I-I..wasn't...told about t-this...
* Tiruin notes it just started 'today'.
...
Waaaaaah
[/GAH_TIMEZONES]
And its all filled up...
Well...sheet up ._.
Name: Svalbard (The Explorer)
Race: Human :v
Class: Fighter Trainee > "Bandit"//"Pirate" Explorer {Either/Or of those promotions} > Explorer Extraordinaire! {Either Berserker or one of the specified, will decide after first classing}
Character Specific Skill: ADEPT
Affinity: <Pick from one of two (determined randomly by moi)>
Personal Fault: {???}
Personal Skill: Woodsman: The first forest tile encountered only takes 1 MOV to traverse per turn.
Personal Skill: {???}
Preferred stats:
Weapon profs:
Starting Progression: 300%
HP: 20 (40%)
STR: 6 (XX%)
MAG: 0 (0%)
SKL: 2 (XX%)
CON: 6
AID: 6
LCK: 1 (XX%)
DEF: 3 (XX%)
RES: 0 (XX%)
SPD: 2 (XX%)
MOV: 4
Inventory:
Name Type () RNG MT WT CR Hit QL
<starting weapon here>
<Free Vulnerary!>
Battle Stats (with weapon):
AT: X
Hit: XX
AS: X
Eva: X
Crt: X
DG: X
Bio:
{Something, something, Masonry. Something, something, Architecture. Something and a bit of Woodcrafting. Something, something, Scholar-physician. Something too about bodily aesthetic beauty.}
> I'm unsure how the Gameplay Change to Adept works. {
After you make an attack, there is a Skill% chance you will
get an immediate additional
attack in. This skill does not active on an attack activated by this skill. Check at the start of battle and if successful get an additional attack alongside your first. [Battle = round of combat and not the entire map, right?]}
> Or Miracle {ie there is a Luck% chance that it will
only take away half your current health (rounded down, making 0 damage possible) On success Total Damage after defense is halved, rather than current HP.}
> Or Vantage.
{ie Instead of Speed...AS instead?}
Awh 9 replies since post creation.
I fail forever x_x