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Author Topic: [FEF] [OOC Thread] The Path to Salt - Full (for now)  (Read 35081 times)

Glowcat

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #225 on: February 02, 2015, 12:24:10 am »

Sorry for double post but I thought I responded to this, but didn't. And that's just rude, me.

If there is room yet, I might join.

I think I've got more than I can handle (assuming nobody drops out) but I could stick you on the waitlist if you make a character sheet.

= = = = = = =
EDIT APPEND POST
= = = = = = =

We may know what Acacia's promotion will look like.

Spoiler (click to show/hide)

(courtesy of darkpaladin)
« Last Edit: February 02, 2015, 12:34:28 pm by Glowcat »
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Praefectus Screptum

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #226 on: February 02, 2015, 02:22:35 pm »

Alright then, lets do dis. Also already added some stuff from first class.

Spoiler (click to show/hide)

Le overworld sprite suggestions:


« Last Edit: February 03, 2015, 06:11:09 pm by Praefectus Screptum »
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F.O.E.

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #227 on: February 03, 2015, 07:05:05 pm »

Alright here's the plan.

Vara to 16-P stab zombie.
Kristii to 15-Q double stab zombie.
Charles to 15-O poke zombie. If it's dead move there anyway and use Pure Water.
Mordecai to 14-Q blast zombie. If it's dead hit skeleton instead.
Christoph to 15-P heal Charles.
Trakri to 14-P poke skeleton.
Nanoha to 14-T heal Tirena.

This keeps the healers safe from everything except >siege magic on the prologue map why.
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Powder Miner

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #228 on: February 03, 2015, 07:54:36 pm »

lemme shank bob
'cause then we have ourselves siege magic for chapter 1
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GiglameshDespair

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #229 on: February 03, 2015, 09:44:05 pm »

:I
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Tawa

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #230 on: February 03, 2015, 09:56:53 pm »

Man, one down and it's only been one round of combat?
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Powder Miner

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #231 on: February 03, 2015, 10:00:15 pm »

unlucky crit happened
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Tawa

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #232 on: February 03, 2015, 10:03:42 pm »

oh
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GiglameshDespair

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #233 on: February 03, 2015, 10:04:46 pm »

With one hand, Critzocoatl giveth: with the other hand, he takes.

Such is Fire Emblem.
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Praefectus Screptum

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #234 on: February 04, 2015, 12:16:39 am »

That and because those bonewalkers have a hell of a dangerous PS.

F.O.E.

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #235 on: February 05, 2015, 07:29:25 pm »

Dark if you could have Christoph heal Charles that would be swell.
And PowderMiner if you could have Kristii vuln him afterwords it'd be really great.
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Parsely

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #236 on: February 06, 2015, 03:57:20 am »

Spoiler: Halfa Mantel (click to show/hide)
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Glowcat

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #237 on: February 06, 2015, 04:37:25 am »

Right. Before I head to sleep I'ma roll your affinities

Alright then, lets do dis. Also already added some stuff from first class.

ROLLs: 8,9
Water or Heaven?

Halfa Mantel

That First Class promotion is far too strong imo. For such a skill to be considered it'd need to be Promoted Class for one, and I'd probably attach a -20 hit penalty that applies to the attack itself.

ROLLS: 10, 4
Earth or Light?

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Parsely

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #238 on: February 06, 2015, 05:27:39 am »

That First Class promotion is far too strong imo. For such a skill to be considered it'd need to be Promoted Class for one, and I'd probably attach a -20 hit penalty that applies to the attack itself.

ROLLS: 10, 4
Earth or Light?
Fair enough, I'll take it under those conditions.

Earth please.
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Glowcat

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Re: [FEF] [OOC Thread] The Path to Liberty - Full (for now)
« Reply #239 on: February 06, 2015, 09:42:57 am »

That First Class promotion is far too strong imo. For such a skill to be considered it'd need to be Promoted Class for one, and I'd probably attach a -20 hit penalty that applies to the attack itself.

ROLLS: 10, 4
Earth or Light?
Fair enough, I'll take it under those conditions.

Earth please.

Oh, and now that I've gotten some sleep, not with a Longbow, if that's the route you're going to take :p
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.
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