How about this, I think it uses the bonuses a little better.
We can't waste basic parts right now unless it helps us set up the MFFK.
Psych Card: Diggy Diggy Hole (Because in my mind we want to build underground.)
Manufacturing & Building
[]Exosuit Constructors(one destroyed, -5 to bonus) (1 manpower, Anna) (5 manpower 5 vac suits) +10 moral(Anna) +10 manufacturing(Anna) -10 Diggy Diggy Hole
Seal off ship from outside, cargo bay first - air tight patchwork is all that really
matters, we do not have to worry about heat/cold
[]Machine Shop & Damage Control(damaged, offline:0/100 to fix)
Mining
Engineering
[]VR CAD (6 manpower, Lisa)
Adapt and build a design from earth for work here, basically an electric pickup truck, or at least an electric towing vehicle to drag back cargo pods. +20 Engineering (Lisa)
(Stats should include haul/carry several tons (at least size 2), all terrain, 5 KPH, air tight drivers compartment) Multi wheeled military grade vehicles might be a good start.
Repair & Maintenance
[]Damage Control & Machine Shop(Offline)
Science
Other
[]Raw Manpower (18 manpower)
Repair machine shop.
Operations
[]Life support (3 manpower) - Wake up 3 more people
Manpower actions should be made with whoever we have left, at least 15 people to avoid the penalty.