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Author Topic: Some Shadowrun? (Homebrew rules)  (Read 14057 times)

uber pye

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Re: Some Shadowrun? (Homebrew rules)
« Reply #30 on: January 25, 2015, 08:25:09 pm »

I'm going to run either a mage or gun adept depending on how you magic and what the party needs
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Evilsx

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Re: Some Shadowrun? (Homebrew rules)
« Reply #31 on: January 25, 2015, 09:11:25 pm »

Sound good, I hope I can join in on this depending on time :P
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uber pye

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Re: Some Shadowrun? (Homebrew rules)
« Reply #32 on: January 25, 2015, 11:22:45 pm »

Sound good, I hope I can join in on this depending on time :P

that brings up a good question, time zones and scheduling.

i am UTC−8:00 and about anytime saturday or sunday are good for me
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Rez

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Re: Some Shadowrun? (Homebrew rules)
« Reply #33 on: January 26, 2015, 12:11:25 am »

I'm interested.  How many players/PC's are you looking for?
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Girlinhat

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Re: Some Shadowrun? (Homebrew rules)
« Reply #34 on: January 26, 2015, 12:18:26 am »

I'm in -6, so some afternoonish time.  Player count can vary because I suspect we won't have everyone play at the same time, so we can sub in and out a bit.

Girlinhat

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Re: Some Shadowrun? (Homebrew rules)
« Reply #35 on: January 27, 2015, 12:25:13 pm »

So a bump.  I've had a few people post in the thread that they're interested, but only two people actually message me on Steam to talk about it.  So right now I've got two players.  C'mon guys, commit!

rabidgam3r

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Re: Some Shadowrun? (Homebrew rules)
« Reply #36 on: January 27, 2015, 12:31:21 pm »

I'm interested, but you'd have to be able to take a complete newcomer to Shadowrun and a newcomer to RPGs over-all, minus the basics.
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Girlinhat

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Re: Some Shadowrun? (Homebrew rules)
« Reply #37 on: January 27, 2015, 12:43:01 pm »

Yeah, that's fine.  I'm homebrewing rules anyway so prior shadowrun experience isn't even super-good.

rabidgam3r

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Re: Some Shadowrun? (Homebrew rules)
« Reply #38 on: January 27, 2015, 12:46:29 pm »

I'm in UTC -5, so timezones won't be an issue.
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Remuthra

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Re: Some Shadowrun? (Homebrew rules)
« Reply #39 on: January 28, 2015, 06:12:54 pm »

I have my character completed. You all are lazy scum, you know that :P?

uber pye

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Re: Some Shadowrun? (Homebrew rules)
« Reply #40 on: January 28, 2015, 06:20:17 pm »

I have my character completed. You all are lazy scum, you know that :P?
yes, however i am almost done with my character just need to spend 14BP and 4700 nuyen

remember kids, buy a fake SIN and licenses for all your gear!  :)
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Remuthra

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Re: Some Shadowrun? (Homebrew rules)
« Reply #41 on: January 28, 2015, 06:22:21 pm »

Or don't, and claim it's military surplus.

uber pye

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Re: Some Shadowrun? (Homebrew rules)
« Reply #42 on: January 28, 2015, 08:25:00 pm »

it is still a good idea to have a SIN and/or get a fake SIN or two
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Remuthra

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Re: Some Shadowrun? (Homebrew rules)
« Reply #43 on: January 31, 2015, 03:40:06 pm »

Bump/Status Update?

uber pye

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Re: Some Shadowrun? (Homebrew rules)
« Reply #44 on: January 31, 2015, 05:18:01 pm »

well I'm pretty much done (I'll continue fiddling with small things 'till the game starts)

so the crew consist of:
1 sneaky sniper gunman guy(Remuthra)
and
1 face character(Girlinhat's mystery friend)
1 blaster/generalist mage weirdo(me)
1 decker/rigger with shitguns(scriver)

roles we need:

some muscle(street sammie or adept), and whatever else you think we need.


« Last Edit: February 05, 2015, 10:36:09 pm by uber pye »
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"Immortal" just means that you haven't killed it hard enough

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