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Author Topic: Automatic magma failsafe  (Read 5106 times)

BoredVirulence

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Re: Automatic magma failsafe
« Reply #15 on: January 30, 2015, 06:04:09 pm »

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Combine the two. A door at the top of the "plug" and adjacent to the ramp will be indestructible, because building destroyers can't path to the door. Its a cheap exploit I use occasionally for alternate paths from the outside. Its the same exploit about damaging hatch covers from below.
As long as no one tries to go through it, which is easy to accomplish, magma, even pressurized magma, can't pass. It seals on its own, and if you forbid it is immune to building destroyers. Frankly, you can accomplish this by requiring diagonal access to a door too.

The plug isn't really necessary, dwarves will outrun the magma, so there is no chance of the magma getting to the door at the same time as a dwarf. If the magma is pressurized it will beat the dwarf to the door, and kill him preventing the door from opening. It does however provide a convenient opportunity to abuse the invulnerable door glitch.

You should even be able to add a pressure plate that detects magma to close the door, which remains invulnerable and doesn't require being locked manually.

Code: [Select]
************************************
Side View
************************************
#######################
########## ┼ ##########
__________/#\___________
#######################
************************************
Top View
************************************
Z2
#######################
########## ┼ ##########
#######################
************************************
Z1
#######################
++++++++++^#^++++++++++
#######################
************************************
Legend
************************************
Floor:    +  _
Wall:     #
Ramp:     /  \  ^
Door:     ┼
************************************
Logged

Bumber

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Re: Automatic magma failsafe
« Reply #16 on: January 30, 2015, 07:15:01 pm »

Combine the two. A door at the top of the "plug" and adjacent to the ramp will be indestructible, because building destroyers can't path to the door. Its a cheap exploit I use occasionally for alternate paths from the outside. Its the same exploit about damaging hatch covers from below.
As long as no one tries to go through it, which is easy to accomplish, magma, even pressurized magma, can't pass. It seals on its own, and if you forbid it is immune to building destroyers. Frankly, you can accomplish this by requiring diagonal access to a door too.

The plug isn't really necessary, dwarves will outrun the magma, so there is no chance of the magma getting to the door at the same time as a dwarf. If the magma is pressurized it will beat the dwarf to the door, and kill him preventing the door from opening. It does however provide a convenient opportunity to abuse the invulnerable door glitch.

You should even be able to add a pressure plate that detects magma to close the door, which remains invulnerable and doesn't require being locked manually.
When suddenly xtroll fur sockx. xTroll fur sockx right on the door.
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?
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