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Author Topic: A peculiar lab: 40% chance of survival and dropping.  (Read 29974 times)

piecewise

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Re: A peculiar lab.
« Reply #15 on: January 30, 2015, 01:24:19 am »

push EJ
The machine stops whirring and there's a sloshing sound followed by another air brake hiss.

Beirus

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Re: A peculiar lab.
« Reply #16 on: January 30, 2015, 01:30:33 am »

Try a different tank in the can.
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: A peculiar lab.
« Reply #17 on: January 30, 2015, 01:41:41 am »

Try a different tank in the can.
As soon as you connect the tank it begins spewing out an 8 inch think, solid, cylindrical length of rubber. It pushes it out with enough force to send the suggestive, ever growing, ebony log flopping across the room and coiling up in the corner. After a few seconds and maybe 20 odd feet worth of rubber, the torrent ceases and the tank hisses, clearly empty.

Unholy_Pariah

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Re: A peculiar lab.
« Reply #18 on: January 30, 2015, 01:50:52 am »

Push it again. Then push V.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

piecewise

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Re: A peculiar lab.
« Reply #19 on: January 30, 2015, 02:08:45 am »

Push it again. Then push V.
The the first button press does nothing. The second causes the vessel to release what sounds like a blast of compressed air from a vent in the back.

Unholy_Pariah

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Re: A peculiar lab.
« Reply #20 on: January 30, 2015, 02:23:54 am »

Inspect the reaction chamber.

Is there an additional tank or a tank slot that seems like it could be an output rather than an input?

Also can a hose be attached to the exhaust vent?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

piecewise

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Re: A peculiar lab.
« Reply #21 on: January 30, 2015, 02:35:34 am »

Inspect the reaction chamber.

Is there an additional tank or a tank slot that seems like it could be an output rather than an input?

Also can a hose be attached to the exhaust vent?

Nope.

Also nope.

Beirus

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Re: A peculiar lab.
« Reply #22 on: January 30, 2015, 02:41:21 am »

Attach the can to the box plug, put the rectangles in the box slots, push the buttons, then attach another tank to the can.
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: A peculiar lab.
« Reply #23 on: January 30, 2015, 02:55:34 am »

Attach the can to the box plug, put the rectangles in the box slots, push the buttons, then attach another tank to the can.

Any particular tank and any particular number of green rectangles? Just as many as will fit?

Beirus

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Re: A peculiar lab.
« Reply #24 on: January 30, 2015, 02:56:49 am »

Let's try five. No tank in particular.

Also, this is neat. It's like a lab - based Perplexicon, with the tanks as the elements.
« Last Edit: January 30, 2015, 02:58:25 am by Beirus »
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piecewise

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Re: A peculiar lab.
« Reply #25 on: January 30, 2015, 03:23:01 am »

You choose tank number 364544.

You grab the box with all the slots in it, the one with no nozzles, and plug 5 random green cards into it. You press the buttons above the cards and the LED's glow green, as does the card itself. You connect the box to the "Soda can" and then connect a tank.

As soon as the tank is attached, the can immediately projects a three dimensional grid onto  thin air. It holds the grid there for a moment as something inside it ticks and whirs, and then it begins extruding a flow of seemingly molten gold. The gold solidifies in mid-air, as the can seems to print a form using the matter.  The form it prints, however, is a completely chaotic mess. It looks like a collection of rods and rings and a sharpened blade, all crushed flat.

piecewise

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Re: A peculiar lab.
« Reply #26 on: January 30, 2015, 03:31:44 am »

Also, this is neat. It's like a lab - based Perplexicon, with the tanks as the elements.

Imagine that.

Beirus

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Re: A peculiar lab.
« Reply #27 on: January 30, 2015, 03:40:36 am »

Notice which rectangle I used. Rearrange the order of the rectangles. Try again with a different tank. Or the same type of tank if I can find it.
« Last Edit: January 30, 2015, 02:02:22 pm by Beirus »
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Because everything is Megaman when you have an arm cannon.

Unholy_Pariah

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Re: A peculiar lab.
« Reply #28 on: January 30, 2015, 08:05:31 am »

Pish IN then CON, wait for a bit and then press EJ and seek out the source of the hissing sound.

afterwards grab a soda cona and connect a tank to it through a trigger valve hose as well as setting a rectangle into its slot, make note of the dial setting and pull the trigger.
« Last Edit: January 30, 2015, 08:13:46 am by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

syvarris

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Re: A peculiar lab.
« Reply #29 on: January 30, 2015, 12:46:42 pm »

Look at Beirus' experiment, and mark down which five green cards he used.  Then, grab a short hose, and attach a trigger valve that opens directly into the air.  Attach a tank to the hose, and pull the trigger, while aiming the hose AWAY.

Do this, attaching new tanks and marking down each number, until I get a metal or PW gets tired of describing what comes out.
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