Money wins every war in the end — that is your reasoning as you set your sights on Barrow. With the melting of the North Pole, Barrow has become an economic powerhouse. You intend to seize its oil and rare earths for yourself.
Your sentient robot transports make their way north through Canadian territory, wagering that the Canadians will overlook your trespasses in the interest of not getting embroiled in the conflict. They leave you alone, and you make it to Barrow unmolested.
You encounter a strong defensive force in Barrow: submarines launch missiles at your drones, bombers and fighters from the nearby military base are in full force, and robots on the ground based on your own designs are equipped with rocket-propelled grenades and highly accurate lasers.
But your robots deftly navigate all these perils, dodging missiles and bombs and lasers, slicing through the Chinese forces as if one side were in fast forward and the other, stuck in slow motion. In just a few hours, the Chinese forces have been decimated, and their few fighters beat a hasty retreat.
You quickly set your robots to work making as much use of the materials flowing through Barrow as possible. The resident businesspeople see which way the wind is blowing, and offer you good deals on the remaining parts you need, so long as you agree not to commandeer their goods. You upgrade your forces as much as you can, and pocket the change. (+++++Military) (++++Wealth)
A few weeks after you capture Barrow, you find that the citizens are not as completely pacified as you would like. They begin to mount guerilla attacks, plant bombs near your key checkpoints, and create makeshift EMP bombs that disable your robots and generally create havoc.
What will you do about Barrow?
1) Raze it. We must make clear resistance will not be tolerated.
2) I will talk to them and convince them of the justness of my cause.
3) I'll have the robots talk to them and try to make peace.
4) Fighting the partisans sounds like useful practice for fighting a better trained force.
Year: 2034
39-year-old Isaac Tesla
Humanity: 40%
Gender: male
Fame: 10 (Internationally Famous)
Wealth: 4 (Disposable Income)
Romance: none
Joyeuse
Autonomy: 15 (Good)
Military: 32 (Transhuman)
Empathy: 11 (Stable)
Grace: 17 (Good)
Relationships
Professor Ziegler (Bad): 19%
Elly (Good): 54%
Josh (Good): 54%
Mark (Bad): 32%
Juliet (Good): 55%
Tammy (Bad): 17%
President Irons (Bad): 44%
?: 50%
World Power Balance
China: 56% U.S.: 44%