Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 5

Author Topic: Fniff's Game Design Challenges!  (Read 4709 times)

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Fniff's Game Design Challenges!
« on: January 28, 2015, 05:43:06 pm »

Fniff's Game Design Challenges!
Think you'd make a good game designer?


What is this?
Since this is a gaming forum filled with a lot of creative people, a lot of us would like to be game developers. You might have written a few ideas down, doodled some concept art, or even tried your hand at designing the game itself. However, game development is most often a collaborative effort.
Why not try working with a team to create a real asset in a videogame?

Are we actually making a game?
Nah, it's a little more like those prompts you get for writing and drawing and such. I give you a randomly selected thing you need to design (An enemy, an item, etc) and a few keywords to influence it. You choose your role in the development of this asset and try to help out with it until the deadline hits after a few days of work. At the end, you present what you've made and you get medals for it!

What are the roles?
Well, here they are. Do tell rate ones you feel you're best at. Remember, you can pick multiple roles.
Designers
Design systems for how the game would work. So how would that level be laid out in a way that makes sense and is fun? How would that soldier's artificial intelligence work? How do you simulate fire spreading? This one is good for programmers and people who like logic.
Artists
Produce concept art and sprites for how the game would look. What is the look of the level? What kind of uniform is the soldier wearing? How do you make fire look good? This one is good for people with artistic mindsets and... well, artists.
Creatives
Come up with atmosphere and stories behind the game. What would make good music for this level? What army is that soldier from? Where should the fire be? This one is good for writers and people who like brainstorming things.

Did you say something about medals for this?

This could be you!
Yes, you'll be getting medals for this! In later rounds this is going to be more competitive, with separate teams and everything, but for now we'll keep it nice as a dry run. You'll be getting a one-time-only medal for participating, the New !!SCIENTIST!! medal. Medals are designed to be placed in signatures, and they have your name alongside them so you can prove it's yours. Unless you forge it, which would be weird since you'll be also put on a list of participants, which means everyone would know you were lying. ANYWAY.

How do I sign up?
Just say what roles you'd be interested in (You can pick more then one if you like), and I'll sign you up! Every round will have a set number of participants (I'm thinking six at maximum and four at minimum, but I'm flexible) and a deadline which will be at midnight after 3-4 days of work. There's a few people who expressed interest, so they might get prioritized, but no-one is excluded from the waitlist.

Get designing!

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #1 on: January 28, 2015, 05:44:51 pm »

Spoiler: In! (click to show/hide)
« Last Edit: January 29, 2015, 01:15:30 pm by Fniff »
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #2 on: January 28, 2015, 05:45:44 pm »

I'll bite. Hope I have time, when the time comes.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #3 on: January 28, 2015, 05:49:56 pm »

Creative, probably, but might dabble in art and design.
Logged
You fool. Don't you understand?
No one wishes to go on...

Peradon

  • Bay Watcher
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #4 on: January 28, 2015, 05:50:39 pm »

PTW.....
Logged
Ya'll need Jesus. Just sayin'.

Tawa

  • Bay Watcher
  • the first mankind all over the world
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #5 on: January 28, 2015, 05:56:17 pm »

Signing up for creative.
Logged
I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #6 on: January 28, 2015, 06:18:21 pm »

Signing up for artistry.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #7 on: January 28, 2015, 06:21:00 pm »

Signing up for everything. I have no limits.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Salsacookies

  • Bay Watcher
  • PRAISE THE CHUNKS!!!
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #8 on: January 28, 2015, 06:32:53 pm »

I'd like to sign up for creative and design, with priority with design.
Logged
Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
I am a Christian

Shook

  • Bay Watcher
  • ◦ ◡ ◦
    • View Profile
    • DeviantArt page
Re: Fniff's Game Design Challenges!
« Reply #9 on: January 28, 2015, 06:34:40 pm »

humm

I could maybe fill out all three on a good day, but i think i'll just stick to arting, more specifically concept arting (because PRACTICE and also because i think it'd be cool to work as a concept artist so herbdidorf). I already have plenty of spriting to attend to. :P
Logged
Twitter i guess
also deviantART page
Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Comrade P.

  • Bay Watcher
  • For space is wide and good friends are too few
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #10 on: January 28, 2015, 07:35:03 pm »

Signing in for creative.
Logged
Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #11 on: January 28, 2015, 07:38:13 pm »

I'll dabble in creativity and (potentially adequate) art.

LuckyKobold

  • Bay Watcher
  • I don't kill people but when I do it's slow.
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #12 on: January 28, 2015, 07:39:01 pm »

I'll be watching...

Cthulufaic

  • Bay Watcher
  • whats a touhou
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #13 on: January 28, 2015, 07:54:47 pm »

Why not?  It's not like I have anything better to do besides sch-- ohh...
Still, sounds like fun!
Logged

vastaghen12

  • Bay Watcher
  • [BIOME_SUPPORT: ANY_COMPUTER:1]
    • View Profile
Re: Fniff's Game Design Challenges!
« Reply #14 on: January 28, 2015, 07:58:47 pm »

[Stalking Noises]
Logged
Pages: [1] 2 3 ... 5