRE?

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Author Topic: Era of Diesel: War of Europeia, Discussion Thread!  (Read 11147 times)

Haspen

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #45 on: February 02, 2015, 05:25:54 pm »

Well, you could just move a little more north and central europe isn't so squished :P

Or that, Comatose if you move to #7, I can just give ya scandinavia ;v
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Culise

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #46 on: February 02, 2015, 05:26:20 pm »

Looking at the map, Northern Europe does seem a bit squished. Just know that I'm fine with dropping out of this SG to get player-count and spacing to a better level. This'll be fun to watch!  :D
Ah, but if you drop out, we'll be one short.  Sheb, Ghazkull, Lucus, Tiruin, Taricus, Kashyyk, me, and you make the 8 players requested. ^_^
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Sheb

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #47 on: February 02, 2015, 05:29:50 pm »

Yeah, I put mountains at semi-random, sue me.
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Europe consists only of small countries, some of which know it and some of which don’t yet.

Comatose

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #48 on: February 02, 2015, 05:30:20 pm »

Looking at the map, Northern Europe does seem a bit squished. Just know that I'm fine with dropping out of this SG to get player-count and spacing to a better level. This'll be fun to watch!  :D
Ah, but if you drop out, we'll be one short.  Sheb, Ghazkull, Lucus, Tiruin, Taricus, Kashyyk, me, and you make the 8 players requested. ^_^

Ah, I thought that the player max was 6!

Well, you could just move a little more north and central europe isn't so squished :P
Or that, Comatose if you move to #7, I can just give ya scandinavia ;v

I think that'll work much better than this current capital. I'll change my history blurb to match. Requesting to move to #7!
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Haspen

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #49 on: February 02, 2015, 05:34:18 pm »

Done. I'm going to sleep. I will check Ghazkull's sheet (when he gets here) in the morning.
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Ghazkull

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #50 on: February 02, 2015, 05:52:08 pm »

sorry...:I on it.

EDIT: finnished. Hope i did that right.
« Last Edit: February 02, 2015, 06:13:59 pm by Ghazkull »
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Comatose

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #51 on: February 02, 2015, 06:57:41 pm »

Sounds like we're ready to start soon!  :)

(Spoilers are for pictures)

Current Map:
Spoiler (click to show/hide)

Flag of the Hanseatic Republik:
Spoiler (click to show/hide)
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Lucus Casius

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #52 on: February 02, 2015, 07:15:24 pm »

Last minute changes to USSR.

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Haspen

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #53 on: February 03, 2015, 02:48:23 am »

Allright. Now adding Ghazkull's sheet and updating Tiruin's and Lucus.

No more changes are allowed from now on.
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Haspen

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #54 on: February 03, 2015, 06:17:13 am »

To avoid misunderstandings, I will note that like Sheb:

I update the map for every player's round
Spawn armies when it's time for player's move
Do not allow posting actions ahead of schedule (last person in the order cannot post actions at start of the global Turn, for example)
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Truly, we have the most uniquely talented spy network in all existence.
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Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Comatose

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #55 on: February 03, 2015, 01:59:04 pm »

I've got a few mechanics questions:
  • Can armies move in the same turn in which they are recruited?
  • Can you disband Military HQs?
  • How long does the construction of a building take?
  • Can water crossings be blockaded with navies?
  • In the max army formula, do we count our capital as both a Normal Province and Capital Province?
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Haspen

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #56 on: February 03, 2015, 02:03:18 pm »

I've got a few mechanics questions:
  • Can armies move in the same turn in which they are recruited?
  • Can you disband Military HQs?
  • How long does the construction of a building take?
  • Can water crossings be blockaded with navies?
  • In the max army formula, do we count our capital as both a Normal Province and Capital Province?

Yes
Yes, but you don't get 2 armies back
It's built the moment I process your actions
No
Capital =/= Normal anymore, so no
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Sheb

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #57 on: February 03, 2015, 02:04:37 pm »

I think it would be cool to be able to block crossings with fleets.
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Culise

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #58 on: February 04, 2015, 01:03:09 pm »

Minor question: if I move two armies to a single province, can I build an HQ in that province on the same turn? 

((Also, want to see the answer to Sheb's question in IC, since I won't be able to move troops that don't exist. ^_^))
« Last Edit: February 04, 2015, 01:13:44 pm by Culise »
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Glowcat

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Re: Era of Diesel: War of Europeia, Discussion Thread!
« Reply #59 on: February 04, 2015, 01:05:09 pm »

I think it would be cool to be able to block crossings with fleets.

I was considering the same myself. Or at least provide a bonus to whoever controls the water.
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.
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