RELIGION:
The religion of most of the peninsula (and the one you follow) is called
Boonism:
It includes a pantheon of six gods,
Drekkr, the main god, the patron of the Earth,
Hernolda, the goddess of the sun, and the mother of Drekkr,
Mar, the ruler of the seas and storm,
Zig, a man who ascended into godhood by fulfilling the eight great tasks granted to him by Perun, a friend of humanity,
Perun, the god of lightning, war and rain,
Kowan, the god of sickness, curses death etc.
These gods are believed to grant Boons to believers for sacrifices and great, pious acts. These Boons are wishes the god is willing to grant in some way, shape or form, and it is not uncommon to believe that those that do not deserve to ask for, but wish to the gods nevertheless have three options that will happen to them:
A) The god ignores the guy,
B) He does something to punish the offender, like making him sick, killing his sons and the like,
C) Fulfilling the wish in a way that hurts the wisher severely. For example, a king ask Drekkr for a glorious rule even though he didn't accomplish nothing, Drekkr, being the mean being he is, makes the wisher a cruel tyrant with psychic problems, and makes him believe that he is a kind, charitable man.
The Heathenry of the Northwest Island:
Not much known, only that they worship a giant turtle living deep under the sea.
CULTURE:
The Coor/Corian:
The culture of the people living in or near Caerborg, a large castle on the coast. All starting players are presumably those.
The culture is a mix of the real life German, Slavic and French culture, with the leading influence being the Slavic one.
The Coor are traditional, ambitious people, with the stereotypical Coor being a well built and strong man, dark haired, drinking lots of alcohol, loving freedom yet loyal to his (Coor) liege.
Update proper in writing...