"Tonight, it's the game of the clueless versus the clued-in: Revenge! Here's our host, Jim Stone!"
A tall, pale man walks onto a shining black stage and faces the packed studio audience. Behind him are five empty chairs.
Jim begins to speak. "Thank you, thank you. As you know, Revenge is a game of strategy, wits, charm, and cold dishes." A few audience members chuckle. "For those of you who don't know, the game works like this..."
Vengeful Mafia is simple.
Setup:
*1 mafia godfather
*1 mafioso
*3 vanilla townies
Rules are the standard (no PMs, use red to vote, etc.) except for the following:
*Day ends on hammers only, with one exception: if the game gets to a point of four players (by hanging the mafioso on day one), and three of the remaining four cannot achieve consensus, I will end the day if 48 hours have gone by without a vote change, and the person with the majority votes will be lynched.
*The game is nightless. There is no mafiakill.
*Upon death, a player must post their Role PM, unmodified except for removing the scumbuddy and scumchat link.
*If a townie is lynched D1, they get to immediately vengekill a player of their choice. Vengekills should be in red. Talking between the lynch and the vengekill is allowed, but discouraged. Once the kill's done, the game immediately proceeds to D2.
*If the godfather is lynched (not vengekilled), town instantly wins.
Lurking:
Post at least once per 24 hours (weekends count half time). Lurkers will be prodded for 24 hours away, and modkilled for 48 hours without posting.
Players (5/5):
*origamiscienceguy
*TheDarkStar - Mafioso, lynched D1
*hector13
*Deathsword
*scapheap - Godfather, lynched D2