'You seem to have discovered something as well, sir?'
"A dispatch officer delivered me a note - theoretically from Captain Terrez - that told me of a situation with missing men and also asked me a favor. I discovered the box the communique asked me to have some troopers take to his tent has contraband - amasec, more specifically - and that the man he got it from is a sergeant of the Tamerian regiment, who betrayed him and sent a squad to retrieve the goods."
"The Tamerians had some info about the disappeared people and trooper Loggin" he gestures towards the Tamerian ratling "has mentioned a certain corporal Kimmirel, who I assume may be Kimmy. He told me said corporal, someone named Bertha and more people returned after some 'skulking' with a sack that seemed to hold one of ours, either unconscious or dead. We must warn the colonel about this inter-regiment problem and contact the other regiment's commissar(s). Before anything else, we should assess the captain's guilt. He either had his authority usurped or was foolish enough to point me right in the direction of contraband. Talk to the colonel while I will search for the dispatch officer who gave me this note then head to the captain's tent. Join me after you are done in case things go bad."
"Where is Tristan? I allowed him to be with you but told him to come to me if anything that called for my attention happened." he asks, noticing the stormtrooper is nowhere to be found.
Check around for the dispatch officer who delivered the note and ask him whether it was delivered personally to him by Cpt.Terrez. The officer being found or not, head to Terrez's tent and call him.
Luck rollFinding this man you only saw once in this din is a matter of pure luck: something you seem to have enough of, seeing as you almost bump into him after only a few minutes of walking about. He confirms that indeed, Terrez gave him the note, and even points you toward his tent.
Captain Terrez is sitting on a chaise in front of his tent, smoking a small wooden pipe inlaid with silver. He is a squat, wide-shouldered man of indeterminable age with close-cropped brown hair and a bristly mustache. As he notices you approach, a small frown appears on his face. It deepens when he sees the Tamerians, though he looks more saddened than afraid.
"Commissar. I didn't expect you to deal with this matter in person, but perhaps it is for the best that you did."Do I need to do a roll to persuade these troopers to join me?
Yep. Fellowship, +20. When you roll, quote this message, okay?
Tristan approaches the game nodding respectfully.
" Boys, I need a favour. Grab your gear then come find me."
Fellowship 32
+20 difficulty modifier.
Target 52.
Roll 10.
4 degrees of success.
1d100=10
After you briskly explain the situation, the five gather up their game and follow you. As you talk with the commissar, they hang back behind you respectfully, but by their postures you can tell they agreed to go with you so easily because they're bored out of their minds, hence the gambling and knifeplay.